A while back (over a year ago..) the developers mentioned they were quite keen on having superpower-wide bounty systems for the worst criminal players (like how it originally was before 1.3). I think it's probably a good idea to have a large-scale bounty board operating from the Galnet screen (as it concerns inter-system news).
I had a bit of time so I photoshopped some concepts of how it could look; (emphasised as some people seem to think this is official lol - I wish)
Galnet Landing
The screen the user arrives on from the Galnet home screen. Individual bounty boards would be available for the Alliance, Empire, Federation and Independant systems plus a 'Galaxy's Most Wanted' board, which is the top 10 from all 4 bounty boards combined:
Player Criminal Record (Rap Sheet)
When highlighting a specific player on the bounty board, the user can view crime records on that wanted player:
Bounty Tracking
If a bounty hunter opts to 'Set Tracking', the player would appear in the players panel (like local, friends or wing-mates). The purpose of this is so the bounty hunter knows if they are playing in open play or not (it's pointless tracking a player who's playing in solo). The difference would be you would not be able to chat to them (could encourage abusive chat) or see them on the galaxy map (would make bounty hunting too easy). If the wanted players bounty is collected, they drop off your 'tracked' list. There would also be a limit to the amount of players you can track at any one time, say 10.
Update: Tracked targets should prioritise instancing much like a friend or wing-mate would (is supposed to anyway..) Suggested by: CMDR Hagglebeard
Tracking Updates
While tracking a bounty, updates on new crimes committed by the target player would be sent to the notification panel. Selecting one will bring up information about the crime in a popup window (like these notifications already do with other information). These notifications would not be instant, but update with the Galnet screen update (instantly notifying the bounty hunter would make finding the target too easy):
I think these features would bring PvP bounty hunting alive because currently it's practically non-existent.
Note: I think for these changes to work, we would have to see an end to bounty claim caps (currently 1,000,000Cr - idea on how to remove: https://forums.frontier.co.uk/showthread.php/277863-Fine-to-bounty-conversion-should-be-capped) and harsher consequences for combat logging.
Cheers,
Lateralus
I had a bit of time so I photoshopped some concepts of how it could look; (emphasised as some people seem to think this is official lol - I wish)
Galnet Landing
The screen the user arrives on from the Galnet home screen. Individual bounty boards would be available for the Alliance, Empire, Federation and Independant systems plus a 'Galaxy's Most Wanted' board, which is the top 10 from all 4 bounty boards combined:
Player Criminal Record (Rap Sheet)
When highlighting a specific player on the bounty board, the user can view crime records on that wanted player:
Bounty Tracking
If a bounty hunter opts to 'Set Tracking', the player would appear in the players panel (like local, friends or wing-mates). The purpose of this is so the bounty hunter knows if they are playing in open play or not (it's pointless tracking a player who's playing in solo). The difference would be you would not be able to chat to them (could encourage abusive chat) or see them on the galaxy map (would make bounty hunting too easy). If the wanted players bounty is collected, they drop off your 'tracked' list. There would also be a limit to the amount of players you can track at any one time, say 10.
Update: Tracked targets should prioritise instancing much like a friend or wing-mate would (is supposed to anyway..) Suggested by: CMDR Hagglebeard
Tracking Updates
While tracking a bounty, updates on new crimes committed by the target player would be sent to the notification panel. Selecting one will bring up information about the crime in a popup window (like these notifications already do with other information). These notifications would not be instant, but update with the Galnet screen update (instantly notifying the bounty hunter would make finding the target too easy):
I think these features would bring PvP bounty hunting alive because currently it's practically non-existent.
Note: I think for these changes to work, we would have to see an end to bounty claim caps (currently 1,000,000Cr - idea on how to remove: https://forums.frontier.co.uk/showthread.php/277863-Fine-to-bounty-conversion-should-be-capped) and harsher consequences for combat logging.
Cheers,
Lateralus
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