Patch Notes Update Gamma 2.00 incoming

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There were 2 changes that I noticed could have repercussions that cause screw-ups:

"- Ships may have at most one fuel scoop"
What happens if I already (in 1.05) had installed 2 Fuel Scoops (I was about to try that today to see if I scooped fuel faster)?
Then you'll break reality, and not only scoop fuel, but everything. Stars, planets, kittens, oven gloves...everything.

I'd hate to be on the same instance as you when you start up. :D
 
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I am currently running my ship with 2 fuel scoops and I don't I understand why this is no longer allowed?
I also don't know what will happen when I update, should be interesting
 
Wow what a list.

I have two requests:
1 - put a server status on the launcher
2 - stop timing your updates with the time we get home from work and want to play ;)

Good job, team :)

Just noticed under "Options" in the new launcher there is a "Check for Game Updates" menu item.. that might work.. we'll soon know :)
 
Carlsberg don't do patches... but if they did...

Amazing list of changes. Bounty hunting fixed. Interdictions balanced. Route planning(!). Reputations largely improved. I can't remember the rest, just too many.

Most importantly...

- Jettisoning 400 fish no longer spams web requests

Yes!

'kin brilliant work. I still have no idea how you guys pump out so many changes in such a short period of time. It's days like this that make a mockery of claims the game won't develop into the game we all hope it can be.
 
- Add Lakon Type 7 playable ship
- Add Adder playable ship
- Route planning added
- Combine multiple bounties/bonds in the left panel
- Secret added
- Fixing ship wear has a cost now!
- If a ship has a bounty with their own faction, attacking them won't make their faction hostile to you

This has me curious an ecstatic :)
 
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