Game "Philosophy" question... should people have to "suffer" or "go away?"

Game "Philosophy" question... should people have to "suffer" or "go away?"

A lot of people actively don't think players should experience "all the content" of a game they paid for unless they spend thousands of hours in return.

I grew up in an era of IDKFA and Rosebud... cheat codes to me were always a way to unlock MORE enjoyment of a game, or let me experience all the content I paid for, even if I didn't have the time. I still use things like Cheat Engine (though never in a multiplayer capacity) on PC games, and I miss the days when you could do crazy things through cheat codes.

On a business-level, I get replacing cheat codes with DLC and microtransactions (it sucks, but I understand it)... but what I don't understand, is this weird desire to see other gamers "suffer" based on the way you (as in the royal you) prefer to play your game.

I get it in Elite, there's BGS and Open/Solo are tied together, etc. I'm not really looking to go down that road, but more explore the idea that "Because it took ME a long time to do something, you should have to go through the same..."

To me, that sounds like a way to completely kill a living game... if the content within the game can only be accessed in its entirety by players with infinite free-time, how can I sell this game to my friends?

As it stands right now, most of my friends love video games, and I would love to fly around with them... but I can't sell them on this game. I just can't. They don't have the free time required to "enjoy" this game as its designed, and the question I have, is why do people LIKE that?
 
That is not true. It is not that long term players want to see new players suffer.

Usually new players get bored easily after getting the big ship with grind, not only that, they complain and become vocal because there is nothing else to do.

Compare this like fighting the big boss of the last level with your starting character in any other game. If you reach -kind-of-end-game- content, what is left for you?

Do you also want to see people leaving the game because after being able to earn 100M in one hour and buying a Corvette in a week without experiencing any of the other (better or worse) gameplay they find the rest dull and boring?

As it stands right now, most of my friends love video games, and I would love to fly around with them... but I can't sell them on this game. I just can't. They don't have the free time required to "enjoy" this game as its designed, and the question I have, is why do people LIKE that?


You and your friends can play the game as it is designed. what you want to do is like getting 100% of all quests in shadow of mordor without having to complete them, this is, and does not have any other term: not playing the game.
 
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A lot of people actively don't think players should experience "all the content" of a game they paid for unless they spend thousands of hours in return.

Ohh, we are evil ones now.

No, you *want* to experience all the content in short period of time. We have nothing to do with that. You are raising demands of getting fast tracked with all content. We don't. We don't care.

We care however when you start to stump your feet and raise demands.

I grew up in an era of IDKFA and Rosebud... cheat codes to me were always a way to unlock MORE enjoyment of a game, or let me experience all the content I paid for, even if I didn't have the time. I still use things like Cheat Engine (though never in a multiplayer capacity) on PC games, and I miss the days when you could do crazy things through cheat codes.

This is not a single player game and there are no cheat codes. You don't have time to invest in game - sorry, that's your bad. Not ours.

On a business-level, I get replacing cheat codes with DLC and microtransactions (it sucks, but I understand it)... but what I don't understand, is this weird desire to see other gamers "suffer" based on the way you (as in the royal you) prefer to play your game.

No. There's no desire. There's desire that you would leave this game alone just because it doesn't serve your whims and it doesn't give you fast track access to everything. That's your choice, your playstyle, not ours. We don't care. You obviously do because game doesn't yield to you.

To me, that sounds like a way to completely kill a living game... if the content within the game can only be accessed in its entirety by players with infinite free-time, how can I sell this game to my friends?

Looks around....somehow this game thrives and survives. Find something more arcadey to play with your friends.

As it stands right now, most of my friends love video games, and I would love to fly around with them... but I can't sell them on this game. I just can't. They don't have the free time required to "enjoy" this game as its designed, and the question I have, is why do people LIKE that?

Then they go and play different games. TF2, Overwatch, etc. - there are games that are EXCELLENT for qucik dip.

This game is not that game. It is just that simple.
 

verminstar

Banned
Interesting title question...my answer is yes absolutely...was there any particular reason why ye asked?

Also...we all love a little shortcut now and then, games within games as they say...but cheating? Im afraid thats not something I find overly inspiring to hear.

Anyway...nice knowing ye and have a nice day ^
 
Interesting title question...my answer is yes absolutely...was there any particular reason why ye asked?

Also...we all love a little shortcut now and then, games within games as they say...but cheating? Im afraid thats not something I find overly inspiring to hear.

Anyway...nice knowing ye and have a nice day ^

He is basically saying that ED should serve player who don't have time to play the game but want 'good stuff' and is surprised we say 'no'.

Also if you can't sell friends idea of having fun in A kitted Cobras in some RES, or CZ, or just cruising around...then you haven't understood ED at all.
 
Mainly I think the issue is that you like the game enough to take the time to play it. Your friends don't. Therefore, I think you are better off playing something else together, or alternatively wait for a friend to come round to like the game enough to play with you.

:D S
 
First thing, you don't need billions and a Fleet of Cutters/Corvettes in order to enjoy the game. You can do most activities just as well on a low budget flying a small or medium ship.


If this game kept the offline version, then fine. Players could mod ships and accounts, just like X3, play it your way, unlock any ship. Not if it's an online shared galaxy, things need to be balanced.

I was one of those who 'did things the hard way' took me months to get my first big freighter, and that was when I had a lot more free time. I had fun, but I wouldn't want any cmdr to have to put up with those payouts back then, it was rubbish, combat was paying around a 1000cr a kill.

Payouts have increased considerably, a casual player can easily get into a Cobra on the first play session, then kit it out for haulage, get allied with a boom state faction and start making good money. A friend of mine started a few weeks back, he owns a Python now, didn't do a single passenger run. Also had a new guy fly one of my fighters in a haz rez, he made 2 mill for just flying around in loops for 25mins.

