It was a full blast of grade 2 engineered frag cannons at close range, to be honest.Also: things have gotten already much easier here. A single stray hit won't make you wanted by now. You have to do a certain amount of damage to get there.
I mean, if you drop a full volley of an Anaconda or the likes on a target, you'll be wanted in no time, but that's the price you pay for that much firepower. Small slips in other ships usually just get you a fine, the police you just shot at might be angry at you, but you can retreat and things will be fine again.
Can accidentally shooting a police or navy ship be a warning or at worst, a fine?
I'm currently at the Citadel of Justice for accidentally firing upon a police ship that got in the way whilst fighting.
To be imprisoned nearly 70ly away for a 900cr bounty is ridiculous.
So are you are saying your Ignored Sound, Radar and visual?I agree with the OP. The other day I was in a battle and one of the system security flew straight past my bow, right through my firing solution. I got a 100 CR fine, a wanted status and chased out of the system.
I mean, come on. That's like sending the army after someone for getting a parking ticket. As others have suggested, have the wanted status start at say 1,000 CR.
When did I say that?So are you are saying your Ignored Sound, Radar and visual?
Don't worry, I got the same arrogant response. I stumble into cross fire regularly during a fight I'm not involved in but I don't respond with anger as my shields are capable of handling some fire but these feds go nuts if I catch a little stray shrapnel. The amount of information you have to respond to in a short time is difficult when putting pips into the correct place, keeping the target in sight and checking that no one is wandering into my path.When did I say that?
What if you have turreted weapons that fire at will? Those things fire out of sight with no discrimination. If fire is sustained fire then you could interpret that as hostile, but a stray yet powerful shot against a small ship is taken as intent to kill. An NPC knows they're being targeted or scanned hence why they deploy hardpoints so surely they can work out that a one off hit whilst not being targeted isn't intentional.Don't worry, I got the same arrogant response. I stumble into cross fire regularly during a fight I'm not involved in but I don't respond with anger as my shields are capable of handling some fire but these feds go nuts if I catch a little stray shrapnel. The amount of information you have to respond to in a short time is difficult when putting pips into the correct place, keeping the target in sight and checking that no one is wandering into my path.
What if you have turreted weapons that fire at will? Those things fire out of sight with no discrimination. If fire is sustained fire then you could interpret that as hostile, but a stray yet powerful shot against a small ship is taken as intent to kill. An NPC knows they're being targeted or scanned hence why they deploy hardpoints so surely they can work out that a one off hit whilst not being targeted isn't intentional.
Please don't rattle on about being a better pilot as we're all sat in our PJs and in a living room or man cave at home after a hard days work playing a simulation game. I don't want to die or go to prison for making a slight mistake.
So if another pilot suddenly flies through my firing solution before I can disengage my weapons, that should be my fault?Lesson 1 of pilots training should be:
You are responsible for your ship, your weapons and what goes in front of your guns.
Agree 100%.What if you have turreted weapons that fire at will? Those things fire out of sight with no discrimination. If fire is sustained fire then you could interpret that as hostile, but a stray yet powerful shot against a small ship is taken as intent to kill. An NPC knows they're being targeted or scanned hence why they deploy hardpoints so surely they can work out that a one off hit whilst not being targeted isn't intentional.
Please don't rattle on about being a better pilot as we're all sat in our PJs and in a living room or man cave at home after a hard days work playing a simulation game. I don't want to die or go to prison for making a slight mistake.
I wouldn't call it chasing you out when they revert from destroying a target with a bounty to yourself within a split second. "Must be put down!!!"It's up to you to decide if automatic turrets are necessary or are too much of a risk to be used.
A pilot who can't control what he shoots is a danger, and must be put down to avoid collateral casualties.
Be glad they don't send in ATR right away and only fine you and chase you out.
That applies both in game and in real life.So if another pilot suddenly flies through my firing solution before I can disengage my weapons, that should be my fault?
Agree 100%.
Probably the trolls haven't been in battles yet.
If someone stepped out onto a fast road in front of a car, who's at fault? The pedestrian knew the dangers yet continued anyway, and was hit. The driver knows there may be a chance that a pedestrian could step out so takes precaution, slowing down and reducing the damage caused on impact. The pedestrian is hit but not killed, yet he knew the risks and is grateful it wasn't fateful. Again, the driver isn't at fault, the pedestrian is.
It was a full blast of grade 2 engineered frag cannons at close range, to be honest.
Well done for reaching Elite status and never getting a fine for friendly fire. Seriously. Well done. That's good.
Let see you did not read my first post.When did I say that?
No your arrogant response is you stumble into the crossfire because you are not using what around you. I can HEAR the ships come before I see them. I Don't rely on tunnel vision and ignore everything else I look around. The radar there to help you not some coaster you put your soda on and ignore. You can see that ship come along and see if it Red or Green or yellow and stop shooting if needed.Don't worry, I got the same arrogant response. I stumble into cross fire regularly during a fight I'm not involved in but I don't respond with anger as my shields are capable of handling some fire but these feds go nuts if I catch a little stray shrapnel. The amount of information you have to respond to in a short time is difficult when putting pips into the correct place, keeping the target in sight and checking that no one is wandering into my path.
I would not use automatic turrets in combat zones. If you are a Trader or Miner They are great for defenceIt's up to you to decide if automatic turrets are necessary or are too much of a risk to be used.
A pilot who can't control what he shoots is a danger, and must be put down to avoid collateral casualties.
Be glad they don't send in ATR right away and only fine you and chase you out.
YES. Because you are so focused on Tunnel vision and you ignore other features of the game like Sound Radar.So if another pilot suddenly flies through my firing solution before I can disengage my weapons, that should be my fault?
100% agree.That applies both in game and in real life.
A soldier in combat will be held responsible if his shot hits an innocent bystander.