Go home, Stellar Forge, you're drunk.

Just an odd corner of the galaxy..
20200113103603_1.jpg
 
Patch notes somewhere last year stated this was fixed. To be honest, since then I've had one occasion where I thought the cubes where still there. This screeny however removes all doubts, there are still there. So not fixed :(

Rendering
  • Fixed an issue that caused stars in the night sky to disappear (creating, in some cases, 'hard edges')
 
Last edited:
How can it even be fixed if it is related to the star density variances between star forged sectors?
Well, if it's related to something else, like a limited number of stars that can be generated in the skybox and it hits that limit while generating one face of it, you'd end up in a situation where there's a big square of stars on one face of the box and few or none on the others.
 
Well, if it's related to something else, like a limited number of stars that can be generated in the skybox and it hits that limit while generating one face of it, you'd end up in a situation where there's a big square of stars on one face of the box and few or none on the others.
Yeah, good point.

Been thinking about fiddling with the star count setting myself, but of course it is a performance issue. Doesn't seem like an issue that will be fixed anytime soon either. Now I'm interested what did they actually say in that rumoured patch note, because I've noted no discernible difference in star cubes during last year.
 
Well you said it was mentioned fixed in the patch notes despite the fact that it seems more of an unfixable problem (without regenerating the galaxy).
Dunno if there even is something like a "fact that seems", but to me it pretty much could be a rendering issue. I know of the cubical structure in this galaxy, but this cubical puzzle should not necessarily produce views like shown in the OP. I never seen cubes/edges when I filter on star types in the galaxy map, which doesn't mean they're not there, but still...
 
Dunno if there even is something like a "fact that seems", but to me it pretty much could be a rendering issue.
Yeah, a rendering issue related to how the galaxy has been generated and has different star densities that render differently (because the amount of stars rendering to the skybox is relatively low). I mean, the star cubes are both persistent - you can move along them and they clearly correspond to a sector. They also align themselves with the galactic compass and you can see borders of even several cubes:
RnxqRkM.jpg

Original image by CMDR sapyx.
 
Yeah, a rendering issue related to how the galaxy has been generated.
To my knowledge there isn't something like a pre-generated galaxy, it gets generated on the fly for each and everyone. And again, if these cubes would relate to how 'mass/stuff' is divided I should be able to see cubes in the galaxy map as well, something I've never been able to.

I believe the picture you posted does not show stars because they are not forged because there isn't anything to be forged, I believe there is something to forge but it is not shown by the described rendering bug. Or at least it made sense to me that way.
 
Last edited:
Back
Top Bottom