Progress is fast if you do a bit of research and understand how each system state works.
 

verminstar

Banned
He is basically saying that ED should serve player who don't have time to play the game but want 'good stuff' and is surprised we say 'no'.

Also if you can't sell friends idea of having fun in A kitted Cobras in some RES, or CZ, or just cruising around...then you haven't understood ED at all.

I know the mindset, have seen it many times...I tend to not care as much as I used to and just do me own thing, but then, my goals and motivations are very different. And this game either sells itself, or it doesnt...I got distracted by the references to cheating which I just stop caring about what the rest of the topic was ^
 
As it stands right now, most of my friends love video games, and I would love to fly around with them... but I can't sell them on this game. I just can't. They don't have the free time required to "enjoy" this game as its designed, and the question I have, is why do people LIKE that?

I don't understand why you think your friends would like that? Even if they get everything unlocked for free they would still not be able to fly well for hours. Some games just require you to build up reflexes / knowledge etc to be able to play well, not really meant for casuals - maybe CQC (donno - never tried it!)

Edit: I never "suffered"
 
You and your friends can play the game as it is designed. what you want to do is like getting 100% of all quests in shadow of mordor without having to complete them, this is, and does not have any other term: not playing the game.

If we were able to do that, would you never want to play Shadow of Mordor again?
 
A lot of people actively don't think players should experience "all the content" of a game they paid for unless they spend thousands of hours in return.

I grew up in an era of IDKFA and Rosebud... cheat codes to me were always a way to unlock MORE enjoyment of a game, or let me experience all the content I paid for, even if I didn't have the time. I still use things like Cheat Engine (though never in a multiplayer capacity) on PC games, and I miss the days when you could do crazy things through cheat codes.

On a business-level, I get replacing cheat codes with DLC and microtransactions (it sucks, but I understand it)... but what I don't understand, is this weird desire to see other gamers "suffer" based on the way you (as in the royal you) prefer to play your game.

I get it in Elite, there's BGS and Open/Solo are tied together, etc. I'm not really looking to go down that road, but more explore the idea that "Because it took ME a long time to do something, you should have to go through the same..."

To me, that sounds like a way to completely kill a living game... if the content within the game can only be accessed in its entirety by players with infinite free-time, how can I sell this game to my friends?

As it stands right now, most of my friends love video games, and I would love to fly around with them... but I can't sell them on this game. I just can't. They don't have the free time required to "enjoy" this game as its designed, and the question I have, is why do people LIKE that?


This is a game with a multiplayer component. The borders between solo and multi are fuzzy in this unique design.
Therefore it stands to reason that people don't want to see people use cheats to conjure up billions of credits and corvettes and cutters equipped with super modded shields and hulls and more stuff like that.

If this were an off line solo game I could not care less about you cheating.

If your friends don't have the time and love for this game, then this is simply not their kind of game.
It happens and I don't care.
Let them play something else, with cheats for all I care.
 
From a developer/publisher standpoint, I believe this philosophy has to do with longevity.

Cheat codes and other means of easy access allow the player to gain access to the bulk of a game’s enjoyable content early on. This was great back in the days of Blockbuster, Video Hut, etc. when you could rent a game for 2-5 days, get cheat codes out of the in-store magazines, and get the most out of the game in the short time you had with it.

Nowadays game developers have structured the market in the way that a large portion of total revenue comes from added content and micro-transactions. The longer they can keep you playing their game, the more money they can potentially make off you. So forcing you to “waste” your time doing repetitive bee-ess is, essentially, financially advantageous to them.
 
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I don't raise any demands. I like new system. Some people don't. End of story.

If FD says - ok, we walk back on grade progression - I will be like - meh, but it won't bother me a bit.

As far as I recall your posts went like "I, me, my, want". No demands? Might wanna check the link above.
 
A lot of people actively don't think players should experience "all the content" of a game they paid for unless they spend thousands of hours in return.

I grew up in an era of IDKFA and Rosebud... cheat codes to me were always a way to unlock MORE enjoyment of a game, or let me experience all the content I paid for, even if I didn't have the time. I still use things like Cheat Engine (though never in a multiplayer capacity) on PC games, and I miss the days when you could do crazy things through cheat codes.

On a business-level, I get replacing cheat codes with DLC and microtransactions (it sucks, but I understand it)... but what I don't understand, is this weird desire to see other gamers "suffer" based on the way you (as in the royal you) prefer to play your game.

I get it in Elite, there's BGS and Open/Solo are tied together, etc. I'm not really looking to go down that road, but more explore the idea that "Because it took ME a long time to do something, you should have to go through the same..."

To me, that sounds like a way to completely kill a living game... if the content within the game can only be accessed in its entirety by players with infinite free-time, how can I sell this game to my friends?

As it stands right now, most of my friends love video games, and I would love to fly around with them... but I can't sell them on this game. I just can't. They don't have the free time required to "enjoy" this game as its designed, and the question I have, is why do people LIKE that?


This game is a game that takes time...there is no changingthat idea. The distances traveled, the speed (or lack thereof!) is based on some level of reality. I have nearly 2000 hours in the game...unfortunately, my time to play this game became to short to bother. I was out of the game for nearly 2 years. I just played other games that allowed me to accomplish something within a shorter period. Basically, this game is made for people that have the luxury of expansive amounts of time to play. Not everyone will be able to play it. I would love instant transfers of ships and parts...at least I could save myself the headache of trying to catch up with friends in the game...but it was decided that it would take a lot of time to move things.

I'm not complaining...I get the problem...and do what I can whenever I get the time. As I point out at other places...this is the fundamental design of the game....and there is no reason to try to change it. Put your opinion out there when you think its important...but understand that many times the problems people see are exactly why the game is popular with the community.
 
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