This is a repost I posted in the wrong section before. Apologies. I'll keep it concise.
The adjectives and nouns I would ask the community for suggestions. But I think I have some cool names and stuff to help describe them.
Right now I have considered three different fuel tank engineering types. The first two are opposites and a third is different entirely with some added random suggestions for the numbers.
'Geometric stacked tanks'
Fuel quantity/efficiency remains the same. Mass is decreased. Useful for something like a Courier fighter or an explorer, retaining fuel but with less mass. Maybe half the mass, retaining quantity.
'Exotic Fuel Compound'
Fuel quantity/efficiency increases. Mass remains the same. Retaining mass, twice the efficiency. Probably best for fighters, especially when considering some of the suggested special effects.
'Solid State Fuel'
Both mass and fuel quantity increases. Fuel Scoops rendered inoperable, you cant use a fuel scoop with this kind. Basically, increasing the 'single-tank' range at the expense of fuel scoops. Useful for ships that do not carry fuel scoops or would benefit from not having one. Traders, pirate ships, whichever type of ship has a specialized roll and is 'permanently' parked somewhere to remain close to it's specialized task, just as an example. Three to five times more mass and quantity.
Possible special effects, besides some common applicable types.
'Extended fuel line'
An additional percentage of fuel increase.
'High Octane Supplement'
A percentage increase in optimal multiplier for thrusters. Considerable increase in burn rate for 3D/Normal space and FSD Supercruise, I.E., two or three times the burn rate of fuel but with an increase in speed for 3D space.
This suggestion begs another suggestion. Fuel leaks. Fuel fires, possible explosions due to this, etc and in turn a reason to add:
'Shielded Tank'
or
'Self Sealing Tanks'
Thanks for reading!
The adjectives and nouns I would ask the community for suggestions. But I think I have some cool names and stuff to help describe them.
Right now I have considered three different fuel tank engineering types. The first two are opposites and a third is different entirely with some added random suggestions for the numbers.
'Geometric stacked tanks'
Fuel quantity/efficiency remains the same. Mass is decreased. Useful for something like a Courier fighter or an explorer, retaining fuel but with less mass. Maybe half the mass, retaining quantity.
'Exotic Fuel Compound'
Fuel quantity/efficiency increases. Mass remains the same. Retaining mass, twice the efficiency. Probably best for fighters, especially when considering some of the suggested special effects.
'Solid State Fuel'
Both mass and fuel quantity increases. Fuel Scoops rendered inoperable, you cant use a fuel scoop with this kind. Basically, increasing the 'single-tank' range at the expense of fuel scoops. Useful for ships that do not carry fuel scoops or would benefit from not having one. Traders, pirate ships, whichever type of ship has a specialized roll and is 'permanently' parked somewhere to remain close to it's specialized task, just as an example. Three to five times more mass and quantity.
Possible special effects, besides some common applicable types.
'Extended fuel line'
An additional percentage of fuel increase.
'High Octane Supplement'
A percentage increase in optimal multiplier for thrusters. Considerable increase in burn rate for 3D/Normal space and FSD Supercruise, I.E., two or three times the burn rate of fuel but with an increase in speed for 3D space.
This suggestion begs another suggestion. Fuel leaks. Fuel fires, possible explosions due to this, etc and in turn a reason to add:
'Shielded Tank'
or
'Self Sealing Tanks'
Thanks for reading!
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