GALNET - ANCIENT ALIEN BATTLEGROUND DISCOVERED - 17 AUG 3309

Well spent a few hours there 1 big Guardians site, 1 medium one. Both seem to be able to do the Blue prints on.

A few crashed Thargoid interceptors, one site has moaning Thargoid Sensors that you can destroy for your sensor fragments etc. One has nothing another wrecked SRV and Thargoid Biologicals.

Some weird glitched Human sites lock on that dont resolve.

Apart from that not a lot so far.
 
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It's pretty low effort - they could have either:
  • Slapped on an 50 Ly NHSS shell like Maia etc - and BOOM! hyperdictions as expected, or
  • Have the 2nd Galnet make the Feds deny they could find traces from a hyperdiction and cast doubt on the commando
They went with option A it seems

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Must have started appearing right now--scanned the system only 2 hours or so ago and found no signal sources of any sorts.
 
Was there two days ago, zero uss in the area. Maybe they changed it now.

Did anybody figure out what the picture with the windmills means (on twitter)? And why is the text backwards? Should we connect the dots?!
 
Was there two days ago, zero uss in the area. Maybe they changed it now.

Did anybody figure out what the picture with the windmills means (on twitter)? And why is the text backwards? Should we connect the dots?!
My guesses are just a reference to the GalNet of that day, and the ‘pinwheel’ mention of one of the Dedicant logs in regards to Interceptors, with that windmill picture.

Sally has also been one of the few people rather busy encouraging non-violent/peace-oriented interaction with the Thargoids. So you can read that as you want.

… I know better than to expect that there won’t be some donkey purposely going out of their way to start blasting bullwings about the ‘Thargoid menace’ out there, and to begin shooting on sight for absolutely no reason.
 
My guesses are just a reference to the GalNet of that day, and the ‘pinwheel’ mention of one of the Dedicant logs in regards to Interceptors, with that windmill picture.

Sally has also been one of the few people rather busy encouraging non-violent/peace-oriented interaction with the Thargoids. So you can read that as you want.

… I know better than to expect that there won’t be some donkey purposely going out of their way to start blasting bullwings about the ‘Thargoid menace’ out there, and to begin shooting on sight for absolutely no reason.
I'd imagine that ammunition is already being unloaded.. :)
 
Ooh, haven't seen the somewhat elusive translucency/sub-surface-scattering-like effect on some of the Odyssey planet-surface ice materials quite like this before...

As always, my screenshots of views that had me kind of stunned in-game come out utterly bland, but in VR the shadow side of those undulations just about glowed red. :7

ice_translucency--or-sss_effect_small.jpg

(EDIT: Taken from the slope overlooking one of the Guardian sites - that's how this off-topic rambling ended up here. :p)
 
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… I know better than to expect that there won’t be some donkey purposely going out of their way to start blasting bullwings about the ‘Thargoid menace’ out there, and to begin shooting on sight for absolutely no reason.
I don't think "not shooting the Thargoids" is even an option, from a meta perspective.

People play games to do things. Nobody plays games to "not do things". If peace were meant to be a codified option for players, there needs to be levers or buttons to press. Otherwise, it's like playing Monopoly and not buying properties in hopes to get the secret "socialism wins" outcome.

I'm not saying "doing nothing" absolutely won't achieve anything. Maybe it will... but it would also be completely naive game design on FDs part, and definitely not something that would encourage their shsreholders, by suggesting "We've got this new approach to content delivery where we want the players to not engage the mechanics and content we put in the game".

FD have never included clear vectors to do "peaceful" things, and so the easy people play is entirely on them.

tl;dr It would be ludicrous for FD to reasonably expect players to not engage the mechanics and content they expend time and money producing, in order to achieve some hidden outcome.
 
I don't think "not shooting the Thargoids" is even an option, from a meta perspective.

People play games to do things. Nobody plays games to "not do things". If peace were meant to be a codified option for players, there needs to be levers or buttons to press. Otherwise, it's like playing Monopoly and not buying properties in hopes to get the secret "socialism wins" outcome.

I'm not saying "doing nothing" absolutely won't achieve anything. Maybe it will... but it would also be completely naive game design on FDs part, and definitely not something that would encourage their shsreholders, by suggesting "We've got this new approach to content delivery where we want the players to not engage the mechanics and content we put in the game".

FD have never included clear vectors to do "peaceful" things, and so the easy people play is entirely on them.

tl;dr It would be ludicrous for FD to reasonably expect players to not engage the mechanics and content they expend time and money producing, in order to achieve some hidden outcome.
No disagreement here, but going all the way out to that place just to shoot at Thargoids seems like a bit of a bellend move, when you have the Pleiades and other places available where the damage has already been done.

And you have those GalNets making remarks about those Thargoids being ‘different’(though if they are, Frontier hasn’t made it even slightly obvious what sets them apart from the nebula goids), too.

(Kind of ironic I’m leaving out the Bubble because the ‘war’ there has become such a joke there hasn’t been a single noteworthy Thargoid attack or progression in well over a month.)
 
I do wonder whether a Galnet quotee's taking up the old question of whether the "non agressive" Thargoid vessels are orphaned remnants following an ancient last-received (EDIT: ...or fall-back...) directive, after their "parent" command ships went offline yonks ago, might go anywhere... :7
 
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Ooh, haven't seen the somewhat elusive translucency/sub-surface-scattering-like effect on some of the Odyssey planet-surface ice materials quite like this before...

As always, my screenshots of views that had me kind of stunned in-game come out utterly bland, but in VR the shadow side of those undulations just about glowed red. :7

View attachment 364743
(EDIT: Taken from the slope overlooking one of the Guardian sites - that's how this off-topic rambling ended up here. :p)
It’s certainly a nice in VR, but the horrendous flickering landscape shadows detracted from the overall effect when I was there 😅
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I wonder if the “peaceful Thargoids” thing is a callback to Frontier First Encounters where the final mission sequence involved helping them out?
 
As I recall, years and years ago, we were told by someone at FD that they will react to us the way we react to them.
That can be technically true while Frontier also highlight the "intended path" through CGs and whatnot. Sure, I imagine if the entire player base had refused to support the invasion of the Pleiades, Frontier might have decided to roll with that and adjust their approach. That was just never likely to happen with CGs being considered complete successes at a very low Tier 1.
 
As I recall, years and years ago, we were told by someone at FD that they will react to us the way we react to them.
Oh no, I don't disagree with that. But if the mechanisms for interaction presented in the game are:
  • Do nothing, or
  • Purely combatative/interfering

... then there's really only one outcome players will do, because at least for me, I play games to play them, not to... err... not.
 
So people have tried dumping a grelic into these structures yeah?

The fact they're Guardian Structures labelled "Ancient Ruins" and that they pop up mislabelled as Thargoid POI in the DSS (and we again play everyone's favourite game "Bug or feature!") that at least suggests that they're "different" under the hood at least to the usual Guardian structures.
 
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