Furious

should never have mentioned the girlfriend.

I agree that the game just loads up too much time in front of bugs, or random numbers, or punishing mechanics. Sometimes it can screw you over. Couple days ago I got back to do some engineering and was finally happy to have it all done. I had to blow up my existing engineering to do it, and then ran out of mats before I hit g5. ctrl alt deleted in disgust, finished i t the next day. That's nowhere near as bad, but point is I hear you. Sorry about the ship.
 
Actually - being destroyed for loitering when you hang inside the station for too long is ok, ...
but when you're on autolaunch? Not so much. Makes no sense.
I think when you autodock, you can hear voiced comms from Tower Controll telling you they're ready to take over.
I'm guessing when you launch it also works like that and your ship is paired with Tower computer and responds to their commands - observing queue and speed restrictions, etc.

I think player should be excluded from the timer to clear the station if he is on autolaunch. Or, at least, not pay for the rebuy.
 
Another automation-related rebuy. This is why I like flying my ship myself.

Maybe that’s secretly the point of all the supposedly noob-friendly auto-dock/launch/supercruise nonsense. To teach you the hard way that starships are meant to be flown by human beings.
 
Actually - being destroyed for loitering when you hang inside the station for too long is ok, ...
but when you're on autolaunch? Not so much. Makes no sense.
I think when you autodock, you can hear voiced comms from Tower Controll telling you they're ready to take over.
I'm guessing when you launch it also works like that and your ship is paired with Tower computer and responds to their commands - observing queue and speed restrictions, etc.

I think player should be excluded from the timer to clear the station if he is on autolaunch. Or, at least, not pay for the rebuy.

I agree with your logic, but it's the same mechanism NPCs use and if the rules allow for an endless wait a bug would allow the station to eventually fill up, so I can see why it has been done the way it is.

Generally not going AFK is a lesson well learned by the player (ie don't trust the autodock 100%).
 
Some hopefully positive input. If you have the credits, buy a cheap, high jump range ship like a Hauler. Use that to get back to civilization. Then ship your FC back. This will have the added benefit of minimizing rebuy on the return trip should anything unexpected happen. Like a back rub. Sorry, I couldn’t resist. Hope all works out. Don’t give up.
 
Basically: "My GF asked for my attention so I quickly hit auto-launch before not paying attention."

I've read the post a few times, and I still don't quite get how this is anything other than silly? Like, you launch the ship when you want to play the game. When you just made the choice not to play the game, the sane thing to do would be to not launch the ship.

I moved the camera to ship exterior so I could keep an eye on things. [...] I could not hear the control tower, because external camera. I could not see the timer, because external camera.

Yeah, that sounds like a great thing to do when you want to keep an eye on things: switch to the one camera mode where you don't get to keep an eye on the things that you already easily see if you'd just stopped pressing buttons.

Honestly: I couldnt care less about people making dumb mistakes when playing a game. But if you do, don't post lengthy rants where you go into great detail describing the myriad of incredibly daft things you did only to end by blaming anything other than yourself. If you dont want to fly the ship, dont launch the ship. If you do want to keep an eye on things, dont switch to the mode where you cant keep an eye on things.

It is not that hard.
 
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