Gitting gud?

There's no point. One day you'll 'git gud' and then the people telling you to 'git gud' will call you 'hacker' because you stole their lunch money. It's just a way to insult you, ignore it like all other insults.
 
You've reinforced the point though. With two players in identical stock vipers it does come down to skill (and luck). Put a highly skilled combat pilot in a stock viper against a mediocre one in a g5 conda and the skilled chappie is a goner.

I would put money on rinzler or pipko in a stock viper vs a mediocre g5 conda.

However:

the pvp community never asked for power creep and engineers.

its a reality of life in E:d though.

part of getting gud involves the grind and that is not going to change.
 

Goose4291

Banned
"Git gud" is probably the most popular phrase in the forums but as I've thought recently, it is mostly bogus.

When I first began to play ED I spend about 30 hours in my Sidewinder, some more in a Viper MkIV and then stayed with my AspX for the rest of my first 100 hours. I'm not sure when I got my Python but by the time I did I was still fairly vulnerable against attacks (I got ganked twice in a CG) and afterwards it must have taken me about 200 hours more to unlock and obtain G5 rolls for my modules to finally make a sturdy Python.

Think about this for a moment. How long did it take you to git gud in the first place? Can you really blame people for not knowing or not having a good ship? Telling a noob to "git gud" is just useless, ED is a game that takes lots of time to master and even then, you'll find about new tricks, features and what not.

The interesting thing for me was the first time I encountered it was in a 'My unshielded type 6 got blown up' thread where I was offering advice.

The OP responded with an indignant 'How dare you tell.me to git gud!' frothing at the mouth response.

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You could have used your situational awareness to avoid the interdiction that killed you Jason.

In my defence....it was at the height of the heat death farrago...which i hadn't encountered prior to that and i'd previosly had a fairly lassez faire attitude due to submit - evade - high wake being a traditionally succesful aproach..

I used it as an example of overlpowered PvP build beating "git gud" every time
 
The only [Training] mission I like now is the "Competent" one, which is the only one in the entire offline training set that has a ship with any fixed weapons.

Agreed, and I actually complained about this in a standalone thread in the Beta in which the new training template was introduced and proposed alterations to provide a progression towards fixed.

Complaint unsuccessful.
 
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verminstar

Banned
The interesting thing for me was the first time I encountered it was in a 'My unshielded type 6 got blown up' thread where I was offering advice.

The OP responded with an indignant 'How dare you tell.me to git gud!' frothing at the mouth response.

Another true story...first time I heard it was in the line, ¨Git gud or go solo noob¨

And look how that turned out :p

Advising someone to try and get better is helpful...telling someone to git gud is simply the same thing just barbed with an insult...tis a shame that particular phrase was coined considering what happened after it first started to appear. Or maybe hotel california was just a more fun alternative?

As fer how this community dealt with the consequences...it hasnt cos its still ongoing and is just as as it was 3 years ago. And to think, the humble words ¨git gud¨ were fer so many, quite influential in that migration away from open. And yet here we are laughing about it...thats so weird, I just thought I could subliminly hear the old twilight zone music in the background...

Its good that we can laugh about these little details years later, cos if memory serves me right, there wasnt a lotta players laughing about it back then ^
 
"Git gud" is probably the most popular phrase in the forums but as I've thought recently, it is mostly bogus.

When I first began to play ED I spend about 30 hours in my Sidewinder, some more in a Viper MkIV and then stayed with my AspX for the rest of my first 100 hours. I'm not sure when I got my Python but by the time I did I was still fairly vulnerable against attacks (I got ganked twice in a CG) and afterwards it must have taken me about 200 hours more to unlock and obtain G5 rolls for my modules to finally make a sturdy Python.

Think about this for a moment. How long did it take you to git gud in the first place? Can you really blame people for not knowing or not having a good ship? Telling a noob to "git gud" is just useless, ED is a game that takes lots of time to master and even then, you'll find about new tricks, features and what not.

The phrase "git gud" is usually said when someone is moaning about too harsh circumstances but refusing to improve him-/herself.
 

Deleted member 110222

D
You appear to have difficulty digesting the information transmitted in written communication. I never complained about it - i find the fulfilment of spending time with my wife and daughter preferable to grinding materials in a game. I simply asserted that has nothing to do with skill or ability.

I disagree. I know this isn't very nice to hear, but in some games, time commitment is a requirement to being competitive. Just look at the MOBA/FPS genres. There's a pattern. The higher up the leaderboard, the more time spent playing.

I'm afraid time is a commodity in modern online gaming, and if you don't have it, you fall behind. That's the reality of 21st century gaming.
 

Deleted member 110222

D
I would put money on rinzler or pipko in a stock viper vs a mediocre g5 conda.

