Mining must be re-balanced, was right to nerf it, but not how is now. My suggestion is to: 2x more chunk in deep core mining, 2.5x more material in the asteroid with SSD and 3x more material in asteroid with surface mining. It shouldn't be complicate to implement and should have a significant effect without touching nothing else. Considering the material price and time consuming, it should be almost ok, also should help all surface mining material to find a place in the market.
Commerce mission are killed, Taygeta is nerfed to the point where is almost useless, before the buff the mission given where ok in terms of credits / h, then you over buffed it, and again you over nerfed instead of a little step back and that have ruin all these type of missions to the point is almost useless to spend time on.
The Commodity Market used to commerce from a station to another need a remap, i want the old day with 300Ly voyager loop route and i want make money with it, now the only good that help is
Agronomic Treatment, the others are useless to make a profitable route. Rare gods should be buffed in quantity and money earned for new loop routes !
Combat is a lot better now, instant kill a cyclop is the new mining frontier with almost no risk ^^
Passenger mission i have the premonition that will be like Taygeta: Buff missions, Robigo will be the new frontier of money so it will be over nerfed and will became useless, a story already saw.
In my opinion the Passenger mission have 3 major issue:
1) Dolphin, Orca, Beluga should be the top notch ship for passenger mission, but they are useless ship at the moment. They need reserved internal compartment for cabin and should transport a lot more passenger instead of other ships and should have less choice for optional internal.
2) Lack of Luxury passenger mission, a system with economy Turism should give a lot of luxury mission
3) Money given. The long range mission: should give 25Milion every 1000Ly for normal cabin and 30Milion every 1000Ly for luxury. If you consider a ship of 60Ly jump range, you should take around 35min to go and come back and it seem fair, so mission at 7KLy will become interesting. Normal range passenger mission are a bit difficult to balance, but should be the union of the LY + LS in my opinion, something like 200K every Ly and 10K every 1000Ls. All earning are considered when one is ally with the faction and elite rank,
My 2 cents