FSD jump frame freeze bug

This is not a big issue as far as I'm concerned since it only happens during the FSD jump cut-scene, but it is a little annoying:

Along with the micro-stuttering that I think most people see , I also see out-of-context frames(frames/scenes that don't belong) for split-second here and there. Anybody elese notice this?
 
I think we make more of it in the VR group as its more of a shock to us, but saying that I've not seen it in the other forums.

Yes even in VR , which is the only way I play, I still think there are more important issues like code optimization for VR to reduce judder/fps etc issues further. On the other hand maybe code cannot be optimized any further so all that can be done is have top of the line PC hardware (sad) : (
 
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