As far as friendly fire against system security, I am perfectly fine with the fines racking up, but maybe not have them openly attack until the player actually blows one of the up? There has just got to be a way to minimize or ease that especially when the security AI is so reckless...
Yesterday, I was about 300m off the tail of a wanted Cobra blasting away, bounty of about 25k, and a security eagle dropped right in between us. I broke off my attack immediately, but a couple of shots hit, I got my 600 credit fine, and my radar went red with about a billion security all coming after me...forget about the wanted NPC who had already killed system security ships in the battle...let's all go after the clean guy who had a stray shot when one of our pilots was a dumbass trying to thread the needle...
Yesterday, I was about 300m off the tail of a wanted Cobra blasting away, bounty of about 25k, and a security eagle dropped right in between us. I broke off my attack immediately, but a couple of shots hit, I got my 600 credit fine, and my radar went red with about a billion security all coming after me...forget about the wanted NPC who had already killed system security ships in the battle...let's all go after the clean guy who had a stray shot when one of our pilots was a dumbass trying to thread the needle...