Gankers Exploiting block mechanic

P E R F E C T

There is solo play for a reason. If you are playing in Open mode, you should deal with other commanders. What you should be able to do is just block communications and that is it. There are groups of players that will just kill noobs in Deciat. If you have a beam laser, they will block you. They want the easy prey. Isn't this an harassment? If gankers want to kill noobs, they will have to deal with being killed like the real noobs they are.

OPEN IS OPEN

If I don't want to play with you I shouldn't be forced to, at least not more than once.

It doesn't mean that I don't want to play with everyone else.
 
I really don't know what you people could possibly be discussing in 10 pages on this issue.

It's simple. A "block" mechanic such as this should not exist and should be removed. I don't know of any multiplayer game where you can do this.

It's stupid. It's . It makes no sense.
 
I really don't know what you people could possibly be discussing in 10 pages on this issue.

It's simple. A "block" mechanic such as this should not exist and should be removed. I don't know of any multiplayer game where you can do this.

It's stupid. It's . It makes no sense.
Some of us disagree. Hence the discussion.
 
I really don't know what you people could possibly be discussing in 10 pages on this issue.

It's simple. A "block" mechanic such as this should not exist and should be removed. I don't know of any multiplayer game where you can do this.

It's stupid. It's . It makes no sense.

Yes, it should exist, and needs to stay, for multiple reasons. To argue otherwise is pointless.

/thread.

(I agree that it shouldn't take multiple pages to point this out)
 
It's really pretty simple. A fundamental principle of THIS game, right from the outset, is that players can choose who they interact with. This isn't some sort of "tournament" game, on which opting out of interaction with other players would be "cheating".

There are a number of tools provided for this. Including the modes: Solo if you want to "do your own thing", and Private Group if you only want to interact with a specific set of individuals. And Open plus Block if you want to interact with others except a specific set of individuals. And you can change your mind at any time, activating Block should be no more controversial than flipping between Open/PG/Solo.

There is nothing "sacred" about Open. There is no "pledge" that requires players to stay in Open, or to refrain from using Block in Open. Individual groups may make up their own rules for various in-game competitive events, but the game itself does not.

PowerPlay might be regarded as an exception to the above, as that is a PvP-centric opt-in within the game. It could be argued that Block could be disabled (or should only block comms) if both players are pledged to PP Powers.
 
On XB, pretty much on PS too, you dont block someone in game. You block it at XBox community level (same goes for friending someone)
Block will affect everything, including matchmaking in all multiplayers games. So it's not an in game feature, it's a global feature.
If i block someone, i will not meet him in ED nor in any other game.

Basically the feature is designed to put off trolls that could follow you in different games. Apparently there are people that do this...
Your statement directly counters any arguments about two different versions of block in my opinion.

Basically as I thought, FD could implement a block for coms only, while the global console block would block like it is now.
 
I take quite simple position here, as long as commander is doing lawfull business and has clean record attacking him/her whatever the reasons is a crime, and should be dealt accordingly.

So hypothetically, if I suicidewinder ban you from your home system that I'm trying to BGS flip it's cool? Or, say, the engineering systems?

Or if I'm hauling narcotics and running missions to undermine your faction and I'm in plain view, that's cool too?

I really and truly believe that you haven't thought this out.
 
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Listen buddy. You want to "choose" who you interact with? Go play solo/PG. Elite suffers enough because of the existence of those 2 modes. Makes absolutely NO sense to plague Open with your care-bear cries okay?

The simple fact that you can BLOCK someone IN OPEN for INTENDED GAMEPLAY is........no words....

Just play the damn game.
 
Your statement directly counters any arguments about two different versions of block in my opinion.

Basically as I thought, FD could implement a block for coms only, while the global console block would block like it is now.
They could, but then you have block comms and block players. The idea of blocking is that you're otherwise stuck with some obnoxious 🤬 who you don't want to play a game with. If it's just as easy to block the player entirely, that's what people will do. On console you won't stop that.

If someone is making out of character threats or abuse (a real reason to block someone, for example), I don't want them there. A comms block isn't enough.

So it's clear, I personally agree a block is something you use in conjunction with reporting a player for some kind of ToS breach, not because you don't like their in game persona.
 
So hypothetically, if I suicidewinder ban you from your home system that I'm trying to BGS flip it's cool? Or, say, the engineering systems?

Or if I'm hauling narcotics to undermine your faction and I'm in plain view, that's cool too?

I really and truly believe that you haven't thought this out.
You can suicidewinder me as much as you like, I have get out of jail free card. Meaning autodocker.
For narcotics carrying, I wouldn't know you are carrying them. Unless I scan your cargo. And that should mark you as nasty criminal.
 
In my opinion nasty comminucation is worse* than blowing up people in a space pew game, but I fear you won't agree with me here.

people complained about ship names of certain flavor, remember? it was quite recently.
block will make sure you are not instanced with them
 
people complained about ship names of certain flavor, remember? it was quite recently.
block will make sure you are not instanced with them
So what? You see a meanie with an exotic ship name and you feel so offended that you stop playing and go cry to mommy?

Is that it? Are you people so thin skinned? Where do you come from? Robblox?

Jesus Christ....
 
Listen buddy. You want to "choose" who you interact with? Go play solo/PG. Elite suffers enough because of the existence of those 2 modes. Makes absolutely NO sense to plague Open with your care-bear cries okay?

The simple fact that you can BLOCK someone IN OPEN for INTENDED GAMEPLAY is........no words....

Just play the damn game.
Well say I want to choose to play with that subset of commanders that don't involve themselves in ganking activities. Or who ask questions first and then shoot if answers are unsatisfactory. Or who play say proper pirate gameplay. Solo is non-satisfactory, PG likely too. It only leaves filtered open. From my viewpoint blocking people who just are not up to my standards of behauviour is logical choice. People against block function essentially remind me of that old Monty Python scene where you needed to have spam with all foods you order. Sorry, I want my cake without spam, thank you.
 
Listen buddy. You want to "choose" who you interact with? Go play solo/PG. Elite suffers enough because of the existence of those 2 modes. Makes absolutely NO sense to plague Open with your care-bear cries okay?

The simple fact that you can BLOCK someone IN OPEN for INTENDED GAMEPLAY is........no words....

Just play the damn game.

Nope, you don't seem to understand that you can't assume that a player who has agreed to play in Open has agreed to play with YOU in Open. And certainly not indefinitely.

The simple fact that you can BLOCK someone IN OPEN for INTENDED GAMEPLAY is... INTENDED.
 
Well say I want to choose to play with that subset of commanders that don't involve themselves in ganking activities. Or who ask questions first and then shoot if answers are unsatisfactory. Or who play say proper pirate gameplay. Solo is non-satisfactory, PG likely too. It only leaves filtered open. From my viewpoint blocking people who just are not up to my standards of behauviour is logical choice. People against block function essentially remind me of that old Monty Python scene where you needed to have spam with all foods you order. Sorry, I want my cake without spam, thank you.
Make a PG and play there my dude. Problem solved.

There is really no argument to be had here.

Create your own safe bubble with PG instead of insisting FD implement a "safe-space" option that affects everyone and a large part of the multiplayer experience.
 
Make a PG and play there my dude. Problem solved.

There is really no argument to be had here.

Create your own safe bubble with PG instead of insisting FD implement a "safe-space" option that affects everyone and a large part of the multiplayer experience.
Mostly it affects gankers, making their game more target poor. Something I do not consider bad result at all.
 
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