Getting killed while on foot and sent to prison

So this really needs to be looked at badly, because getting killed while on foot, with a ship near by should never result in you being sent to prison with OUT your ship.

Being forced to get taxied over to your destination just to pick up your ship, is not fun, its immersive, its not good game play. Forcing your player to sit in a taxi makes me NOT want to take part in odyssey content more then any thing. In a already buggy as hell DLC, that requiers a lot more time to do anything then any other aspect of the game, making us suffer even more when we die is not worth the risk.

I cant be the only one that feels this way righ?
 
i like it. You commit a crime, you get send to prison. No reason for the cops to neatly park you ship closeby. If you want it back, go get it.

Gets you to pay attention when commiting crimes because you don't want to go to prison. Makes sense

Besides, takes 10 minutes max. Go take a cold shower.
 
Yeah the only crime I commited was killing illegal scavangers trying to kill me while trying to restore power at a settlement your logic just went right out the window.
 
Oh boy, you didn't play a restore mission with optional kill objective then notice you get a bounty/fine for each scavenger kill and the settlement defences blow you up
The mission was marked as legal
 
This just happened to me too. i got mullered by the scavengers (and i was the bad guy?!?) and i have no idea how to recall my ship (or where to). unsurprisingly, there wasn't an option to get your ship recalled to prison, where i woke up, so i don't think that's an option.
i "think" i'd have to somehow get a taxi back to the surface where my ship is (if it's still there)? would anyone even take me to a base where the power's off (cos i didn;'t restore it as per the mission) or should i be able to recall it from a station somehow?

EDIT:-
Ok, so I got back to the system my ship was left in, went to Intra Astra and I found I could recall my ship from there.
Somehow I don't think a taxi driver would be willing to take me into a combat zone...

"You wot, mate? Sarf o' the Combat Zone? At this time o' night? Yer 'avin' a giraffe, aintcha?"
 
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As far as I can tell if you die having committed a crime you spawn on a prison ship 70 ly away and then have to take the bus to a station with a ship yard and then wait some more to get your ship back. its the worst game play ever invented, 20 minutes to get back in your ship so you can actually play the game. Who could possibly think this is was a good design and why do they have a job; anywhere. stay in your ship or SRV.
 
So this really needs to be looked at badly, because getting killed while on foot, with a ship near by should never result in you being sent to prison with OUT your ship.

Being forced to get taxied over to your destination just to pick up your ship, is not fun, its immersive, its not good game play. Forcing your player to sit in a taxi makes me NOT want to take part in odyssey content more then any thing. In a already buggy as hell DLC, that requiers a lot more time to do anything then any other aspect of the game, making us suffer even more when we die is not worth the risk.

I cant be the only one that feels this way righ?
No, you were 'killed' or rather knocked unconscious, therefore your body was picked up by the police.

It's called penalty, games need them. You know it's never fun to die in games, right? Did people complain in the old days about dying and having to go back to the start of the level or even the start of the game entirely? Well, if you commit criminal acts there SHOULD be more penalties than simply dying legally, as it were.
 
No, you were 'killed' or rather knocked unconscious, therefore your body was picked up by the police.

It's called penalty, games need them. You know it's never fun to die in games, right? Did people complain in the old days about dying and having to go back to the start of the level or even the start of the game entirely? Well, if you commit criminal acts there SHOULD be more penalties than simply dying legally, as it were.
Agreed, that there should be some penalty, and I don't mind getting sent to Prison or take a Taxi for a few jumps, but in some cases the penalty does not fit the crime. I, for example, got killed on a planet near Farsight base for not submitting to a security scan while exploring planetary base. I got sent to 'the Quarry' for prison, 6.6k LY away! After taking a shuttle for two jumps to the next station, I now have to wait for 18h to get my ship transferred.
On the bright side I finally found an Artemis suit while waiting for my ship...
 

Deleted member 115407

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Well, according to FD...

  • If the player's ship was not destroyed before the player's death it will be waiting for them at the Detention Centre
Is it lies?
 
I agree, have our ship docked, it's like they are forcing us to use apex because they made it.

Kinda like the dumb first engineer unlock of go 100ly in a taxi. Still missing opportunities for unique missions, and they can make them, the tutorial shows that. One for each engineer would be awesome.
 

Deleted member 115407

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Welp.... guess I'm off to get myself killed for science.
 
Welp.... guess I'm off to get myself killed for science.
let me know since every time I get killed for defending myself against scavangers on a settlement I am trying to fix I get moved to prison but my ship stays at the landing pad of the planet.
 

Deleted member 115407

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let me know since every time I get killed for defending myself against scavangers on a settlement I am trying to fix I get moved to prison but my ship stays at the landing pad of the planet.
Yeah. The ship is supposed to go with you to prison, whether it's clean or dirty.

The feature is not working as designed.
 
I have to agree. The crime and punishment system is lopsided and frankly overwhelmingly stupid. Pretty much always has been since day 1, so i'm not surprised Odyssey continues the trend. I mean, a docking violation results in immediate termination? Lol, imagine if you parked your car illegally, and the police came and strapped C4 to it and blew it up. Or if you walked out of the store and something beeped, so every worker in the store just pulled out guns and started shooting. That's literally what happens in ED.

It amazes me that people actually defend the system as it is. Failing the mission and being sent to the nearest hospital/prison a few jumps out with your fines and your ship locally impounded (if crimes were committed), or otherwise held by recovery services would have been more than enough of a penalty. But forcing the player to 'walk' back and wasting their time to boot is just insult to injury. It's terrible game design mechanic made to be a time sink that forces you to stay logged in and pads their "average hours played per player" number on their spreadsheet to the execs. Theres so many better ways to go about it, hell, even make it fun and interesting... FDev's solution is just the laziest and most unimaginative implementation possible.

Yeah. The ship is supposed to go with you to prison, whether it's clean or dirty.

The feature is not working as designed.
No, it's not working as indicated. Theres a difference. I'm more than sure it's intentional.
 
This just happened to me. What a colossal waste of time! The rewards for foot missions are piffling, and 10 mins wasted time before you "respawn", who the hell came up with this!?
 

Deleted member 115407

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This just happened to me. What a colossal waste of time! The rewards for foot missions are piffling, and 10 mins wasted time before you "respawn", who the hell came up with this!?
Complain about it. Make them fix it.
 
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