Thanks for the help

How much would you recommend I have on top of the initial purchase cost of the vessel to ensure I can get some decent parts and still be safe insurance wise?
[Vulture]
L: 3C/F Beam Laser
L: 3C/G Cannon ---------- I cant see Class 3 Gimball cannon in shipyard but it does exist.
U: 0E Frame Shift Wake Scanner
U: 0A Shield Booster
U: 0A Shield Booster
U: 0I Chaff Launcher
BH: 1I Lightweight Alloy
RB: 4A Power Plant
TM: 5D Thrusters
FH: 4B Frame Shift Drive
EC: 3E Life Support
PC: 5A Power Distributor
SS: 4D Sensors
FS: 3C Fuel Tank (Capacity: 8)
5: 5A Shield Generator
4: 4D Hull Reinforcement Package
2: 2D Hull Reinforcement Package
1: 1A Fuel Scoop
Hull Reinforcement just filling up mountings
I use this for bounty hunting in RES.
Beam for taking down shield ASAP. Cannon for powerplants
Clearly swaping my thruster for fire power but it is worth it.
When my bounty target is killed and I still have a full tank on WEP,
that is wasting my power. Instead I want my WEP nearly empty at the exact time when my target is done.
When I was down in a warzone I used C2/3 PA and C3 Pulse.
Big ship : Two shot powerplants. Do things quickly. Small ship : pew pew pulse.
If you are only doing bounty hunting. Higher firepower to save your time.
Killing Conda NPCs are simple if you are doing quite well in your Viper.
Find the blind spot or is it safer above him or below him, best with back of him.
Shield down, Cannon to Drive, if you have power. Fry him as well.
Drive down. Powerplant.
With C2/3 PA and fair maneuvers, it only takes 1 minute to get the shield down and bring him to pointless spins.
the next 30 sec you are just try to get plasma to his powerplant. I bet 3 shots are enough (Or two)
Of course with Cannon you are not going to do this. Takes a bit longer but you can equip two Class A Shield booster.
Cannon still do fair amount of sub-system damage while very less power needed.