I have previously had something of a disdain for fleet carriers, because they require an upkeep cost regardless of whether you are logged in to the game or not. Even if you restrict who can use them. This means that if you are taking a hiatus from the game you will have to make sure that you have funds to cover the continuous upkeep or it will be sold out from underneath you (in your absence). For well-equipped FC versions this cost can be almost $30,000,000 per week (I read). This is around 1.6 billion per year (by my calculations).
After making an alt for exploring (a game-changer), I'm puzzling on the value of the FC for this purpose (rather than simply being a convenient place to home all your vehicles).
My question:
With 25000 T worth of tritium cargo as well as a 1000 T tritium fuel load (and taking at least a T9 ship with you): What is the maximum round-trip distance of a 'bare-bones' FC?
(My apologies on the vagueness of this question. I had read that a 'bare bones' FC could jump 500 LY on just 68 tritium. Carrying ships. I do not imagine that this meant carrying a 25000 Max capacity load of tritium. I am hoping that someone may have a formula to calculate maximum range of a FC [without having to mine for resources en route]?)
After making an alt for exploring (a game-changer), I'm puzzling on the value of the FC for this purpose (rather than simply being a convenient place to home all your vehicles).
My question:
With 25000 T worth of tritium cargo as well as a 1000 T tritium fuel load (and taking at least a T9 ship with you): What is the maximum round-trip distance of a 'bare-bones' FC?
(My apologies on the vagueness of this question. I had read that a 'bare bones' FC could jump 500 LY on just 68 tritium. Carrying ships. I do not imagine that this meant carrying a 25000 Max capacity load of tritium. I am hoping that someone may have a formula to calculate maximum range of a FC [without having to mine for resources en route]?)