Found POI far from Bubble - but it only contained some Meso's?

So I just found my first POI since FDev turned off crashed-SRV-generation throughout the entire galaxy. Yes, I'm still far, far, far away from the Bubble.

Anyway, I rather excitedly landed and deployed my SRV, and immediately found a couple of Mesosiderites, which I naturally mined. But apart from that, nothing. Nada. Zip, zilch, zero. I was hoping for some volcanic vents or something, but nothing at all out of the ordinary. Even hunted a wider area in the ship. Eventually ran out of time, landed somewhere, and logged out.

Couple of days later reloaded, launched, and found the POI again on my scanner. Landed again, and apart from finding the two already-mined Meso's, found precisely nothing out of the ordinary. Actually slighty out-of-the-ordinary is the total lack of any other mineable rocks in the area.



So, question: are Mesosiderites now persistent and generate POI's? Or in general, are mineable rocks now persistent and POI's?
 
So I just found my first POI since FDev turned off crashed-SRV-generation throughout the entire galaxy. Yes, I'm still far, far, far away from the Bubble.

Anyway, I rather excitedly landed and deployed my SRV, and immediately found a couple of Mesosiderites, which I naturally mined. But apart from that, nothing. Nada. Zip, zilch, zero. I was hoping for some volcanic vents or something, but nothing at all out of the ordinary. Even hunted a wider area in the ship. Eventually ran out of time, landed somewhere, and logged out.

Couple of days later reloaded, launched, and found the POI again on my scanner. Landed again, and apart from finding the two already-mined Meso's, found precisely nothing out of the ordinary. Actually slighty out-of-the-ordinary is the total lack of any other mineable rocks in the area.



So, question: are Mesosiderites now persistent and generate POI's? Or in general, are mineable rocks now persistent and POI's?

As far as I know, mesoderites and other minable rocks are random POIs, not persistent. I think they appear as POIs from the ship but someone else might know better as I never hunt POIs using the ship, I usually drive around and find plenty of rocks to mine. If you are looking for minable POIs the best way is to drive on a flat area, in a straight line, stopping from time to time to let the game generate the nodes. I have not heard of any easy way of finding POIs like volcanic and other geological ones.
 
As far as I know, mesoderites and other minable rocks are random POIs, not persistent. I think they appear as POIs from the ship but someone else might know better as I never hunt POIs using the ship, I usually drive around and find plenty of rocks to mine. If you are looking for minable POIs the best way is to drive on a flat area, in a straight line, stopping from time to time to let the game generate the nodes. I have not heard of any easy way of finding POIs like volcanic and other geological ones.

I was part of the Rock Rats on DWE.. believe me, I've done my fair share of SRV-prospecting/surface mining :-D

What I've never seen until this week was a mineable rock being a POI from the ship, nor having it persist between game sessions. I also almost always land at the end of a gaming session, and tend to take the SRV for a quick spin (role-playing inspecting the ship's hull etc) and every now and again if there's some singals nearby I drive over and mine them; old habits dying hard. Again, until this week, I hadn't encountered a POI for almost a year.

So -something- appears to have changed in-game recently(ish)..
 
So I just found my first POI since FDev turned off crashed-SRV-generation throughout the entire galaxy. Yes, I'm still far, far, far away from the Bubble.

Anyway, I rather excitedly landed and deployed my SRV, and immediately found a couple of Mesosiderites, which I naturally mined. But apart from that, nothing. Nada. Zip, zilch, zero. I was hoping for some volcanic vents or something, but nothing at all out of the ordinary. Even hunted a wider area in the ship. Eventually ran out of time, landed somewhere, and logged out.

Couple of days later reloaded, launched, and found the POI again on my scanner. Landed again, and apart from finding the two already-mined Meso's, found precisely nothing out of the ordinary. Actually slighty out-of-the-ordinary is the total lack of any other mineable rocks in the area.



So, question: are Mesosiderites now persistent and generate POI's? Or in general, are mineable rocks now persistent and POI's?

I'm currently 8.8k from sol, my first poi was a crashed nav beacon with an active data node. How it got there is anybody's guess, I reckon it's just part of the Stella forge just randomly plonking things on random procedurally generated planets.

