Frontier's Annual Results have been published (June 2018 to May 2019), showing a record year and Elite passing 3 million basegame sales

3 years ago!! Three years !!! 100+ developers over 3 years?? And we still don't have them, and we still don't have any delivery insight into them.

beginning to sound like the same team are working on SC....
You do know that 100 developers on a game like ED is a small team. Warframe has over 200 developers, RDR2 took 8 years and over 1000 people worked on it over that time, a team of over 1000 worked on GTA V.

I think you really need to put things into perspective. What FDev have done with such a small team for a game like ED is pretty damn good. Sure not every update was perfect and some were bad. But expecting them to bring out atmospherics with the graphical fidelity and the gameplay to boot in such a small amount of time is unrealistic unless you want NMS style planets (Personally I don't), they are going to take a lot longer.
 
The fake roadmap "leak", full of information about other games already available from other sources, nearly two months prior, then laced with some Elite-fluff to troll reddit with? That "leak"?

Last time I checked the rumors seemed to be true, it was months ago.
I haven’t been very active lately, thus my naive self believed it was true.
Base building seemed odd but why not, I would rather see atmos rather than base building, so I guess we will have to wait (again) to see what they are going to put in our plates
 

sollisb

Banned
Lol, hyperbole much? These clowns have 4 times the amount of developers, 10 times the money, and 4 handcrafted planets you can fall trough after 8 years.
8 YEARS !!!11!!1!one!Eleven

And what have we got ? A procedural system designed in the 80's, a trading system designed in the '80s, and a good flight model. Oh yeh we can drive around the same looking planets in one rover. Did I miss anything?
 
Firstly, it would mean a lot more player interactions, as presumably it would create hubs where it would be relevant to see others and undergo related activities. Let's assume it's surface-level; no combat, very simple, just some interactions and the ability to tour ships. Low-impact.

Interestingly enough, that would be exactly what it would need to get my wife into the game: an actually used social hub, protected from PvP, in a non-fantasy environment in a game with a really active community. [It's amazing how hard it is to find a game to meet all these criteria. ]
 

sollisb

Banned
Yeah, have you installed the latest version?

Oh, and Elvis is dead.

Go on, regale us with your breakdown of the depth of content there is in Elite Dangerous.

To me, and I accept it's my own opinion, if it wasn't for the Graphics department, Elite would be long dead. But as you say let's wait... And wait... And wait... And... Zzzzzz
 
I doubt their park games are somehow "staging areas" to prepare features for ED... I think their park games are just different products, and FD's primary focus right now. I think people tend to grossly overestimate ED's importance in FD's future strategy.

I think the truth is somewhere in the middle. Sure the other games are games for themselves. Different products, built do make money. Yet they do use the same engine, which gets updated to gain new capabilities. And they build up knowledge in the company on how to use new features.

So unless the developers are locked into their offices and are not allowed to talk to each other, i would guess that ED to some degree does profit from the other games, although not as much some people here imagine it would.
 
I doubt their park games are somehow "staging areas" to prepare features for ED... I think their park games are just different products, and FD's primary focus right now. I think people tend to grossly overestimate ED's importance in FD's future strategy.

So, you think all their work on creature and plant models and animations will not provide useful experience, modules, and libraries, when it comes time to add fauna and flora to ED?

Because i think it will be extremely valuable to them.
 
It's not 100 developers, it's 100 people. People include marketing, project management, design, art, sound, data engineers/analysts, QA, the server guys, customer support, the guy who writes the newsletters, etc etc. Perhaps amongst all these are somewhat like 10/15 developers.

As I recall, the actual statement was 100 people directly working on the product. So this number excluses customer support, certain tiers of management, and Doris the Tea lady.
 
I think the truth is somewhere in the middle. Sure the other games are games for themselves. Different products, built do make money. Yet they do use the same engine, which gets updated to gain new capabilities. And they build up knowledge in the company on how to use new features.

So unless the developers are locked into their offices and are not allowed to talk to each other, i would guess that ED to some degree does profit from the other games, although not as much some people here imagine it would.

Precisely. People who keep saying FD solely exists to make DB's Dream Game are deluded. People who think PC, JWE and PZ are all standalone, wholly detached, projects likewise. To be honest, I am really, really impressed with how their long term vision has worked out.

As an ED player though, the devil is in the details. Details the average FD employee likely is completely unaware of. Oh, how the Gods lament the fate of us nerds!
 
So, you think all their work on creature and plant models and animations will not provide useful experience, modules, and libraries, when it comes time to add fauna and flora to ED?

It might, but on the other hand I don't think Planet Zoo having crocodile pools means "Water Worlds Confirmed!!". If they wanted to add, say, water to ED's planets, they would add water to ED's planets with or without water in their other games. It's not like things like water, clouds, weather or moving creatures is some kind of groudbreaking breakthrough by now. I'm under the impression we can already observe those kins of things in at least another game or two.
 
It might, but on the other hand I don't think Planet Zoo having crocodile pools means "Water Worlds Confirmed!!". If they wanted to add, say, water to ED's planets, they would add water to ED's planets with or without water in their other games. It's not like things like water, clouds, weather or moving creatures is some kind of groudbreaking breakthrough by now. I'm under the impression we can already observe those kins of things in at least another game or two.
But those games don't use the Cobra engine. All of FD's games do. Anything that can be done in FD's other games can potentially be applied to ED.
 
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