Patch Notes Fleet Carriers Update - Patch 4 Patch Notes

I'm starting to think that groups of FC owners are effectively doing a DDOS (distributed denial of service) in important systems. I'm seeing report after report (and experiencing it myself) that all engineer systems and materials systems (HIP 36601 for example) of people being unable to go into supercruise in those systems, just getting the "infinite blue tunnel" followed by an orange sidewinder error.
 
I'm starting to think that groups of FC owners are effectively doing a DDOS (distributed denial of service) in important systems. I'm seeing report after report (and experiencing it myself) that all engineer systems and materials systems (HIP 36601 for example) of people being unable to go into supercruise in those systems, just getting the "infinite blue tunnel" followed by an orange sidewinder error.
I think systems with engineers should be like permit systems in that FC aren't allowed into them. To be honest I'm actually surprised just how many FC's are out there and if they're honest it probably took frontier by surprise too
 
I think systems with engineers should be like permit systems in that FC aren't allowed into them. To be honest I'm actually surprised just how many FC's are out there and if they're honest it probably took frontier by surprise too
The LTD rush broke the economy. Instead of one or two hundred CMDRs having access to them, suddenly thousands upon thousands did. (Over 13,000 listed on Inara, and likely almost as many that aren't). FCs themselves probably should have been permit locked - if FDev was serious about them being "end game content for long standing players" (or whatever the description was), then only available from 2-3 systems and needed to be triple elite (or for the explorers who'll shout "WE DON'T DO COMBAT!!" double elite and maybe 10 random rare commodities (including one from Colonia). At least that way we wouldn't have players who signed up a month ago who've done nothing but "farm the egg" owning them.
 
I'm starting to think that groups of FC owners are effectively doing a DDOS (distributed denial of service) in important systems. I'm seeing report after report (and experiencing it myself) that all engineer systems and materials systems (HIP 36601 for example) of people being unable to go into supercruise in those systems, just getting the "infinite blue tunnel" followed by an orange sidewinder error.
Indeed. This has been going on for months, and the last patch was supposed to have fixed it but didn't.
At this point I'm just not playing ED until the whole fleet carrier disaster is sorted out. There are plenty of other games out there that work properly.
 
What annoys me the most about the Fleet Carriers is that when we are greeted on the FC we OWN we are treated like Joe Bloggs trying to land. "Welcome to OUR Carrier Commander" "It's not your Carrier it's MY carrier."

That annoys me no end.

Also what annoys me is I am well into the Black and out there are nothing but PRISTINE RINGS. Yet drop on a LTD Hot Spot and look around for LTD glowing rocks. None to be seen. Look around for LTD SSD none to be found. Instead what I see plenty of is Tritium SSD ? What is wrong with this picture. FDEV BUGGERED IT completely!!!!

Lastly today my game crashed and when I looked at the launcher it said SERVERS OFFLINE. They stayed offline for a few minutes. Once again NOTHING SAID.

In my own eyes you are losing credibility. Each patch brings in too many bugs. Like the route plottting bug now. Plot a longish route and you end up with lots of short hops included like it was mixed with Eco plots.

You are punishing me for playing this game.
 
Well whatever was done server side to cause the problem with carriers not being able to jump was done after patch 4 because my carrier was able to jump after its release. So hopefully someone at FDev kept a log of whatever tinkerings they were doing at their end and it should just be a case of undoing what they did with no need for another full patch.
 
Maybe they will look at the unable to enter supercruise/orange sidewinder error issue that they seem to have made happen around the same time as the fleet carrier fail to jump thing. Also likely to be server side problem.
 
Maybe they will look at the unable to enter supercruise/orange sidewinder error issue that they seem to have made happen around the same time as the fleet carrier fail to jump thing. Also likely to be server side problem.
I'm assuming that the carrier jump problem was caused because of an attempted fix to the SC problem. They are both essentially transitions within the game so the code for both is probably driven by the same underlying mechanic. 🤷‍♂️
 
Ive just done three system to system jumps in my Corvette = 3 Orange Sidewinders in a row!
Then finally at my destination system, I get another 4 (and still counting!) trying to go into Supercruise!

Is there any chance someone at Frontier could possibly fix my favourite game please?

It is getting most frustrating.

EDIT - It took a total shutdown and restart of the game on my Xbox to get into Supercruise.
It’s taken about 25 minutes and 9 attempts to travel 53ly.
 
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Would I be correct in thinking that they have 'fixed' FC jumps at the cost of screwing everyone who isn't in a FC?
Been stuck in a lumpy t7 trying to get off a planet for most of the afternoon, not fun.
 
Ive just done three system to system jumps in my Corvette = 3 Orange Sidewinders in a row!
Then finally at my destination system, I get another 4 (and still counting!) trying to go into Supercruise!

Is there any chance someone at Frontier could possibly fix my favourite game please?

It is getting most frustrating.

EDIT - It took a total shutdown and restart of the game on my Xbox to get into Supercruise.
It’s taken about 25 minutes and 9 attempts to travel 53ly.
At the first sign of Orange Sidewinder problems I quit my PC to desktop and reload the game. It usually does the trick. It's better than trying in vain time and again going through the Main Menu because the error just keeps reoccurring that way.
 
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