Come on seriously.
7 NPC in a row now all FSD escaped after lengthy dog fights.
my combat rating is low, why do they run?
this is a game, not real life.
yes players can flee I have no problem with that, but NPC.. Why?
i am a casual player, spend hours searching for bounties, indication them, KWS them, whittle them down and then at 20% they FSD away.
ive even had thm on 0% FSD on me.
How do they FSD away so quickly after taking so much damage to power plants, shields and etc,
Change the fleeing from combat, it's just an unwanted time sink that serves no purpose at all the except expensive repair bill and non enjoyment of game time.
got a wife and family that allows you to play for 4 hours on the weekend only? Well I do.
7 NPC in a row now all FSD escaped after lengthy dog fights.
my combat rating is low, why do they run?
this is a game, not real life.
yes players can flee I have no problem with that, but NPC.. Why?
i am a casual player, spend hours searching for bounties, indication them, KWS them, whittle them down and then at 20% they FSD away.
ive even had thm on 0% FSD on me.
How do they FSD away so quickly after taking so much damage to power plants, shields and etc,
Change the fleeing from combat, it's just an unwanted time sink that serves no purpose at all the except expensive repair bill and non enjoyment of game time.
got a wife and family that allows you to play for 4 hours on the weekend only? Well I do.