Frontier please confirm you're working on the UI

I know everyone's already talking about it but here are my grievances:

  • Everything takes way too many clicks. I know designing the UI for a game this complex isn't easy but... come on. Every time the career walkthrough told me to find something and I kept being told to click through menus I would think, "Is this a joke?"
  • Opening menus covers the whole screen. Why does everything have to be full-screen? Why can't it be like in Planet Zoo? The current system takes me out of the game and is really jarring.
  • The UI takes way too much space in general, even at 70% (but I don't think being able to reduce this number would entirely fix the issue either)
  • The scenery and building icons are bad, too big, and don't properly showcase what the thing is (every shop looks the same for instance)
  • No right-click delete
  • No edge-scrolling. Really?
  • Building paths and flumes are actually a pain because of all the clicking, half the time things don't work the way they're supposed to.

I'm literally going to refund this game and never play it again if these things don't get fixed, whereas I would play it for thousands of hours and buy every future DLC if they fix it. It's that bad. Frontier please at least confirm you're working on it, otherwise we'll all just assume that you aren't.
 
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Good suggestions

I also go crazy that it never remembers that I have grid snap turned on or the grid size changes back from 2 to 4 etc when re opening the scenery edit menu
 
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