Newcomer / Intro Getting interdicted every single flight, several times

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... The biggest problem is accidently hitting a ship not "wanted".Pretty much a death sentence and then a 7 day voluntary ban from that system. That or you are targeted by the local police for termination with extreme prejudice.
Quick tip on 'friendly fire' on a clean ship as long as the ship you hit doesn't get destroyed while you are in range:
  1. As soon as you see the WANTED tag on your HUD or start seeing red on your radar then run/boost the hell out of there away from the planet, asteroid belt and security services. If you are friendly/allied with the locals then sometimes they allow a few 'friendly' hits before they turn angry.
  2. Whilst boosting quickly select a system to high-wake to (select Nav panel, scroll UP so you are at the bottom of the list, LOCK on destination). You can also preselect your 'escape' target system before you engage in combat although sometimes it's good to know where the RES centre is.
  3. Keep boosting until you are out of mass-lock then jump.

If you do that then you should receive a small bounty with a 10 minute countdown timer, so in the new system you can either go to a station to repair your ship or just wait around in super cruise till the bounty timer on your Transactions tab turns to 'ON H-JUMP' . This means you can now jump back to the previous system and your WANTED tag will have gone. Then all you need to do is dock at a station in that system and pay off the small legacy fine with no 7 day ban. And can then go back to the RES for some more bounties.

EDIT: Damn it used RES acronym :eek:. Need automated Google Translate feature on the FF site from ED to ENG :x.
 
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Thank you for trying to help.



- I have zero bounties on me, I've triple-checked, besides why should I have any if I'm just trading peacefully?
- I'm usually stacking up to 10 simple missions of the "source and supply" type, sometimes boom time deliveries. Many of these missions don't even exceed my current rank. I understand some pirates are mission-related, the problem is when they seem to stack up just like missions (and I'm not sure they go away when the mission is done, either). Oh, and they also attack me when I have no cargo whatsoever.
- I'm travelling along shipping lanes. I honestly don't feel like trying some fancy fly-around stuff. I've got a fast ship and put a lot of cash into upgrading my thrusters, I should at least be able to outrun most pirates.
- that's the funny thing because I'm sticking to high end medium security systems inside Federation space, having cordial relation with the Feds. I have several "cordial" stations I'm using as home bases of a sort, e.g. the Moore Gateway in Korovii System (high security). The pirates still can chase me to the very station AND apparently even if station security blows them to pieces, they are spawned again when I leave the station.

I can make the video if it will help, sure. To sum it up, my experience with ED after a week - and I'm a seasoned player with 25 years of gaming behind me (although no earlier experience with Elite games) - it's like having a beautifully deep and flexible game world, with lots of fascinating complexities to explore, except every time you play it there's this mentally challenged guy sitting next to you, bashing you repeatedly over head while screaming WE MADE PIRATES! FIGHT THEM! FIGHT THEM!
Same situation. Every time i have more then 1 mil on my account and run a trader i got attacked by NPC pirates. I even jumped to solo play because i thought at first it is some         player who just have fun killing random slow targets, but it was not. Had same situation with same NPC attack few times on the way to station. And I get interdicted second or two after arrival in system so I can not move from shipping lines as there is no time for that. So with 25 years of PC gaming (and it started with 3D tetris on x486 machines) I also think that designers of this game got it all wrong. If I get heart attack during playing this game I told to my layer to sue them for all their money.
 
I can't find edit button for my previous post, so just to add: no bounties, 0 missions, just simple trader.
And lot earlier I got message that i have too many missions and that I can not have any more, but i was not under attacks then, interdiction started when I decided to trade to make money instead boom deliveries or source and supply missions. And it always starts after system become green for me, and I got more then 1 million on my account. Jumped twice more than 100 ly to see if it was just dangerous systems, but it start all over again in same conditions.
 
If I get heart attack during playing this game I told to my layer to sue them for all their money.

Seriously?

You obviously know nothing about commercial law or conflict of laws.......... or spelling.

