Horizons Glide Aborted

Hi Cmdrs
I am trying to master planetary landings but am finding it a little difficult.
Every time I enter GLIDE from Orbital Cruise I get a message "Glide Aborted" after just a few minutes in Glide.
I have looked at numerous videos and noted the angles other pilots use but still have this problem.
I attempt to keep the angle somewhere around -12degrees.
I would welcome any comments/advice as to why I keep getting GLIDE ABORTED
Thank you
Cmdr Nutcracker
 
Are you sure you're playing "Horizons"?
Check the bottom of your launcher, next to the play button;
Make sure elite dangerous (horizons 64 bit) is highlighted .. and NOT elite dangerous

You might need a slightly steeper angle too .. just grabbed this (from reddit)
Glide occurs when you hit the drop out altitude (usually 25km) and are at a steeper angle than -10-15 degrees, but less than -60 degrees. Come in too shallow or too steep and glide doesn't happen. You don't need to throttle down either, but you can't be going to fast. If you were approaching the planet at the correct speed and left your throttle somewhere in the blue, you should be perfectly fine.
 
How fast are you going?

Because if you are too fast it aborts it.
If you target a settlement you should keep the time left to destination over 6 seconds. (Same as with going to stations)
Otherwise you are to fast.

Cheers
CMDR Hasenearl
 
What distance from the station base / surface are you coming out of glide?
Can you still continue to the surface under power?
.
 
As long as you don´t dive too fast (red zone) you only need to watch your speed. You can go really steep but as with stations, don´t go below 6 seconds EET
 
Make sure your destination is designated as a target so that the speed/distance-to-target indicators are displayed at left. A good dive angle is 45 to 55 degrees. I start "high" because your angle shallows as you approach the planet. Try to approach so that your target/destination is about half-way between the "equator" of the planet (from your perspective) and the pole. This will give you a dive-angle of around 45 degrees. When you hit the "OC" line your indicated speed (at left) must be in the "safe" blue region. I try to go as fast as possible while keeping speed near the top of the blue "safe" area. Once in OC let go the throttle, steer for the center of the settlement/target. If you did it right, glide will end right at about 7 miles range for you to call for landing clearance.
 
You mentioned "minutes after gliding starts"... That's odd because I never glided for more than 20/30 seconds, usually less.

I suspect you enter glide much too soon, and then end up flying too low for glide. Glide has a minimum altitude, below which glide will disengage.
 
It sounds like you're entering too fast. There is nothing wrong with a shallow approach, but you will end up a long way (about 20-40 km) from your intended drop-point if you do that.

The optimum is about 30 degrees I have found.

It is important to manage your speed on approach, especially near the start of orbital cruise. I set the speed so that the timer is at 10 secs. I still approach nice and fast, but the deceleration is manageable, and allows for ship mass in high gravity environments.

My general method, regardless of initial speed is this:

* From SC, target the desired landing area, or eye-ball the landing spot
* Ensure the desired spot is near the horizon of the planet; maneuver as necessary if it is directly in or near to the center of the planet on the near side
* Make maneuvers to enter orbit by flying towards a spot initially between present position and the desired target
* As I fly around the planet and the target reticule starts to appear entirely over the planet surface, I pitch to directly fly at the target
* I manage speed the entire time (blue zone or less until glide is engaged, then full throttle again ready for drop from glide)
* Once glide has engaged, I aim to slightly overshoot the target - the pitch bars are touching the far side of the desired landing zone
* When I drop out of glide, I'm usually about 5 km or so from the target, and nearly overhead.

By the time the glide phase starts, you should have already completed maneuvering so you are correctly aligned with the target.
 
As others have said, 30 degrees is a good angle to approach from. Once glide has started, 20 to 30 works for most situations. At 12 or so it will be too shallow in many cases, and the glide will end early. You can also affect glide with throttle. Full throttle will make you glide a bit farther. Zero throttle will end the glide early.

You have to sort of get the feel of it over time. It will become pretty natural after a while.
 
From memory, Glide starts at approx 25km altitude and ends at a little over 5km altitude. Can the OP confirm he is entering and exiting glide within those ranges?
 
From memory, Glide starts at approx 25km altitude and ends at a little over 5km altitude. Can the OP confirm he is entering and exiting glide within those ranges?

It is marked with tick marks, depending if you're in orbital cruise, descending, or low altitude and climbing. It says DRP at the point you enter glide from SC.
 