My last was a degraded ship hull that must have been there since methuselah was a child :) it was in quite a mountainous area that took some finding, good job the SRV can fly jump , otherwise I would have been stuck

My point being if you hunt around you don't usually go very far without picking some poi
 
I've been prospecting all weekend without bothering to look for blue POI dots, and have found mats aplenty. I 'spect what you're actually seeing is an indicator for some nearby wreckage. Been seeing several of those too out in the black. All with escape pods. In my cargo-rack-free DBX. DAM JOO RNG!
 
I found a crashed SRV yesterday, just over 1000lys from the bubble. It was a completely unexplored system too.Found gold and mechanical scrap as well.
 
Just to clarify - fdev removed crashed srvs/probes/etc from being generated once you're far enough away from the bubble. I'm currently 37kLY out.

And I've now spent over 2 hours spread across gaming sessions searching the area. There's nothing there, no blips on the wave scanner, apart from the 2 already minted mesosiderites.
 
I've been prospecting all weekend without bothering to look for blue POI dots, and have found mats aplenty. I 'spect what you're actually seeing is an indicator for some nearby wreckage. Been seeing several of those too out in the black. All with escape pods. In my cargo-rack-free DBX. DAM JOO RNG!

Find landable planet with splash crater, fly to centre, find POI, land, find rock. Guaranteed 100% of the time! There are occasionally material POI's outside of splash craters, but they are rare, but they are always found in splash craters, large ones, small ones, medium sizes ones, always. For me this behaviour hasn't changed since 2.2 dropped, although the material POI's seem bugged and start off huge but shrink to a dot for me.

So yes they are persistent, have been since 2.2, however I suspect they are place holders for future content. Some few splash craters have been found to have life in them, these don't appear to have the material POI as well, so what I suspect FDEV have done is simply randomly select some of the already existing fixed material POI's in splash craters and replace the material content with biology, brain trees etc. It's an easy enough thing to test and I have done it enough times to be certain, across a couple of hundred planets and double or triple that number of splash craters every single one I have checked has the material POI somewhere inside, usually close to the centre but can be offset. Hint keep it to the smaller ones, the large ones most likely have them as well but searching a splash crater 5-10km across is much easier than searching one 100km or more across. yes I do check a couple of splash craters at least for every planet I land on.

Distance from the bubble is also irrelevant.
 
Last edited:
Find landable planet with splash crater, fly to centre, find POI, land, find rock. Guaranteed 100% of the time! There are occasionally material POI's outside of splash craters, but they are rare, but they are always found in splash craters, large ones, small ones, medium sizes ones, always. For me this behaviour hasn't changed since 2.2 dropped, although the material POI's seem bugged and start off huge but shrink to a dot for me.

So yes they are persistent, have been since 2.2, however I suspect they are place holders for future content. Some few splash craters have been found to have life in them, these don't appear to have the material POI as well, so what I suspect FDEV have done is simply randomly select some of the already existing fixed material POI's in splash craters and replace the material content with biology, brain trees etc. It's an easy enough thing to test and I have done it enough times to be certain, across a couple of hundred planets and double or triple that number of splash craters every single one I have checked has the material POI somewhere inside, usually close to the centre but can be offset. Hint keep it to the smaller ones, the large ones most likely have them as well but searching a splash crater 5-10km across is much easier than searching one 100km or more across. yes I do check a couple of splash craters at least for every planet I land on.

Distance from the bubble is also irrelevant.

I am confused. Just yesterday I finished gathering ~600 jumponium materials, by simply driving on flat areas. Not inside craters. Just drove in a straight line, stopping occasionally to gather mesoderites and metallic meteorites in areas where there were plenty of them. This behaviour has not changed since at least 2.2.

Also about the persistence of the minable nodes, I will again say try this: stop in front of a minable node, log out, log in again and check if it's there. For me it's not. They are random POIs not persistent. As I said I don't know much about spotting POIs from the ship because I never do it. I always prefer to land on flat areas where I can drive fast for long distances instead of uneven, mountain-like areas. Gathering large amounts of materials is faster for me this way.

I've never found any geological or biological POIs (which are persistent).