However:

the pvp community never asked for power creep and engineers.

its a reality of life in E:d though.

part of getting gud involves the grind and that is not going to change.

Exactly my point. A lot of people need to accept it isn't 2015 anymore.

The decision wasn't ours, but we do have to deal with the consequences. Again, that's 21st century gaming. This is not 1993.
 
I know this isn't very nice to hear, but in some games, time commitment is a requirement to being competitive. Just look at the MOBA/FPS genres. There's a pattern. The higher up the leaderboard, the more time spent playing.

I'm afraid time is a commodity in modern online gaming, and if you don't have it, you fall behind. That's the reality of 21st century gaming.

Indeed, and it's actually the reality of everything that human beings have ever competed with each other in, now, and always.
 

Deleted member 110222

D
Indeed, and it's actually the reality of everything that human beings have ever competed with each other in, now, and always.

Definitely. Let's use tennis as an "IRL" example. Random Joe with a shift job in the support office vs. Andy Murray. Worth noting that Joe is in good shape by cycling to work every day.

So why does Andy win their match at the weekend? Simple. He has more resources to put into getting better. And it's not just skill, as Andy has top-tier tennis equipment that isn't even available to unseeded random Joes. Equipment he had to work to get.
 
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The interesting thing for me was the first time I encountered it was in a 'My unshielded type 6 got blown up' thread where I was offering advice.

The OP responded with an indignant 'How dare you tell.me to git gud!' frothing at the mouth response.

Maybe the tone wasn't helpful, IDK, kind of hard to judge if you don't actually read the post.
 
I disagree. I know this isn't very nice to hear, but in some games, time commitment is a requirement to being competitive. Just look at the MOBA/FPS genres. There's a pattern. The higher up the leaderboard, the more time spent playing.

I'm afraid time is a commodity in modern online gaming, and if you don't have it, you fall behind. That's the reality of 21st century gaming.

That't not what he said, he's just saying that most of the time spent gitting gud is on gear adquisition which most people feel grindy and thus rather spend time with his family.
 

Deleted member 110222

D
That't not what he said, he's just saying that most of the time spent gitting gud is on gear adquisition which most people feel grindy and thus rather spend time with his family.

Indeed. So as a result his gear is less competitive. This is how the economics of gaming time work.
 
coming in from a slight angle here.....

Git gud could mean many things.. i git gud at not hurting myself during combat when I would thrash around and spray sweat from adrenaline OD shooting things and being shot at... But what I noticed was that when I thrashed around a bit more to the right, I used to kick the back of the computer.. this I realised kept crashing my connection :( (at some point my daughter pulled a cable, and it happend to snap the little plastic catch on the back of the RJ45 plug, so it's REALLY loose).

Now I have become a dab hand at speed-plugging it back in. Damn I'm gud. Gitting gudder each day.
 
I started picking fights I couldn't win in my freeagle so I learnt the Sir Robin maneuver before things like how comms work and what a hollow icon is.

Once you know how to escape and when to make that decision death becomes optional, it's the only bit of gitting gud anyone really needs.
This

Sometimes I'll pick a fight with an NPC wing I know I probably cannot take in my Chief, because I'm figuring they deserve to lose one of their wingmates ... but then I high tail it out.
 
I would challenge any of the the folk here saying its all engineers to go to the san tu system and get in a stock viper dual with one of the seasoned pvp players and see how much of it is gear grinding.

I would put money on rinzler or pipko in a stock viper vs a mediocre g5 conda.

However:

the pvp community never asked for power creep and engineers.

There is no need to prove it. It has already been proven, three times across three years.

Season 1 of the PvP League was before Engineering.

Season 2 of the PvP League was just after Engineering but with zero Engineering permitted.

Season 3 of the PvP League permitted only one single g1 mod per ship.

In all three seasons, including the final one (being the only one to permit engineering, and the one with the most teams in) the most experienced, practised, coordinated and skilled PvP-ers dominated without the slightest significant deviation from expected performance by those parameters in one single match-up across (in aggregate) scores of match-ups.
 
There is no need to prove it. It has already been proven, three times across three years.

Season 1 of the PvP League was before Engineering.

Season 2 of the PvP League was just after Engineering but with zero Engineering permitted.

Season 3 of the PvP League permitted only one single g1 mod per ship.

In all three seasons, including the final one (being the only one to permit engineering, and the one with the most teams in) the most experienced, practised, coordinated and skilled PvP-ers dominated without the slightest significant deviation from expected performance by those parameters in one single match-up across (in aggregate) scores of match-ups.

Which mod did most choose to engineer?

Edit for clarity: which one mod in the S3 event?
 
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