Fair point!
But the problem with humans is, like pigs they are very intuitive when it comes to rules and experience.
Using their intuition and experience they eventually built a house that withstood all the huffing and puffing their opposition could muster.
This happens when you are no longer afraid of the big bad wolf.
You know ED doesnt work that way. Four pvp corvettes cant prevent one griefer squashing an asp and jumping away. The power imbalance between pvp and pve exploration is just out of whack.
First, I'm pretty sure that these infiltrators don't really give a damn if they broke their "word".
Second, I can't believe that these incidents come as a surprise to anyone. Ok, maybe for some people relatively new to the game, but the DW2 organizers and really any veterans of the game should have expected this. A large players event like this is a griefer magnet.
Did they really think they were going to be able to manage a player group of thousands and keep out all the nefarious players?
Well, on the plus side, this gives us something new to rant about on the forums, and take a break from all the ADS banter.![]()
The thing is, the latter is helpful, the former is not.OP is talking about what you are committing to when clicking to an agreement before entering the game, not what steps you can take in game to reduce your risk from those who don't have any intention of honouring that agreement.
You should read the OP - it's relevant.
Getting into a non-PvP private group for you is military deception? [weird]
For me it's still on par to "infiltrate" a bar on a weekend. If you are 12 years old, it might indeed be a challenge...
The thing is, the latter is helpful, the former is not.
I'm quite sure those not honoring the agreement don't care what anonymous online people think of them.
I think this is sensible, especially if you mean in the that members of the fleet actually have competent protection services on hand to put up a decent fight if the need arises.
Irrelevant.
Once again, I'm not moralising. Simply stating the dispassionate fact that any person entering into an agreement that they intend to not keep is an untrustworthy person.
That's the point. It's a fact. No moralising. No emotion.
A trustworthy individual will enter into an agreement intending to keep it. In direct contrast, an individual who enters into an agreement that they fully intend not to keep from the outset simply demonstrate that they cannot be trusted.
Slàinte Mhath
Mark H
Fine. But if the OP just wanted a statement of fact without any further discussion (on a discussion forum), then he probably should have asked a mod to have it locked upon posting.It's not a question of what is helpful or not, the premise of the thread is that willful deception in accepting an agreement prior to play is a reflection on that individual and not something that gets explained away by role playing within the game.
Where's that dude with the wicked tribal signature that says something like 'Without the threat of violence, laws are merely suggestions".
The thing is, the latter is helpful, the former is not.
I'm quite sure those not honoring the agreement don't care what anonymous online people think of them.
Irrelevant.
Once again, I'm not moralising. Simply stating the dispassionate fact that any person entering into an agreement that they intend to not keep is an untrustworthy person.
That's the point. It's a fact. No moralising. No emotion.
A trustworthy individual will enter into an agreement intending to keep it. In direct contrast, an individual who enters into an agreement that they fully intend not to keep from the outset simply demonstrate that they cannot be trusted.
Slàinte Mhath
Mark H