Finally, last week, when I was still in the bubble, I landed on a planet to gather Manganese for one of the engineers and the SRV wave-scanner would not pick anything. That was a first for me and relogging didn't fix it. Perhaps it's a bug? Haven't seen this behaviour again but I'll keep an eye for it.

- - - Updated - - -

Just to clarify - fdev removed crashed srvs/probes/etc from being generated once you're far enough away from the bubble. I'm currently 37kLY out.

And I've now spent over 2 hours spread across gaming sessions searching the area. There's nothing there, no blips on the wave scanner, apart from the 2 already minted mesosiderites.

I suspect it's a bug then? Perhaps planet related? Have you reported it?
 
Also about the persistence of the minable nodes, I will again say try this: stop in front of a minable node, log out, log in again and check if it's there. For me it's not. They are random POIs not persistent. As I said I don't know much about spotting POIs from the ship because I never do it. I always prefer to land on flat areas where I can drive fast for long distances instead of uneven, mountain-like areas. Gathering large amounts of materials is faster for me this way.

Yes they are, there are persistent POI's and non-persistent POI's. if you mine the rock for a persistent POI the POI should vanish, but when the node regenerates the POI will be there in the exact same place, exactly the same as the POI for the minerals around the geysers/fumaroles. random rocks on a planet don't generate a POI at all, they aren't persistent, they are instance based like crashed ships. Go to a splash crater, find the POI, pick a small one, log out, log back in again, the POI will still be there in exactly the same place, trust me I have done this scores of times. Many times I have logged out in s splash crater as my last action of the session and logged back in and the POI is still in the exact same place.

Your scenario above is NOT the one I am discussing! You are talking about random instance based mineral drops, I am discussing fixed POI's that have associated minerals/life etc. You can't say I am wrong unless you do the footwork. Pick any planet with splash craters, smallish preferred, I will find the POI's and log the location, you can then go there and also see them at the exact same location.
 
Yes they are, there are persistent POI's and non-persistent POI's. if you mine the rock for a persistent POI the POI should vanish, but when the node regenerates the POI will be there in the exact same place, exactly the same as the POI for the minerals around the geysers/fumaroles. random rocks on a planet don't generate a POI at all, they aren't persistent, they are instance based like crashed ships. Go to a splash crater, find the POI, pick a small one, log out, log back in again, the POI will still be there in exactly the same place, trust me I have done this scores of times. Many times I have logged out in s splash crater as my last action of the session and logged back in and the POI is still in the exact same place.

Your scenario above is NOT the one I am discussing! You are talking about random instance based mineral drops, I am discussing fixed POI's that have associated minerals/life etc. You can't say I am wrong unless you do the footwork. Pick any planet with splash craters, smallish preferred, I will find the POI's and log the location, you can then go there and also see them at the exact same location.

Fair enough, I've never worked on craters of any size. I always go for efficiency when it comes to gathering jumponium materials. We were obviously talking about different things. My confusion has now been cleared, thanks.
 
FWIW, I'm not going to discount a bug in the spawn mechanics going on too. As I was gathering my last bit of Germanium, I got a contact blip, which I was able to locate after I recalled my ship. It was an unaligned "system authority" Cobra doing lazy circles over nothing but empty rocks. No POI, no nothing. This in a system about 1.3 kly -z.
 
Find landable planet with splash crater, fly to centre, find POI, land, find rock. Guaranteed 100% of the time! There are occasionally material POI's outside of splash craters, but they are rare, but they are always found in splash craters, large ones, small ones, medium sizes ones, always. For me this behaviour hasn't changed since 2.2 dropped, although the material POI's seem bugged and start off huge but shrink to a dot for me.

So yes they are persistent, have been since 2.2, however I suspect they are place holders for future content. <...snip...>

Distance from the bubble is also irrelevant.

Ok, so it appears that some minerals are now persistent and cause a POI. In my case it's inside a canyon but will definitely check out "splash" craters in future.

Also the nodes haven't regenerated, they are still "mined" and don't show up on the SRV wave scanner. The do show up on the ship scanner as a blue POI and I can find them again quite easily.
 
Back
Top Bottom