If you play this game and don't think that you are going to get interdicted, and interdicted a lot, you're playing the wrong game.

Being under development while taking my money is a form of illegality: it fits with gameplay, but in our world could even lead to a claim...
Well that means Steam, Kickstarter and every game under development taking a budget from anywhere (including other venture capital sources like banks) are criminals.

You are wrong; it is not about what you sell people; it is about what you tell people you are selling them that may attract a liability if it is misrepresented or misstated.

And ultimately that depends on the EULA you agree to when you purchase and install the game and the jurisdiction in which the laws operate (as stated in the EULA if you bothered to read one).

I'm sorry but you are totally wrong... now when did any game with a development timeline and iteration release schedule as advertised not state that it was under development and that there would be updates?

Perhaps you can find me one but it is not this one..............
 
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And lot earlier I got message that i have too many missions and that I can not have any more, but i was not under attacks then
Low rank delivery or courier missions don't usually generate NPCs to attack you, but they also don't pay very much. Source and supply missions will often generate attacking NPCs, and this will usually be mentioned in the mission description.
Trading often depends on where you are, what you are trading and how much of it you are trading.

If you have a credit ballance of around a million, get a Cobra and just outrun attackers. Trading rare goods is one of the best ways to make good profits in smaller ships.
 
Trading rare goods is one of the best ways to make good profits in smaller ships.

^--- This. I've made at least 20 M doing rares runs mostly in my Cobra but a few times in my T-6, been interdicted maybe 20 times total doing it, and survived every encounter by running and/or dropping mines.
 
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I had this happen to me a month back. I found a mission in my log that named the NPC specifically. I dropped the mission and the NPC went away.

A Cobra Mk III with good engines enables the submit-boost-jump strategy nicely, FYI.
 
Customers constantly drop stuff into your cargo hold when you are not looking and unless you are grinding engineers you can sell these items in the commodities market to (a) make a few credits, (b) increase your cargo capacity and (c) reduce NPC interdictions. I cannot count how many tons of modular terminals, exquisite focus crystals, etc. I have thrown over the side because they take up so much cargo space that I can better use to earn more credits!

NPC pirates are omniscient, they apparently always know what you are carrying even when you might not and they really, really want those 4 tons of reinforced mounting plates in your hold, there. Empty your hold of every bit of "extra" cargo you are carrying at every opportunity. You can find these items in the "cargo" column in the commodities market as well as your Inventory tab.

You read about other CMDRs using mines against NPCs. Climb aboard. There are several 5 or 6 line tutorials available on successfully mining NPCs to death (almost) every time. I do not worry at all about NPCs.
 
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Seriously?
Ask SeaFireliv, he understands...
And about spelling, you can complain to native english speakers. I am very happy with my english level, on which spelling is done by phone or PC autocorrect, so you can sue them for misspelling.
This is obviously a joke.

Low rank delivery or courier missions don't usually generate NPCs to attack you, but they also don't pay very much. Source and supply missions will often generate attacking NPCs, and this will usually be mentioned in the mission description.
Trading often depends on where you are, what you are trading and how much of it you are trading.

If you have a credit ballance of around a million, get a Cobra and just outrun attackers. Trading rare goods is one of the best ways to make good profits in smaller ships.
i said I had no missions in moment of trade, and if 100.000k goods are worth of multiple attacks I just do not understand how guys with load of few millions survive transporting. And at the moment when I had around million on my account i had viper MK4 parked with around 3,5 mil outfit on it, and T6 transport that I was driving for trade on 20ly route. As I travel in Viper in search for good trade and when I find it I buy transport and make money... so my actual assets are around 6,5 millions. But if I have less then 1 mil in cash there is no attacks, when I have more then NPC attacks me. I traveled around 350 ly in Viper and I was not attacked not even once.
 
