lol, Mac support springs to mind... Not that anyone should use a Mac for gaming, but hey. FD promised support and then...
lol, Mac support springs to mind... Not that anyone should use a Mac for gaming, but hey. FD promised support and then...
If it's a beta, call it a beta. Call it 'early access'. Call it anything other than a full release - which is basically dishonest and misleading. And we all know the only reason they're doing it is because of their fiscal year end.
I'm not applauding that, sorry.![]()
Reputation.What is the advantage to you as a consumer if developers do that?
lol, Mac support springs to mind... Not that anyone should use a Mac for gaming, but hey. FD promised support and then...
Reputation.
Do you really want Frontier to have a reputation for not being honest?
We're basically agreeing. I agree with "If the software isn't ready for review don't charge money for it."I want all developers to put out stuff as completed iterations that has gone through their internal QA process. They need to be prepared to have that stuff objectively consumer reviewed if they want to take money from consumers.
Slapping "alpha" and "beta" on the front doesn't make any developer honest, it avoids accountability.
Again, where is the advantages of it to the consumer? If the software isn't ready for review don't charge money for it.
Reputation.
Do you really want Frontier to have a reputation for not being honest?
What is the advantage to you as a consumer if developers do that? You are still paying for it, it just gives them less accountability as a developer as "alpha" and "beta" stuff isn't reviewed has no support and a general expectation of low quality.
It's like buying under cooked food that has "under cooked" written on it, does that make it ok?
Well yes, because then I would know not to buy it until it's cooked.Others are still free to make a different choice if they wish.
It's called transparency.
Essentially yes. But really, FD should have checked before promising.Isn't Apple to blame for this one?
Yes, another company is to blame but still blame fdev, right?Essentially yes. But really, FD should have checked before promising.![]()
It is a universal truth that for some reason Frontier are never responsible for the operation (or non-operation) of Elite Dangerous.Isn't Apple to blame for this one?
Essentially yes. But really, FD should have checked before promising.![]()
To be fair I'm not sure the situation has changed much. Whereas to develop 'AAA' for macOS you had to use an api that virtually no-one else was still using for that purpose, OpenGL, now you have to use Metal, another api that no-one else is using for that purpose.To be fair, the mac stuff only changed after they had started developing for it. While there are definitely developers who support mac in their current titles, its a hard ask today, especially after switching over to arm + mobile gpu architecures on the desktop side now. All my computers are macs apart from a games pc.. you wouldn't seriously expect anything but mobile games going forward.
Well duh!I should be clear. I was just stirring the pot. I don't have a Mac and I didn't care.![]()
Well, you might not...you wouldn't seriously expect anything but mobile games going forward.
It is a universal truth that for some reason Frontier are never responsible for the operation (or non-operation) of Elite Dangerous.
Apple developed Metal as its graphic api to replace OpenGL, Frontier didn't want to use it.
To be fair I'm not sure the situation has changed much. Whereas to develop 'AAA' for macOS you had to use an api that virtually no-one else was still using for that purpose, OpenGL, now you have to use Metal, another api that no-one else is using for that purpose.
The other slight difference is that Apple is now not tied to Intel release schedules.
Well, you might not...
But then, that isn't too much of a surprise either![]()