Game modding discussion

Thanks for opening up this thread. I've been wondering for years what developers think of graphical modding with the help of injectors.
I think that many game studios owe a lot to the modding communities out there, especially Bethesda. Without mods, I don't think for a second that Skyrim or Oblivion or even Fallout 3 would have the same amount of players today. Look at World of Warcraft for example. Would WoW have been the same without addons and custom made UIs?
And not only mods and addons/plugins, but also the little evil genious Boris Vorontsov - the creator of the ENB Series for a ton of games. To be honest, ENB Series is what keeps me hooked 4 years after the release of Skyrim.
Without it I wouldn't even have Skyrim installed on my PC.

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This leeds me to what developers think of graphical injectors from a morally perspective.
You devs have been engaged in the game for a long time, designing, programming, tweaking and improving your game the point of satisfaction. And here we come injecting some user made binaries into your game, and adding something that resembles simple Photoshop stuff (ok some aren't really that simple).
But at the same time, these injectors can also spawn an interest in how games works and with UE4 now being free it can also spawn an interest to make your own little games.

So from a moral perspective, what do you developers think of graphics mods and its injectors?
 
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rootsrat

Volunteer Moderator
Thanks for opening up this thread. I've been wondering for years what developers think of graphical modding with the help of injectors.
I think that many game studios owe a lot to the modding communities out there, especially Bethesda. Without mods, I don't think for a second that Skyrim or Oblivion or even Fallout 3 would have the same amount of players today. Look at World of Warcraft for example. Would WoW have been the same without addons and custom made UIs?
And not only mods and addons/plugins, but also the little evil genious Boris Vorontsov - the creator of the ENB Series for a ton of games. To be honest, ENB Series is what keeps me hooked 4 years after the release of Skyrim.
Without it I wouldn't even have Skyrim installed on my PC.

.
This leeds me to what developers think of graphical injectors from a morally perspective.
You devs have been engaged in the game for a long time, designing, programming, tweaking and improving your game the point of satisfaction. And here we come injecting some user made binaries into your game, and adding something that resembles simple Photoshop stuff (ok some aren't really that simple).
But at the same time, these injectors can also spawn an interest in how games works and with UE4 now being free it can also spawn an interest to make your own little games.

So from a moral perspective, what do you developers think of graphics mods and its injectors?

Completely agree with you when it comes to popularity of some games. Injectors aside (they're not really mods as such) I think the modding became an integral part of gaming nowadays. It's good to see that so many studios allow - and even support and encourage - modding of their games. I think that allowing user created content (whether by built-in, stand alone or 3rd party modding tools) is the way forward and in many cases it justifies the high game prices.

Also, that is an extreme advantage of PCs over consoles for me. But I'm going off top here, so I'll shut up now ;)
 
I think that allowing user created content (whether by built-in, stand alone or 3rd party modding tools) is the way forward and in many cases it justifies the high game prices.

Word.
I'll gladly pay the extra 10 or 15 bucks for a modding friendly game.

Also, that is an extreme advantage of PCs over consoles for me. But I'm going off top here, so I'll shut up now ;)

Todd Howard, who is basically Bethesdas David Braben, has stated that he love the idea of letting console players use user made content. But I think that will bring issues to the console platforms because somewhere down the line, Bethesda has to control and perhaps even support the mods in order to make it work.
PC will always be the king of gaming. That's a fact.

I hope FD will open up the engine to allow modding, especially when all the DLC has been released. Just think of what we could do with mods for Planetary landings..... *drooling all over the keyboard*
 
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rootsrat

Volunteer Moderator
Word.
I'll gladly pay the extra 10 or 15 bucks for a modding friendly game.



Todd Howard, who is basically Bethesdas David Braben, has stated that he love the idea of letting console players use user made content. But I think that will bring issues to the console platforms because somewhere down the line, Bethesda has to control and perhaps even support the mods in order to make it work.
PC will always be the king of gaming. That's a fact.

I hope FD will open up the engine to allow modding, especially when all the DLC has been released. Just think of what we could do with mods for Planetary landings..... *drooling all over the keyboard*

Yeah, that would be awesome!

At the moment it's all about Witcher 3 for me. I really hope that CDPR opens up modding for it. It's VERY likely, as both previous games allowed for that and they clearly stated in many interviews that the company policy didn't change when it comes to modding their games. They didn't confirm 100% the RedKit will be release for W3, but I would be very surprised if that wasn't the case.
 
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Really Witcher 3 will probably support modding? That's news to me and it sounds amazing. I think that's the strength with making your own engines. From what I hear UE4's pipeline makes modding extremely hard so it seems we cannot expect wnything there.
Huge sandbox games, just like Witcher 3, Skyrim, GTA franchise, and even Elite, will only benefit from mods.
 

rootsrat

Volunteer Moderator
Really Witcher 3 will probably support modding? That's news to me and it sounds amazing. I think that's the strength with making your own engines. From what I hear UE4's pipeline makes modding extremely hard so it seems we cannot expect wnything there.
Huge sandbox games, just like Witcher 3, Skyrim, GTA franchise, and even Elite, will only benefit from mods.

Well, CDPR did not confirmed W3 will support mods, but they stated that their policy did not change. So I guess if it's only possible from technical point of view it will. If that happens, then I think Skyrim's days are possibly over :)
 
I would love to get an answer to my question in the first post from one of the developers! :)

Michael? Anyone please? :)
 
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