So the answer is sloppy, undocumented code and no GM tools you think?
Nope, my case was with reasonable (not perfect) documented code. At some point you just simply
will enter the area of "Let's use this on this, even though it wasn't ever planned" and you'll awaken the monsters below.
I'll try to say it like this - people calling after these things don't realize one thing,
Frontier already does this. In the incentive, spawning new ships for the engineer, relocating them, spawning Thargoids, etc, these are all done manually,
but somebody has to do it. And more and more content that's done like this is fewer and fewer developers working on new content for the game loops and improvements.
Reading these, sometimes I feel like people imagine FDev has 3000 devs on Elite, 1000 writing scenarios and 1000 adding content and 1000 developing new stuff. "Just add it," they cry, "just add one or ten or hundred developers to it and it'll suddenly be deep and I won't consume it in an evening, because it all got reported on forums and Reddit within minutes, I promise!"