I had a post yesterday asking why use open play, and it turns out the only reason is to gank or be ganked.
But the fact you can advance in the game running solo only, imho, really makes the game lose something.
A lot of the fun of Eve is the fact that the risk is always there, and the level of risk is reflected in the level of reward.
But in ED, you can go do everything with no risk. (Interdiction by NPC's isn't a risk, its easy to avoid).
I really wish you could only advance in Open play, or that Open money/ships/reputation were separate from Solo money/ships/reputation.
Yes, I know some don't want to have to deal with other players, great, there is a solo mode.
But the fact that solo and open are tied together means you can play in complete safety, get your uber ship, then jump into open.
Really feels like the game is losing some of its potential by having a 100% safe mode.
But the fact you can advance in the game running solo only, imho, really makes the game lose something.
A lot of the fun of Eve is the fact that the risk is always there, and the level of risk is reflected in the level of reward.
But in ED, you can go do everything with no risk. (Interdiction by NPC's isn't a risk, its easy to avoid).
I really wish you could only advance in Open play, or that Open money/ships/reputation were separate from Solo money/ships/reputation.
Yes, I know some don't want to have to deal with other players, great, there is a solo mode.
But the fact that solo and open are tied together means you can play in complete safety, get your uber ship, then jump into open.
Really feels like the game is losing some of its potential by having a 100% safe mode.