Frontier, please fix issue with the glass barrier! (murky water effect)

Hello! Excited for the aquatic pack. But I can't get this problem out of my head. (Sorry for the small pictures, these are all from the trailer so you can view them there.)

The new blue water looks better!

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But when you view it through the glass barrier, it becomes this gross hazy mess.

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I love looking at the animals through the water, and we'll be able to do so by plummeting ourselves (well, the "camera") into the deep. But why can't our guests get a nice view? Right now we have to "cheat" with our God-Mode powers, to get nice views like this:

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And we shouldn't have to. Real zoos can even have views like this:

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And I'd love to have that too!

I've been thinking for a while now that the glass barrier is not as nice to look through as it could be. I think the glass of the exhibit boxes is actually better. It would be great if the glass barrier was updated, and maybe we had clearer options for water as well. Please consider this! <3
 
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And we shouldn't have to. Real zoos even have views like this:
Sry, that's not a photo of an actual habitat. That's a drawing/artist depiction/preview.

https://www.wowt.com/content/news/L...ovides-sea-lion-exhibit-update-571341471.html
How it actually looks.

Most underwater viewings mixed an outdoor habitat have a murky look to it, compared to aquariums.

Maybe wait and see how this actually looks?
I like to see animals clearly under water but already asking for a fix for something not released?
 
Hmm. I think I get the point.
What I meant by the murky look is this:

And what you want may be refer to this:

Above is gharial enclosure in River safari, Singapore. Below is manatee enclosure, same place.
"Clear" look you want is possible in real life because of drastic difference in light level. Glass is transparent, but also reflects light at the same time. When other side is brighter, it's more transparent, but when other side is darker, it reflects light more.

Murky, hazy look in PZ appears because both sides are on same light level, as we can see above pic of gharial enclosure. What we need is the way to adjust light level, other than time.
 
And 2 pics are from aquariums. A bit unfair to compare those.

Underwater viewing is not the same as an aquarium. There are some zoos that do better but in general they don't.

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I visit Dolfinarium Harderwijk (aquatic mammal park) and for example the dolphin underwater viewing is always murky / looks dirty.

Googled the last pic (looks awesome) but a pool situation is not the same as a natural setting. You can't expect the same quality when the base design is different.
https://www.mattconstruction.com/blog/non-profit/sea-lion-cove-award/

This is the view on Brookfield Zoo. (got this one from zoochat)

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Yeah, murky waters aren't realistic.

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That said, I don't think water needs to be murky in the game though. When you use the filter, I'd rather have crystal clear water, as long as you can still tell it's water.
 
Hmm. I think I get the point.
What I meant by the murky look is this:

And what you want may be refer to this:

Above is gharial enclosure in River safari, Singapore. Below is manatee enclosure, same place.
"Clear" look you want is possible in real life because of drastic difference in light level. Glass is transparent, but also reflects light at the same time. When other side is brighter, it's more transparent, but when other side is darker, it reflects light more.

Murky, hazy look in PZ appears because both sides are on same light level, as we can see above pic of gharial enclosure. What we need is the way to adjust light level, other than time.

Those are good points. Those real-life examples look fine to me I think; I wouldn't mind if the underwater views had that sort of murkiness as long as they weren't so dark. They look bright and colourful enough to make up for the murkiness. It's more the dark depressing haze of grey that bothers me, not the lack of 100% clarity. Tbh the problem for me is less the water itself, and more the barrier. That's why I bring up the glass for exhibits:

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Those look clearer to me than the barrier:

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(Sorry of these aren't the best pictures, I'm not on my gaming computer so I have to look up examples.)

Even the glass construction pieces might be better than the barrier, I think:

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Not all glass barriers in zoos are crystal clear. But since we only get one glass choice (other than the one-way glass) in our barrier menu, I think it should probably be as clear as possible.

But even if they never fix the barrier, I agree they should make the water more susceptible to be affected by lights. That way we can just put lights under the water. Would still like better glass for my terrestrial habitats, though.
 
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Maybe both these problems (the barrier and water quality) could be solved with some new specialized lights that make everything look brighter and clearer? Then we could have the option to have murkier OR clearer habitats.
 
Maybe both these problems (the barrier and water quality) could be solved with some new specialized lights that make everything look brighter and clearer? Then we could have the option to have murkier OR clearer habitats.
The Water on the Seal Picture looks way clearer than normally so I assume that they've either changed the Water completely, added a new more powerful Filter or added a new Water Option
 
I studied it a Little Bit and I prebuiled some watertanks
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This is my Prebuild for the Seals. you see its not the Biggest waterenclosure but......

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I saw in the Window it looks normal

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Inside of it it not looks murky because it dont have very much distance. So water is clear until a few meters away

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This is where the Penguins should live.
Its the Biggest waterhole here and goes very deep down to dive in
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here the Water looks murky because of the distance and the deepness and this is also normal Object who appears in front are at most clearer

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Same for the planned Otter enclosure

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And this will be my Planned drawf caiman Ancloser who also looks less murky than the others
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The window murkynes comes because of the Lighting. So it is the reflection ofthe window itself and this I also saw often in reality.

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And when you Build a cover you can see less "murky"
 
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I studied it a Little Bit and I prebuiled some watertanks View attachment 198664
This is my Prebuild for the Seals. you see its not the Biggest waterenclosure but......

View attachment 198665
I saw in the Window it looks normal

View attachment 198666
Inside of it it not looks murky because it dont have very much distance. So water is clear until a few meters away

View attachment 198667
This is where the Penguins should live.
Its the Biggest waterhole here and goes very deep down to dive in
View attachment 198668
here the Water looks murky because of the distance and the deepness and this is also normal Object who appears in front are at most clearer

View attachment 198669
View attachment 198670
Same for the planned Otter enclosure

View attachment 198671

And this will be my Planned drawf caiman Ancloser who also looks less murky than the others View attachment 198672

The window murkynes comes because of the Lighting. So it is the reflection ofthe window itself and this I also saw often in reality.

View attachment 198673
And when you Build a cover you can see less "murky"

Thank you, this reminded me how I should be planning my aquatic habitats; I'm gonna make sure the underwater viewing is completely underground! Maybe lots of bright blue lighting will help too. :unsure:
 
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One thing to consider about the aquarium photos you've featured is that there's bound to be more sophisticated filtration to keep those fishies alive, over what penguins or hippos would ever need.
Also, there's gonna be a massive lighting rig over the tank where as for other animals/ freshwater pools they're more often than not built outside with natural light overhead.

This isn't my case against a less murky glass option, just wanted to home in on the photos that have been posted above.
 
Wow! Love the new underwater animals, but regardless of shading or not, it'd be nice to be able to view them through a clearer glass (or one with less lighting effects to create a clearer view.)
 
Yeah actually, now that I've built an underground viewing area looking into a pool of water filled with diving penguins, I can say it looks so so dark and murky.
 
These pics are from my WIP Penguin habitat...This area is underground and the glass is catching a very bright reflection of the tundra biome that surrounds it (well, that's my theory). I was hoping it wouldn't if wasn't at ground level but hey ho...As you can see, it's not the nicest view -- Sandbox mode so water cleanliness is at 100%:

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