Get outside your static game model worldview if you want to survive the Thargoids

OK. We all have problems, like when something changes which drastically effects our lives, it can be very difficult to adapt when we have become so used to a particular way of doing something, or of thinking.

To suddenly find that our old ways don't work anymore, can be very painful.

But adapt we must, and pain we must take, if we are to brave the coming storm.

Even if you're not a combat pilot, just a trader, there is every reason to maintain your Aegis CG contributions over the coming weeks, because your livelihood may become threatened.

Do you really want to be interdicted and destroyed by a Thargoid? Remember these are the most overpowered AI NPC opponents that we have ever seen. And you've seen how difficult they are to destroy and get away from.

Now we have to contend with an evolving enemy. Perhaps a revolving enemy. An unrelenting, but solvable enemy.

So we must adapt, not just to new tactics, but our whole perception of the game. It's not about nerfs and buffs for the next META in the latest patch anymore, it's about changing our behavior to deal with whatever changes we now face on a daily (or weekly) basis. Fighting our Games Masters is now the thing.

We must work together if mankind is to succeed, and survive the coming darkness.

And we must win.
 
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A nice sentiment, but no thanks.

Give me a trade CG with good commodity access and delicious credit rewards (because my rebuy is 35 million) and i'll help all the way.

Make another CG that's got literally 0 close by goods connections and the commodities required have sod all value, all for a weapon that they will mysteriously "ADAPT" (and make absolutely, completely and totally useless against anything - human or alien) to in a few days?

What's the point.
 
OK. We all have problems, like when something changes which drastically effects our lives, it can be very difficult to adapt and when we have become so used to a particular way of doing something, or of thinking.

To suddenly find that our old ways don't work anymore, can be very painful.

But adapt we must, and pain we must take, if we are to brave the coming storm.

Even if you're not a combat pilot, just a trader, there is every reason to maintain your Aegis CG contributions over the coming weeks, because your livelihood may become threatened.

Do you really want to be interdicted and destroyed by a Thargoid? Remember these are the most overpowered AI NPC opponents that we have ever seen. And you've seen how difficult they are to destroy and get away from.

Now we have to contend with an evolving enemy. Perhaps a revolving enemy. An unrelenting, but solvable enemy.

So we must adapt, not just to new tactics, but our whole perception of the game. It's not about nerfs and buffs for the next META in the latest patch anymore, it's about changing our behavior to deal with whatever changes we now face on a daily (or weekly) basis. Fighting our Games Masters is now the thing.

We must work together if mankind is to succeed, and survive the coming darkness.

And we must win.

I will adapt when there's something to adapt to, fear mongering doesn't impress me.
And preparing for something, bare of any actual information what to prepare for (or if anything is even going to happen), is a waste of time and effort.
I don't role play, i play a computer game.
If that game changes and requires me to adjust the way i'm playing it, i will adjust the way i'm playing it.
If it changes so much that i can't play it anymore, i stop playing it.
It's really that simple.
 
Ok man. Just think about it. Ok?

WHY DO YOU HAVE TO EVEN INTERACT WITH THEM? What is a point? What is a motivation for a player in this? Why should you go and kill thargoids?

Yes, FDev once again mess up the motivation of process. We actually have no point in doing all of this. I did kill thargoid solo. And now what? Why am i did this? Because it was my fun. Ok, it was fun only once. Why should i kill it now?

Motivation man.. WE DON'T HAVE ONE.

FDev design.. disaster.
 
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I don't think the Thargoids are going to have such a wide-ranging effect on the game as you think they are. Time will tell, but I'd be willing to bet that CMDRs who don't want to engage with them won't have to. Traders will keep trading. Bounty hunters will keep hunting. People will not need to adapt or change their behaviour or view of the game at all.

I'd like to be proved wrong though, believe me.
 
Frontier push updates which lower the effectiveness of the weapons against the Thargoids; and then release a GalNet article about how our weapons are losing their effectiveness.
Actually it is much worse than that..

Admiral Aden Tanner, Aegis’s military liaison, said:

“The weapons are working as intended, but the Thargoid vessels are highly resilient. Even with specialised weaponry, it appears their ships can be destroyed only through collective efforts.”

Yes, they simply lower the effectiveness of our weapons, and yet in lore they say that weapons are working as intended.

Unless you fly backwards
Not anymore. Thank god.
 
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Actually it is much worse than that..

Admiral Aden Tanner, Aegis’s military liaison, said:

“The weapons are working as intended, but the Thargoid vessels are highly resilient. Even with specialised weaponry, it appears their ships can be destroyed only through collective efforts.”

Yes, they simply lower the effectiveness of our weapons, and yet in lore they say that weapons are working as intended.

I'd love to know how they thought this was a good idea .. or quality story telling .. lol. Shocking to say the least.
 
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We tried working together in the CG to get the weapons and then to use them.

And look at the result.

we got weapons, we had fun, thargoids got newer armour and now they get to have their fun!

in other words a arms race. Where for now the thargoids got many advantages over us.
 
But I like my static game model worldview. I decorated it to my taste and I can always find my stuff.

Plus I set the airco just so, based on years of experience.

That was you was it? I think you wandered into the wrong static game model worldview and adjusted my aircon. Of course the advantage seems to be that the Thargoids apparently don't like the current temperature and appear to be staying out. Oh yes, give me back my gnome! [woah]
 
Ok man. Just think about it. Ok?

WHY DO YOU HAVE TO EVEN INTERACT WITH THEM? What is a point? What is a motivation for a player in this? Why should you go and kill thargoids?

Yes, FDev once again mess up the motivation of process. We actually have no point in doing all of this. I did kill thargoid solo. And now what? Why am i did this? Because it was my fun. Ok, it was fun only once. Why should i kill it now?

Motivation man.. WE DON'T HAVE ONE.

FDev design.. disaster.

This.
I can't find any reason for taking part. What is my motivation? Players have spent countless hours trying to be interdicted, but due to the computer gods, they had no luck. What threat is there? If an alien attack was happening on earth today, you would be bombarded with news, messages over the radio, tv, and billboards. You would not be able to go about your regular business, you would have to stand up and take notice. I try to remember to read Galnet once in a while and think I saw a quick blurb about some federal guy got attacked. Once. I just don't feel connected to these events at all. I did go and find the non human signal source, saw my thargoid, took my screen shot and marveled at the sound, but I ask now what? I can go and do it again and get another screen shot I guess.

So for a release that is narrative based, where is the narrative? I want the galaxy to feel dangerous, I want to be looking over my shoulder and at my radar, I want to feel the same fear I feel in open when I am transporting good to a CG. In other words I want to be paranoid, Please help me feel paranoid about aliens.
 
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