Yes, that's what im leaning towards as well. Im also gas giant centric and that seems to be by luck supported doing what you describe. It was just disappointing arriving with an effort to learn it that its by dumb luck and a non intended usage.. looking at that spectrum wasn't designed to be mastered in that way, it was for whether you want to stop for credits. If it was it could contain the information. They could have used the triangle display rectangle above the spectrum shown on tuning, or some function of the ticks.. but its not there as far as i've seen. Indicating the mass somehow would have done it.
The trick is to look at the distribution of gas giant signals on the WSA. Unlike smaller bodies, which cluster together in a tiny band, gas giants are distributed across a wide band, and the signal tends to reflect
where in the system they formed. Wide separation between signals tends to indicate solitary gas giants, while two or more signals close together tends to indicate binary+ gas giants.
It’s not 100% guaranteed success, I get surprised occasionally by both false positives
and false negatives, but I like being surprised. 100% success is a sterile experience IMO.
How is not the zoom on the gas giant the biggest spoiler? Im just getting over this. The flow of activity presents you with the body in the fss. Marking it in the system map didn't have such a profound effect, and you got this on approach instead. I know i have to get over it. But to me it was another thing robbed from the "when you get there" experience.
I very rarely fully resolve bodies in the FSS these days. I use it to give me an initial bearing on the first binary+ gas giant I see in the system, and while flying out there I keep an eye on the inner solar system, to resolve
those bodies on the way.
Resolving bodies this way requires a different type of flying than flying to body I have navigation data for, especially if I don’t want to waste time slowly decelerating, or losing my bearing by overshooting, should I decide I want to probe it. I consider it much more fun.
Apart from the spoiler i do like new balance though. Because you didn't spend all this time point at scanning each of the moons, its like a smörgåsbord of things you can do when you arrive without having any time consumed prior. I've completely dismissed the value of anything to do with mapping now so its just a bit of fun for something to do.
I’m still experimenting with fly-by probing techniques, myself. I try to land on at least
one body per system I take the time to explore, just to keep my SRV flyving skills sharp. The “surface samples” are a bonus.
Absolutely. The trick to not never exploring again is to minimise the time you're in there, and go in with an intention rather than seeking to be inspired by it. Its a mobile app game and focused on gameplay rewards not experience. Its just something else.
In a way, I agree with you, but only in the sense that minimizing my time in the FSS means I’ve gotten good at reading the FSS without spending time resolving bodies, letting me fly straight to an interesting part of the system, while keeping an eye out for opportunities along the way.
It’s like Supercruise in that way. I love Supercruise, but my goal has always been to minimize my time in it, by flying skillfully to my destination.
(edited to fix a misplaced /quote )
I also like the assistive fss model. Max Factor was condemning this idea but i really like pointing your ship via in ship play in the general direction and using the fss ad hoc to resolve stuff directly infront of you. The offensive panning is no longer done and small doses is achieved. Eg, flying to a station and once you're aligned using the fss to only resolve signal sources on the way there. Really neat like that.
I have no issue with that myself. I’ve tried it a few times myself on previously explored systems, and if your only goal is your resolved body per hour count, it’s faster to just play the “minigame.”
But if I cared about my RBpH, I wouldn’t be spending so much time exploring via parallax.
Its nice how its done via the nav panel though, the process lets you suspend disbelief about being taken out of the cockpit. I don't mind it anyway
I play in VR. I’d like to be able to see a gas giant and it’s rings through the cockpit windows as I fly through the gap between them, while checking out its moons.