Focussed feedback

The focused Feedback forum provided a great new way for FDev to ignore what people were saying to them.

Feedback is a two way thing- what happened was FD was sounding out ideas but then left it far too long before indicating what they would act on. Its also been far too long to see that action form into content, generating a disconnect as we see what FD did with that feedback.
 
The focused Feedback forum provided a great new way for FDev to ignore what people were saying to them.
... and also a great way for CMDRs to ignore what fdev were saying to them. "Let's not talk about carriers yet" switfly followed by CMDRs deciding they'd need shared banks, because carriers.

Focused Feedback = Who can scream loudest for attention. But hey, we're used to the forums by now I guess 🤷‍♀️
 
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Theorycrafting is fine from feedback, but you need frequent tests to see how things work and its here where FD fail. Too often FDs ideas of fun are totally disconnected from what players think are fun. By the time the new feature drops its too far along to correct its flaws and you wind up with multicrew, Powerplay and engineering v1. How much time would be saved if FD play tested these features earlier?
For something like combat balance where you can just give people infinite money and materials, a does-everything engineer, and let them have at it, sure, that could work, depending on what specific aspects of combat balance were being tested.

For something like engineering ... well, v1 certainly didn't work out very well, but a lot of 3.0 engineering was criticised heavily in both theorycrafting and in the Beta because some of the bits which made it work only applied after it had been in place a little while. (e.g. How many people still complain about not being able to roll G5 modules any more now that they have mass stocks of G1-G3 materials anyway?) Other than the occasional complaint about material gathering - and Frontier could make that arbitrarily quick and some people would still complain - it's basically been accepted now the shock of "things have changed" has worn off.

For BGS or Powerplay, the length of time needed to reasonably test a change would be immense, and even a months-long Open Beta would be way short of real player numbers and activity levels. Obvious bugs might be picked up, but design and balancing issues could easily be missed.

For multicrew, well, there's nothing wrong as such with what the gunner or SLF pilot roles can do - it's mainly that there's lots of things they can't do, and the implementation is still flaky. That's not something early access to it - while the implementation would have been even flakier - would have fixed. And a lot of the things they can't do, they can't do because it's hard or has tricky implications (SRV access, for example), rather than because they don't think people would enjoy SRV multicrew.
 
For BGS or Powerplay, the length of time needed to reasonably test a change would be immense, and even a months-long Open Beta would be way short of real player numbers and activity levels. Obvious bugs might be picked up, but design and balancing issues could easily be missed.

The 5C issues were picked up at week 2, and it was immediately obvious that the merit decay and pretty much all the rest were flawed. These alone would have given FD pause for thought, or you would have thought it would. You could argue Powerplay has been in beta all this time, and yet FD don't act.
 
"The problem with Focused Feedback is that people wanted to . . . ."

"What everyone didn't understand was . . ."

"You see, people don't understand how game design works so they . . ."

"The big mistake players made with Focused Feedback is they kept asking for . . . "

NO. The problem with Focused Feedback was from Frontier. They didn't communicate, they didn't respond, and they left the forum to fester without any involvement or information to work with. We STILL don't know anything about Fleet Carriers, yet they were part of the FFF with no information about any aspect of how they work, and Frontier had the gall to ask questions like "how much do you think they should cost?" while also vagueposting and "we will reveal more information at a future time"-ing all over the place.

FFF was a hype building forum and holding cell/garbage can for malcontents, disguised as transparency. Hey whaddayouknow, it backfired big time.

All that would be required to run a successful FFF is for Frontier to do exactly what they said they were going to do the first time. So, impossible basically.
 
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