I’m in the same boat, OP - after several hours of trying to follow the breadcrumb trail, I’ve given up in disappointment and a little frustration. Seems to me like the first hand-placed content in ages, Twittered and GALNETed and whatnot, is only meant for the puzzle-solving delectation of a few players whilst the rest of us either read the solution online or watch it on YouTube.
Unfortunately, this has mostly been the way with these things over the history of the game.
My feedback:
- have a hint in the GALNET article to check the Chukchan Station news board, “...the latest information regarding the ‘Ghost Ship’ investigations will be available from local news sources...” for example.
- stronger indication in the local news to search out to the Ghost Ship’s maximum range, “...with those two systems and the distance the ship could’ve gone, well, I’m too old to travel that far to find out...”
FDev - how about running the scenario by those NDA’d players you have prior to releasing it, to see what actions they would take and if you could tweak the clues to be a bit more inclusive? At the very least I’d’ve liked to find any audio logs without resorting to spoilers.
I’m not after Skyrim’s quest marker here-is-the-thing, but I would quite like Daggerfall’s “oh it’s a way north from here”, if you know what I mean
Edit: one of my favourite games of recent times is Return of the Obra Dinn - I was able to complete that game, unaided, through observation and deductive reasoning and at the end I felt
clever for doing so. I’d love to be able to experience that feeling with ED’s “quests”.