FSD SCO Question/Problem

I also know that there were quite a few people asking how to turn off the overdrive. So maybe not everything is as obvious and simple as you may think. I don't think it's necessary to talk down to people for asking such questions.

Normally when I have a problem like that with no obviously available answer I check to see what it is in the bindings file.....that would seem a logical step.
 
I have tried FSD SCO in 'Conda, T9, Sidewinder, K2, P2. All similar use - that is aim roughly for target and 'feather' it for a few to several seconds, then off, continue cruising whilst selecting SCA on target and pointing slightly away from target, then when you start slowing and time to target goes up, point away slightly from target, and 'feather' SCO again, until you get to 6-10 seconds to arrival, and off.
Continue for a while until you want to start to slow down and just aim directly at target so SCA slows you down. If you overshoot, it doesn't matter much, as you have got there in a few seconds instead of many minutes, so just 0 throttle and turn (with SCA on), when targeted again, it glides you in nicely.

I have had no heat issues in any of the ships, especially 'Conda.
BUT why would you choose a smaller PP than it comes with? I use A class PP engineered with Thermal Efficiency to run as cold as possible for Thargoid/Titan stuff.
Even with all guns blazing (not using 'boost') I run at 18% around Titan and if heating up use TV Beam.
 
BUT why would you choose a smaller PP than it comes with? I use A class PP engineered with Thermal Efficiency to run as cold as possible for Thargoid/Titan stuff.
Even with all guns blazing (not using 'boost') I run at 18% around Titan and if heating up use TV Beam.

Increased jump range and/or lower heat.

The AXI solo Krait MkII build had an undersized PP to help keep it cool for cold orbiting, I believe.

Most explorers use smaller PP because you don’t need all that power with so few things on board and smaller ones are much lighter.
 
Always for weight saving, it's for speed and maneuverability in the case of the AX Krait. Low emissions/thermal spread keeps it cool. As long as there's enough power the size of the plant doesn't appear to affect thermal efficiency. So you may as well always fit the smallest power plant you can.
 
As long as there's enough power the size of the plant doesn't appear to affect thermal efficiency
Minor correction, there may be a slight increase in heat profile if you use a smaller power plant which has to work more within its output parameters.

I notice this with say, my Corvette using an overcharged reactor, it will sit at 35% heat (roughly) when the thrusters are not firing and I have weapons stowed, but with them out it will go up by about 2%.

It is unlikely to make a huge practical difference for most environments, however. I can only imagine it would near a Titan, but for the most part I tend to go with toggling silent running because keeping the ship below 20% without additional means while having hardpoints out is very borderline*. I don't think ship builders outside the game show this.

*Possible yes, but it's not exactly comfortable in an already difficult environment when you're a hair's width from detection at any time just to save on the heatsinks for a short period of time (if you are doing bombing runs, in case of pod rescue that approach uses quite a few more... luckily we can get those materials back very easily now).
 
Yeah I thought that to be the case but I was building something recently and tried a bigger power plant than necessary because I had mass to spare with the thrusters and it made no difference to the thermal profile in edsy whatsoever, so I didn't bother and took the extra bit of jump range in the end. Might work slightly different in game I guess. Or with different ships? 🤷
 
Not totally sure, I notice the same with my AX Krait where it will run a bit colder with hardpoints in than out (how much do utility mounts count?). Whatever is at play I'm not sure EDSY accounts for it (and I never figured out where the equivalent stat display is on Coriolis, if it exists).
 
Not totally sure, I notice the same with my AX Krait where it will run a bit colder with hardpoints in than out (how much do utility mounts count?). Whatever is at play I'm not sure EDSY accounts for it (and I never figured out where the equivalent stat display is on Coriolis, if it exists).
Coriolis doesn't go into the thermal stats, which is why I prefer EDSY.
My AX Krait will idle at 17% in the 'roids around the titan, 14% under normal conditions.
 
Back
Top Bottom