The vast majority of NPCs have zero engineering. In fact lots of them have terrible loadouts, so it just comes down to skill.
Skill of one non-engineered new pilot ship versus 2-9 npc's? Guess I don't have skill along with a lot of other people which might explain why the game is not exactly growing...The vast majority of NPCs have zero engineering. In fact lots of them have terrible loadouts, so it just comes down to skill.
Skill of one non-engineered new pilot ship versus 2-9 npc's? Guess I don't have skill along with a lot of other people which might explain why the game is not exactly growing...
Engineering is basically "play the game a lot doing the right things to get more powerful gear". Like every other MP game. I don't see why this is a problem.so how logical is it as a "new" pilot to take on multiple enemies in one go? and I am still waiting for the combat examples that you cannot do in non-engineered ships...
going into conflict zones is for the most part perfectly fine, as long as you pay attention. but if you intend to go all guns blazing from the first moment, then no matter what engineering you do will save your ship...
if you want todo some pirate hunting, there are plenty of opportunities where you can take on pirates, and do not get overwhelmed, and even have authority ships to help you out. and in almost all instances, you will know before if the pirate you want to shoot at has friends...
Why is a new pilot trying to take on multiple opponents? If you are new then you are the definition of unskilled. Taking on multiple opponents in equivalent gear is unwise even for skilled pilots. You are not playing a fantasy RPG character with special attacks that no one else can do; this is ED, you have access to exactly the same gear as everyone else (especially with no engineering).Skill of one non-engineered new pilot ship versus 2-9 npc's? Guess I don't have skill along with a lot of other people which might explain why the game is not exactly growing...
Thank you for driving home the point of the suggestion...newbies/unskilled can't really do combat without engineering since most things involve more than 1 opponent. Sorry, kill stealing off npc's is not real combat/pretty lame.Why is a new pilot trying to take on multiple opponents? If you are new then you are the definition of unskilled. Taking on multiple opponents in equivalent gear is unwise even for skilled pilots. You are not playing a fantasy RPG character with special attacks that no one else can do; this is ED, you have access to exactly the same gear as everyone else (especially with no engineering).
Logical? Considering I can take on multiple in Eve Online and No Man's Sky as a newbie...it is only as logical as we want the game to be friendly to new people and offer a catchup mechanic. Sorry, but it's not 2014 anymore. We grew up with better things to do than unneedlessly grind so we can do real combat rather than steal kills off npc's. Rather than looking at the time YOU spent grinding engineering, why not instead ask "What would it take for more people to join this game that is going on 8 years old so that the empty space does not become emptier?"so how logical is it as a "new" pilot to take on multiple enemies in one go? and I am still waiting for the combat examples that you cannot do in non-engineered ships...
going into conflict zones is for the most part perfectly fine, as long as you pay attention. but if you intend to go all guns blazing from the first moment, then no matter what engineering you do will save your ship...
if you want todo some pirate hunting, there are plenty of opportunities where you can take on pirates, and do not get overwhelmed, and even have authority ships to help you out. and in almost all instances, you will know before if the pirate you want to shoot at has friends...
Entirely wrong. Lots of scenarios where there are 1:1. In fact, unless you deliberately attack a wing there is no reason to be fighting multi opponents. Also, the advanced combat tutorial pits you in a sidewinder against 2 opponents (sidewinders). Many people have completed it. It used to be vs 2 Eagles, many people did that too.Thank you for driving home the point of the suggestion...newbies/unskilled can't really do combat without engineering since most things involve more than 1 opponent. Sorry, kill stealing off npc's is not real combat/pretty lame.
Logical? Considering I can take on multiple in Eve Online and No Man's Sky as a newbie...it is only as logical as we want the game to be friendly to new people and offer a catchup mechanic. Sorry, but it's not 2014 anymore. We grew up with better things to do than unneedlessly grind so we can do real combat rather than steal kills off npc's. Rather than looking at the time YOU spent grinding engineering, why not instead ask "What would it take for more people to join this game that is going on 8 years old so that the empty space does not become emptier?"
This is not true at all.There's literally nothing difficult about engineering now. It's just a ridiculous time sink.
So the argument that it would make it any "easier" is moot.
Logical? Considering I can take on multiple in Eve Online and No Man's Sky as a newbie...it is only as logical as we want the game to be friendly to new people and offer a catchup mechanic. Sorry, but it's not 2014 anymore. We grew up with better things to do than unneedlessly grind so we can do real combat rather than steal kills off npc's. Rather than looking at the time YOU spent grinding engineering, why not instead ask "What would it take for more people to join this game that is going on 8 years old so that the empty space does not become emptier?"
Perhaps you are going of on a different path than the OP. I don't remember unlocking the [Horizons] engineers as a grind. I unlocked all of them except 3-4 on two accounts and I mostly remember getting system permits and then performing some little tasks like delivering cigars or wine or using the black market a few times or mining a load of stuff. Whoopie-doo. Some of them gotta achieve some basic ranks which you do in regular gameplay anyway.We grew up with better things to do than unneedlessly grind so we can do real combat rather than steal kills off npc's. Rather than looking at the time YOU spent grinding engineering...
And this IMO is a good idea. Without it there would be even more moaning that "mining has been nerfed and it's impossible to make money" whenever market conditions change. Players who only know one way to make credits need to be shown in-game that there are other ways....
For new players unlocking the engineers takes some effort and requires them to experience all of the various aspects of the game. Even if they just follow step-by-step you-tube tutorials they are still being directed towards learning how to play the game. Also, many of the more significant unlock requirements are just part of playing the game anyway.
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