Patch Notes Update Gamma 1.04 Change Log

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Thanks for all the hard work on what is shaping up to be a great game. Hopefully, at some point they will be able to get the ship's voice setting being so low and only being affected by adjusting the sound effects slider instead of the ship's voice slider. Really makes it hard to make out what it is saying while having all the hyperspace sound effects, etc., at a decent level. Figure they will get to it when they have the time, though, and it's great to see things getting better and better.
 
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The servers will be shut down at 3pm GMT and a new client (version 1.04) will be available about half an hour after that. Here is is the change log:

- Address issues identified via telemetry of items loading indefinitely
- Ignore the buyback flag for livery items. Fixes disappearing paint jobs
- Fix an assert that happened in HIP 77310
- Additional telemetry for remaining indefinite item loads

Thanks

Michael

I'm getting to like this daily update of fixes or tweaks. Thanks FD. :)

Shok.
 
No, the point releases are branch builds specifically for fixes. Giving you a daily trunk build would lack any testing before release.

Michael

Breaking news:" Michael confirms ED is organic and lacks testing before the branch broke off the tree. What else is FD planting in our brains?

Sorry, couldn't help myself. Yay patches! :D
 
I'm getting to like this daily update of fixes or tweaks. Thanks FD. :)

Shok.

totally agree, though i'm willing to bet there will be some threads appearing whining about it soon.

'damned if you do, damned if you don't' - bart simpson

- - - - - Additional Content Posted / Auto Merge - - - - -

We won't ask what you ate then...

Looking forward to logging in and testing this evening!

choclate lo ...... nm. :p
 
no fixes for :

queuing at platforms for landing spots?
backward landing pad issue?
losing connection with server problem?
multiple interdictions?
no ship interdictions?
sound only interdictions?
starport/platform sudden movement issues?
rubber banding at stations issue?
low fps at multiple planetary destinations?
elitedangerous32.exe staying open on shutdown issue?

Interdictions are server side balancing issue, and Sandro said they are looking at it (they have confirmed issue with with interdictions happening close to each other and also no ship interdiction.

Platform direction, and sudden movement is known issues for long time, and are in fact artifacts of wilder networking issues, named island syncing. Expect this to happen till release, when they will turn on island health mechanism again.
 
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