"Git gud" is a term that needs to be stamped out of existence.

I see it everywhere I go in gaming forums, and it is insulting every single time I see it. In the context of Elite, it is related to harder NPCs; the majority of players saying it appear to be PvP types unaffected by the change. The rest of us who play more leisurely (aka "casuals") are often the ones who suffer the most when difficulty ratchets up suddenly.

The issue is, the simple fact is not everyone has the physical skill set, the resources (I myself play on a hand-me-down KB&M) or the time to, as the elitist crows puts it, "git gud". People have no idea how to be people anymore, and those with a super high MLG skill set demand everyone all play at their level, that every video game they ever pick up all be catered to their skills, and on you if you can't match them. If the game isn't difficult, they scream at developers to make it difficult or they'll take their business elsewhere. When someone not of their level has an issue, they swarm on them with "GIT GUD SCRUB" comments; in the context of Elite, they're then surprised when nobody wants anything to do with them and they stay in Solo. It is precisely because I can't stand these sorts of people that I personally play in Solo.

The simple fact is that players who yell at others to "GIT GUD" don't actually want these players actually getting better. They want to always have this aura about being "better" than everyone else and lord it over those who can't succeed at getting better on their own for whatever reason. They react with toxic levels of schadenfreude when games get harder. If a player were to actually get better, then said player could challenge them and knock them off the throne they've set for themselves.

If you really, REALLY want to see the game get better, and the players get better, then offer to help. Offer to mentor. Offer to train. If you just say "git gud" then quite frankly you need to be isolated. You already have your reward. You have nothing further to add but sneering and contempt. And so, you deserve it right back.

This is one reason why gaming communities are often so toxic. Everything's a competition when it doesn't need to be.

Git Gud
 
People tend to fall into 2 categories:

1. Those who think people fall into 2 categories
2. Those who are not fooling themselves by such ludicrous simplifications

Yes, of course I see the irony in that statement!

3. People who don't enjoy combat and feel that Git Gud doesn't address the particular issue they wanted to discuss.

Pretty sure this thread isn't targeted at explorers. Explorers don't have anything challenging to improve at, except maybe buckyballing. But many explorers don't even recognize BB as exploration. Maybe once exploring becomes challenging too, this extremely rude phrase could be directed at explorers (hopefully in positive way instead), but until then I am wondering why you bothered posting? It's not like the bellicose NPCs interact with explorers anyway. Especially not if they don't stop until they hit a high security system when reentering the bubble.

Sorry to use the "exploration is irrelevant" argument, as it pains me to say it, as it may for you to hear it repeated, in truth, yet again.
 
Pretty sure this thread isn't targeted at explorers. Explorers don't have anything challenging to improve at, except maybe buckyballing. But many explorers don't even recognize BB as exploration. Maybe once exploring becomes challenging too, this extremely rude phrase could be directed at explorers (hopefully in positive way instead), but until then I am wondering why you bothered posting? It's not like the bellicose NPCs interact with explorers anyway. Especially not if they don't stop until they hit a high security system when reentering the bubble.

Sorry to use the "exploration is irrelevant" argument, as it pains me to say it, as it may for you to hear it repeated, in truth, yet again.
Pretty sure I never mentioned explorers :)
 
"Git Gud" is not an insult it's an ethos that we should all strive to do. Instead of wanting a game lowered to your level aim to raise your game to its.

Outside of Elite I play alot of FPS online. When i started out i was terrible but rather than throw down the controller and whine about how unfair life is i embarked on a mission to git gud. And now i am.
 
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Pretty sure I never mentioned explorers :)

Every post you post is an explorer post. It says so right there in your your siggy sig. But please enlighten me what you mean this time. Since you were so polite as to point out the obvious flaw in my simplistic argument about growth vs static mindsets by introducing an invisible tangent of predictable non-conformity. You're gonna have to /ziggysplain the rainbow to my monochrome eyes.
 
Every post you post is an explorer post. It says so right there in your your siggy sig. But please enlighten me what you mean this time. Since you were so polite as to point out the obvious flaw in my simplistic argument about growth vs static mindsets by introducing an invisible tangent of predictable non-conformity. You're gonna have to /ziggysplain the rainbow to my monochrome eyes.
Well, that my MO innit? Pointing out obvious flaws since October 2014.

