ED's user interface is horrendous! There are many things missing in the game that third party developers took upon themselves to add what FD would not but should be in the game.
Brett even said himself that it's necessary to implement things in the game because third party developers already did it.
Seriously?! Seriously?!?! So instead of putting things in the game that should be there the responsibility is abdicated and not the users are left to fend for themselves.
So, what am I talking about? Well here is an incomplete list:
Remember, this is an incomplete list. FD needs to pick up their game and give Elite: Dangerous the attention it deserves. I know FD is working on other games, but at this point it *feels* like the game is on a skeletal crew and in survival mode.
What do you think?
Brett even said himself that it's necessary to implement things in the game because third party developers already did it.
Seriously?! Seriously?!?! So instead of putting things in the game that should be there the responsibility is abdicated and not the users are left to fend for themselves.
So, what am I talking about? Well here is an incomplete list:
- Finding material traders - The interface is just broken
- Finding commodities - I should not have to click out of the game to get this.
- Finding Recipes - The current method of just pinning one recipes is ridiculous. You mean to tell me that in 3304 our computers can't hold more than one recipe per engineer? That's ridiculous!
- Determining the nearest planet to get certain resources. Why isn't there a resource search option in the galaxy map?
Remember, this is an incomplete list. FD needs to pick up their game and give Elite: Dangerous the attention it deserves. I know FD is working on other games, but at this point it *feels* like the game is on a skeletal crew and in survival mode.
What do you think?