This is what I use.
https://eddp.co/u/1RbeKstg
The turrets are purely for the special effects. The beams and rails cut through shields like butter, even through SCBs. The SLFs I carry are Condors with MCs and Chaff.
Hardly ever see NPCs use chaff with this loadout, and I've yet to even have to use the SCB, which is why the Fighter Bay is on priority 5 ( I shut off the SCB.) That way I can keep the FSD charged in case of an emergency. MCs last a long time, but the Rails run dry quickly. With the 3.0 changes, I might swap to Plasma Slugs. You can easily hit even Eagles out to 3km by targeting a subsystem (I like Lifesupport since it's more centrally located) and melt them even at that range. By and large, the ship is immune to chaff or target loss effects since it's main armament is fixed.
The nice thing is, you can fire just both Huge beams for a long time before draining the cap which tends to happen a lot since everything runs out of turret/gimble range.
I have a full MC loadout on my Cutter and Anaconda. No comparison, this thing leaves them in the dust. By the time MCs get the shields down 1 ring, I've already busted them with the Vette. All that said, I still prefer my FdL for bounty hunting and CZs since everything runs away. The Vette makes a nice mission runner, component farmer and prolonged CZ ship though.
As for the SLF, my current crew is Deadly and she can solo an Elite Python or lower entirely on her own. FASes are really the only thing that gives her trouble. I've lost count on how many Vipers and Vultures she's soloed.
https://eddp.co/u/1RbeKstg
The turrets are purely for the special effects. The beams and rails cut through shields like butter, even through SCBs. The SLFs I carry are Condors with MCs and Chaff.
Hardly ever see NPCs use chaff with this loadout, and I've yet to even have to use the SCB, which is why the Fighter Bay is on priority 5 ( I shut off the SCB.) That way I can keep the FSD charged in case of an emergency. MCs last a long time, but the Rails run dry quickly. With the 3.0 changes, I might swap to Plasma Slugs. You can easily hit even Eagles out to 3km by targeting a subsystem (I like Lifesupport since it's more centrally located) and melt them even at that range. By and large, the ship is immune to chaff or target loss effects since it's main armament is fixed.
The nice thing is, you can fire just both Huge beams for a long time before draining the cap which tends to happen a lot since everything runs out of turret/gimble range.
I have a full MC loadout on my Cutter and Anaconda. No comparison, this thing leaves them in the dust. By the time MCs get the shields down 1 ring, I've already busted them with the Vette. All that said, I still prefer my FdL for bounty hunting and CZs since everything runs away. The Vette makes a nice mission runner, component farmer and prolonged CZ ship though.
As for the SLF, my current crew is Deadly and she can solo an Elite Python or lower entirely on her own. FASes are really the only thing that gives her trouble. I've lost count on how many Vipers and Vultures she's soloed.

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