Sure I am an explorer, but I am not the subject here. No one ever told me to git gud. This is about people who post after having difficulty in combat in one way or another. Now that difficulty might arise from lack of skill. But this lack of skill can be a result of lack of interest in a certain part of the game.

Now there's a couple of things to point out with regard to that.

If you actually believe that the intent of the "Git Gud" statement is an encouragement to get better at a certain part of the game, rather than a dismissal, it speaks of the positive outlook you have on the motivators of people posting on forums.

Second is, this is not a combat game. It's a game where combat is possible, but other professions should be as well. Instead of gitting gud, it might be better suited to git lost in a fight. Or the more useful advice might be: stay out of these places where combat is likely to happen. "Git Gud" means, no matter what your issue is, I'll not even consider it a valid issue, but I'll dismiss it with two cocky words that ooze patronising dismissal.

Lastly, the growth vs static mindset. While one remains static in one area of the game, one might grow in another. If you decide to stay static in one area but develop yourself in others, can you still attribute this growth vs static mindset to a person's character? Can you apply it to combat pilots who spent hours "Gitting Gud" when they haven't explored an inch outside the bubble? Your growth vs static mindset theory was limited since it only focussed on a narrow part of the game, while ignoring all others.

Finally lastly, if instead of all this typing I had said: "Git Gud" and refer to reading my post, would that have increased our mutual understanding, or would you merely have been irritated? :)
 
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This is about people who post after having difficulty in combat in one way or another. Now that difficulty might arise from lack of skill. But this lack of skill can be a result of lack of interest in a certain part of the game.

Lack of interest in combat in a violent galaxy merely means that the thing that needs improving is the ability to AVOID combat. That is a skill too. One that I have honed to a fine degree. To the point that "pirates" can only spew verbal abuse at me in their frustration. In terms of NPCs the skill of avoiding combat means understanding the system security metric, and only lolling about in the those systems that you feel rightfully safe in. I would go so far as to say that the new high sec systems are FAR MORE SAFE than 2.0. With medium being about the same, and low being far more dangerous (note, Anarchy is not a security rating, it is a govt type, so there are many high security Anarchy systems that are perfectly safe as well!)

We at SEPP have actually been cultivating a little island of safety for non-combat types for a while now. Battling the BGS, and shaping the galaxy to fit our expectations. All in the hope of creating a safe port for explorers. Maybe you read my thread on Safe Ports a year ago?

If you actually believe that the intent of the "Git Gud" statement is an encouragement to get better at a certain part of the game, rather than a dismissal, it speaks of the positive outlook you have on the motivators of people posting on forums.

Nope, obviously I don't believe that. Which would be clear if you had read any of my previous posts on this (or any other) topic. I think that phrases like "get good" does not do anyone any good. Least of all the people spewing it, who wish the game was tougher, because they make their cause look childish, vain, and utterly selfish. My own goal is always to encourage people to be the best they can be, no matter what it is they're doing. Combat, Exploration, Trading, or even just being decent human being.

Lastly, the growth vs static mindset. While one remains static in one area of the game, one might grow in another. If you decide to stay static in one area but develop yourself in others, can you still attribute this growth vs static mindset to a person's character? Can you apply it to combat pilots who spent hours "Gitting Gud" when they haven't explored an inch outside the bubble? You growth vs static mindset theory was limited since it only focussed on a narrow part of the game, while ignoring all others.

Yes! Emphatically, yes! It can be applied to all aspects of Elite. I spend hours honing my knowledge of every aspect of Elite. And I find tremendous pleasure in the power and freedom this knowledge affords me. I feel that I can do anything in the game without restriction. Including walking into and out of the pit of vipers at SDC, plucking a morsel off each of their plates and laughing on my way out, unscathed.

And hopefully by this point in the post, you will see that was never just talking about Combat. I am rarely ever just talking about one part of Elite when I say things. As shallow as I may seem sometimes, it's all the reading. And people who know me well, tend to give the benefit of that unseeming mystery.
 
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Lastly, the growth vs static mindset. While one remains static in one area of the game, one might grow in another. If you decide to stay static in one area but develop yourself in others, can you still attribute this growth vs static mindset to a person's character? Can you apply it to combat pilots who spent hours "Gitting Gud" when they haven't explored an inch outside the bubble? Your growth vs static mindset theory was limited since it only focussed on a narrow part of the game, while ignoring all others.

That reminded me of people that didn't know where to find fish in the beta... :D
 
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