I avoided buying the Viper Mk IV as it's slow and not very agile. It's good as a support ship as part of a wing but not so good solo unless you have very good piloting skills (expert at thruster control and using Flight Assist Off when manouevring).
Compare the stats of every ship (you can click on the individual columns to sort by base/max stat) at http://coriolis.io

The Cobra Mk III is a much better ship around that price range, although make sure you have a decent amount of credits to upgrade at least the thrusters & FSD and don't downgrade the shield generator. When the optimal mass of thrusters, FSD, shield generator is less than ship hull mass (basic weight so exluding modules) the module in question will the be not working effectively and in some cases severely degraded.
E.g. on a Viper Mk IV the stock size 3 shield generator has optimal mass of 165t. The ship hull mass is 190t. So the shield will be 'stretched' and thinner.
 
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Player hasn't posted since. Doubt he really wants to help.

-k

He does... He is just annoyed by all the git gud responses. And also, apparently, there are still players that do not seem to realize that there is something VERY WRONG with this game. But they do not notice it, because THEY ARE NOT TORMENTED BY DOZENS OF REPEATED INTERDICTION and still think this is a playable game. Sorry, i will correct myself: it is playable by THEM, but there is a growing number of people realizing that for some of us, this game is unplayable due to interdictions. Maybe it is because of bounties, or just because FD hates them, or because there is a bug hunting down certain players, i dunno. But I had this problem, a lot of others have this problem, and apparently, a lot have no porblem at all. Denying it until you have the problem yourself is not the best move... it scares away new and old players...

Well, maybe i am lucky and one of my responses or tickets will eventually tip off FD to what causes it so they can solve this. Until then I advice everyone to file tickets and describe at best your situation and ask for game money refunds; eventually that will bring the solution

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Thank you for many replies and good advice. The problem, however, persists.

I have put easily 20 more hours into the game since the first post, I'm now flying Asp Explorer with roughly 75% of max upgrades and the game remains UNPLAYABLE. Allow me to explain:

I am not wanted in any system whatsoever. I do trading only and supply mission, nothing more. No smuggling, no pirate hunting, nothing of the sort. I have embraced the "submit & boost away" technique and it worked fine for a day or two. Not anymore. I'm not sure if the pirates have levels scaled up to your ship's worth or something, or are just generated completely randomly, but I've spent half of the day playing today and this is how it looked: I get interdicted EVERY flight. I can have up to THREE individual NPC pirates chasing me within the same system at a time. Some I can destroy within seconds (I've got a nice array of lasers to take shields down and rockets to kill), others can somehow keep up with me at speeds up to 350, shoot me with lasers from light years away and fire unlimited amounts of missiles. Hell, they even dodge my mines at that speed.

But that's not the actual problem. I can handle having it tough from time to time. the actual problem is, even if i escape a pirate and continue flying within the same system, he will interdict me again within 10 or so seconds. This isn't challenging. This is and unrealistic, especially since he's always at 100% and armed up to the teeth, no matter how much I've damaged him before. This renders the game a literal MASOCHISTIC TORMENT. I can escape by jumping to another system, sure, but what does it mean for me? That any station that isn't within 5 seconds of the arrival point is unreachable? That I will never fly to 90% destinations because a 5 minutes flight easily turns into a hell of 20 or more interdictions? WHO INVENTED THIS?

Seriously, I appreciate games that are challenging, require skill, tactics and whatnot. This game does none of that. It just keeps bashing your head with an undefeatable enemy again and again. I would gladly pay money to see Elite: Dangerous devs enjoying being interdicted every 10-15 seconds by the same NPC. Show me how that's fun. Not to mention that when I somehow make it to a station, the same NPC can follow me sometimes all the way to the landing pad while firing all the time. HOW DOES TRADE EVEN EXIST IN AN UNIVERSE LIKE THAT?

I am totally with you. Had the same problem and decided to stay off missions for a while. That makes the game less fun and more difficult to make money, but it brought back interdiction to just once every five runs or so. Makes it doable. Also, I reclaimed my money with a ticket EVERY TIME I WAS KILLED DUE TO INTERDICTION. Got my money back most of the time... Not the best or fun way to play, but hey? it works...
 
