The most annoying thing with the UI is that the game does not remember Filters in the Building/Scenery panels.
Each time you close Building or Scenery the game forgets the Filters. I find myself clicking the Filters to set the same filters again and again as I build.
At least for me it's natural to go back and forth between Building and Scenery when decorating an area (which resets the Filters) and I doubt I'm alone in that. Same thing for editing a different building and so on. Open building, set the filters, build some walls, open Scenery, set filters, place a prop, back to Building, set filters, place some more walls, open Scenery, set filters...
I can't see any reason not to save the Filter settings, it must be more common that the same filters are used multiple times than that a new filter combination is used every time the panels are opened. I find this to be the biggest source of completely unnecessary clicks in the game.
Each time you close Building or Scenery the game forgets the Filters. I find myself clicking the Filters to set the same filters again and again as I build.
At least for me it's natural to go back and forth between Building and Scenery when decorating an area (which resets the Filters) and I doubt I'm alone in that. Same thing for editing a different building and so on. Open building, set the filters, build some walls, open Scenery, set filters, place a prop, back to Building, set filters, place some more walls, open Scenery, set filters...
I can't see any reason not to save the Filter settings, it must be more common that the same filters are used multiple times than that a new filter combination is used every time the panels are opened. I find this to be the biggest source of completely unnecessary clicks in the game.