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HI Cmdrs
Thanks to all who responded to my request for help.
Without exception the diagnosis was to shallow an angle during glide and this has proved to be the case.
After reading all the reposnses I ran numerous runs and found that if I "Glided" at -22deg the Glide worked normally and was not aborted.
If I can ask for futher help please?
I am finding on some occasions I come out of Glide some considerable distance from the base where I want to land.
I can't quite figure out why this is happening.
I suspect it is to do with the distance from the base when I enter Glide.
Any advice as to the 0ptimum distance from the base to enter Glide most welcome
Thanks again for your help
Cmdr Nutcracker
 
HI Cmdrs
Thanks to all who responded to my request for help.
Without exception the diagnosis was to shallow an angle during glide and this has proved to be the case.
After reading all the reposnses I ran numerous runs and found that if I "Glided" at -22deg the Glide worked normally and was not aborted.
If I can ask for futher help please?
I am finding on some occasions I come out of Glide some considerable distance from the base where I want to land.
I can't quite figure out why this is happening.
I suspect it is to do with the distance from the base when I enter Glide.
Any advice as to the 0ptimum distance from the base to enter Glide most welcome
Thanks again for your help
Cmdr Nutcracker

Shallowness of your dive. Try it at 55 or so degrees, right up near/against the red "warning" area in the HUD and you will come out of glide 6-8 Km from your destination. Don't worry about the seemingly high angle. Because the planet's surface is curved, as you approach, the curved surface of the planet "rises up" beneath your ship, lowering/shallowing your angle as you glide (you can see this in the HUD, your direction of travel remains constant but your angle decreases) and by the time your glide ends your angle will be around 30 degrees and you should be roughly 6-8 Km from the target. Try this:

Using the red arrow on the diagram below as a flight path, at the altitude you enter orbital cruise you want your destination ("X" marks the spot) about half-way to the horizon as you cross the planet's "equator" (from your perspective). This will give you between 45-55 degree dive angle. Destination targeted, speed and distance to target displayed at left, speed near top of blue "safe speed" zone displayed at left (not on the throttle). As you "cruise" down to orbital drop your angle will shallow somewhat as the planet's curve comes up under your ship. Once you "drop from orbital cruise" you will be in Glide mode heading toward the ground at a good clip, angle around 30-45 degrees. Glide mode should end with your ship about 6-8 Km from your destination and flight control warning you to ask permission for landing . . .

Yd9C4Jh.jpg
 
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as others have said, angle and speed are the answer and you'll get he feel of it and it'll become almost 2nd nature. I approach at 75% throttle but often on planets where >.3g pull that back to ~50% until speed is in the XXkm range and then come backup to ~75% throttle. Approach angle that works for me is 35`-45` I usually start OC at 45'-50' and it settles in at ~40`-45`. Glide starts at 25km altitude and with these parameters will drop out of glide at ~6-8km.
The first few times I did this, I thought for sure I was going to impact the surface. But you drop speed pretty quickly once you drop of glide
 
Hi Tacyon
Thanks for the information.
A major problem I have is dropping out of Orbital Cruise into Glide far too soon and I find I am a considerable distance from my target base.
Could you detail how you maintain Orbital Cruise until you are close enought to the target to Drop into Glide.
I find it difficult to stop my ship dropping out into glide.
I think it must be a combination of Angle and Speed although even if I maintain steady flight ie 0deg in Orbital Cruise I constantly
lose height until I drop out into Glide mode.
On many occasions I have had to fire up the FSD and try another approach.
This is most frustrating.
Any help/advice you can give would be most welcome
Thank you
Cmdr Nutcracker
 
-12 is too shallow. Go for 30-45 degree entry angle.

Correct! And if you want to make absolutely sure you don't get an aborted glide slope, make sure your throttle is backed off to almost zero just before you hit the GLIDE point on your Altimeter gauge on the right side of the HUD display. This point is actually marked with a notch, so you can see precisely when you will exit OC and enter Glide.

I would say that most folks try to come down way too fast, which will cause a Glide Abort every single time.
 
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If you find yourself e.g. 50 km from your intended spot, it is fastest to point straight up, re-enter SC, KEEP CLIMBING STRAIGHT UP TO ABOUT 50 km, then perform a tight loop (set zero throttle when you start pulling). When you see your target straight ahead, point at it, then SC as normal. You will then re-enter glide, and end up over the top of your intended area MUCH faster than if you tried to boost.

Another tip: if you have to orbit the planet to get to the destination, then do so just inside orbital cruise. The ideal point to point straight at the destination is when the distance to target is 2x your altitude, so if you're at 600 km altitude, pull into the target at 1.2 Mm distance.

With a bit of practice, you have have a constantly curved trajectory into your destination, and arrive overhead without even thinking about it. :)
 
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Thank you Mercury7
When you say "perform a tight loop" do you mean an "up and over loop" ie like the "loop of shame" when overshooting a spaceport??

Thank you to all Cmdrs who have advised on this problem which I find most difficult and frustrating.
I might add that i am 75yrs of age and not the worlds best pilot as reactions/thought processes are a little slow now.

Cmdr Nutcracker
 
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