Don't submit. If you fight and win, they won't come back. If you fight, lose and run, they may still interdict again but the chance is much less.

If you are finding multiple interdictions impossible, don't stack missions, don't carry engineer cargo (though you haven't said you are doing this), don't fly in the shipping lane and don't submit all the time.

yeah, or just do not play the game... come on, a new player should not have to learn these trick to survive in this game. FD knows this and is deliberately not repairing it, forcing new players to run like hell and scaring them off doing new things, and you tell them also not to fly in shipping lanes, get rid of all the engineer cargo and fight the unfair interdictors ("don't submit") meaning that they should commit suicide... please have mercy on his newbie soul!

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Seriously?

You obviously know nothing about commercial law or conflict of laws..........

All true, unless.... If they deliberately torment people or frustrate people by being deliberately unfair or pick on individual people AND WE CAN PROVE THAT; they are liable...
 
yeah, or just do not play the game... come on, a new player should not have to learn these trick to survive in this game. FD knows this and is deliberately not repairing it, forcing new players to run like hell and scaring them off doing new things, and you tell them also not to fly in shipping lanes, get rid of all the engineer cargo and fight the unfair interdictors ("don't submit") meaning that they should commit suicide... please have mercy on his newbie soul!

The time to learn about and practise as many tricks of the game as possible is when you are new.

The trouble is unless interdiction is removed from the game totally exempting new players from it will make things even worse. Imagine everything has been going reasonably well and you are there in your nice new Python when this Interdiction thing arrives and you start loosing 4,000,000+ credits at a time, no it is better to experience it and learn a method that works for you in ships that cost much less than that.

I admit my reaction to peoples interdiction problems is tainted by my experience of them which is comparatively slight, presumably down to not doing very many missions, doing even fewer stacked missions, most of my trading ships having cargo compromised for defences and I still wonder if my flying style helps.

The only time someone tried to interdict me near a star I was first time the countdown for the next jump started at the same time as the interdiction effects the second time was when I was nearly stopped while scooping so at first threat I turned my back to the star and he vanished when he went behind me, I almost always come out of jump at the star with the same throttle that I entered jump trying to carry as much speed as possible which is why even before the shipping lane message appeared I always aimed off from the destination unless it was really close as I noticed that my ship seemed to speed up faster when I was headed away from the plane of the planets than when I just headed straight there.

As for fighting the interdictions I used to a lot, there was a time flying the Asp X that I was interdicted almost daily and I usually went to full throttle and broke free sometimes I failed and attacked but the Asp was very compromised as a freighter, since I learnt about mines I tend to submit and then mine them to death before trying to escape
 
All true, unless.... If they deliberately torment people or frustrate people by being deliberately unfair or pick on individual people AND WE CAN PROVE THAT; they are liable...
Are you a lawyer?

Actually no; I'm sorry but you are wrong.

This is not human rights law this is consumer law and commercial law and the argument of yours that I have just quoted would not give anyone standing in and jurisdiction in the Western world that I am aware of.

Perhaps you mean some in game faction law........... maybe that would work in game.

In the real world? No.............
 
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I've just spent the week smuggling and being chain interdicted for it constantly. (What do you expect if you're a smuggler... or if you run any high risk missions?)

It's fun and I love the challenge. I either fly out of interdiction attempts or chaff and boost my way out if I'm pulled down.

I haven't been destroyed in months.

Some people really need to work out whether this game is actually fun for them and whether they need to stop complaining on these forums and find something else to play.
 
yeah, or just do not play the game... come on, a new player should not have to learn these trick to survive in this game.
Why not?
Because it's tough?
Because it's not a kindergarten and nobody holds new player's hand?
Because you think it's too difficult to _know_ and _learn_ the game you are playing?
I think you should seriously consider dropping Elite, as the amount of hate that comes from your posts is unbelievable.
 
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Why is this thread still going?

The OP is long gone (4 posts in July, in this thread, nothing since) so can't we just dump it and please take the "git gud" nonsense back to the shark-pond of Dangerous Discussion.



[rolleyes]
 
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