Give the python an SLF!

Not sure why this isn't an obvious "Yes". Of course the Python should have an SLF if it can fit one, which obviously it should be able to do given it can haul well over 300T.

Also, the T7 should clearly have an SLF bay as well. As should the Drop Ship.

You've never flown a Python right? She can't take 300t of cargo^^ max is still below that, it's 292t without shields or fuelscoop or anything else ;)
 
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This is as wise as it sounds. That means we can dock with a sidewinder and piggy back ride when exploring.

It would also allow to hide from attackers in the Anaconda hold. And they could share power, meaning plenty of cool repair/survival options.

That would make a very fun and good game!

There is NO reason AT ALL to not make it so.

That was kinda where I was thinking it should go.
 
I don't understand how so many people are against this. If it can fit in a ship it should be equipable. And it can definitely fit. Doesn't make the ship overpowered etc. as you still have to drop an SCB or Cargo Hold or whatever you need to drop to put in a fighter bay instead. There is only upside and no downside that I can see, or that anyone has argued. Mostly I see facetious red-herrings about wanting super weapons or whatever.

How would it affect negatively your gameplay if medium ships that can fit a fighter bay physically, but that don't have one now, get one? Serious question.

pictures that it can fit
and i am talking about the cargo bay in all 3 dimensions
 
To OP:
NO!
The point of variety of ships is you win some/loss some choosing. This is part of the game to me. If I choose to fly my FDL for example I know cargo missions are not happening but my combat ability will be good. If I fly my python I am giving up some combat strength compared to my FDL but am gaining storage space for other ventures. This is how IT SHOULD BE.
Python is a great multi-role as it is. Adding SLF would push it into the too over powering category IMO.
 
Going to have to push back on this. The Python is one of those ships that's almost too good and giving it SLF would make it too good.

That and I don't know if FD can actually fit one on the ship.
 
Going to have to push back on this. The Python is one of those ships that's almost too good and giving it SLF would make it too good.

That and I don't know if FD can actually fit one on the ship.

You act as if there is real science and/or physics applied to anything in this game. Well, it's not. Just look at the 'magic conda' or the rear engine pods that hold large landing legs as a good example. And then there's the joke of a flight model. Whatever. ;)

It's just code in a computer game. They can do whatever they want. :)
 
If some one just grabs the 3d models from the game that should not be difficult to demonstrate.

if they python wouldn't have been one of the ships that didn't let itself export like the others, back when i knew how to do it,
i would have done the picture already.

in the meantime - 2D kitbashing is all i can do with it
 
You've never flown a Python right? She can't take 300t of cargo^^ max is still below that, it's 292t without shields or fuelscoop or anything else ;)

It's a been a while since I've flown one, probably because it doesn't have an SLF :D

In any case, a SLF bay is 20-40T and the base and height of the ship look like there is plenty of room for an SLF door.
 
here - comparison Keelback and Python
R4gKP13.jpg


as you can see - there is no place on the underside of the python to place that huge SLF bay door, without heavy remoddeling.
not only is there no flat space large enough to just slap it on,
there is the rear landing gear that would need to be remoddeled,
and if you try to just place it where cargo hatch currently is, the internal room would intersect with the large weapon slots on the topside of the hull.

given that, there is not a single reason why FDEV would ever even consider adding a bay to this ship. It took them 2 years to slap a second seat into the cockpit of the Keelback.
trying to squeeze that relative large flat area onto this finished model, with several paintjobs and shipkits - would require more work, then just creating a new ship alltogether.
 
The Python can have up to four SLF hangars on the OUTSIDE of the hull, looking like massive air intake valves.

OR

Up to four torpedo bay launchers.
 
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Aerodynamic ships are point less in space so sticking stuff on the outside would only upset visual ascetics.

Untill we get atmospheric landing it shouldnt matter.
FD could take several years to even give us a diiferent SRV to choose from let alone give us different fighter bays and fighter options.
This sort of change is as likely as the second comming.
 
OR BOTH...!!

How i laughed at both posts! What would the Prismatic 6 Booster FdL pilots do if they only had 4 utility slots.... cry probably. Im sure the original reason for so many slots was for it bounty hunter role (ie KWS, Wake Scanner, Cargo Scanner).

FD should cap the number of boosters ship can have, but that is another story.

Back to the original question. Ive flown a Python, pretty much exclusively since it was added to the game (for PvE and PvP) and giving it an SLF would make it overpowered.
 
Ok, how about a Faulcon deLacy Python mk II as a solution? It has the same basic design as the python with the exception of a sloped bump in the back to accommodate the SLF, and re-positioning of the hard points and utility slots to make space. With this change the mk II will gain 100 tons to the hull, but can still fit on a medium pad. The internals won't change, though, with the exception of maybe one or two more utility slots.

What do you guys think of this compromise? The extra weight will reduce it's jump range, speed, maneuverability, and shield effectiveness, but you'll have an SLF and two extra utility slots to boot!
 
How i laughed at both posts! What would the Prismatic 6 Booster FdL pilots do if they only had 4 utility slots.... cry probably. Im sure the original reason for so many slots was for it bounty hunter role (ie KWS, Wake Scanner, Cargo Scanner).

You're exactly right. When the FdL was introduced in 1.2, with its vanilla c5 Powerplant, on most builds you were literally struggling to fill the 6 utilities for lack of power. The whole idea was to facilitate the bounty hunter role (KWS, Wake Scanner, etc.) (Utilities actually meaning 'utility'.) For the same reason it was given the second highest mass inhibition factor in the game after the Anaconda (nerfed hard in 1.3).

But when the FdL was introduced, nobody (including, I am as sure as one can be, anyone at Frontier) had the slightest idea that utilities would eventually become the invulnerability module.

Fast forward to 3.0 and I really do think that the Python should have six. It would help to cure the ship's vulnerability to focus fire and give it a clear niche as a slow ship, compared for example to the Federal Gunship (which does have an SLF).

Respected PvP player group members such Cmdr Oogie Boogie (creator of the first PvP League) and Cmdr S!lk (founder of Adle's Armada) have been asking for the Python utilities buff for nearly two years already.
 
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