Good released sci fi games?

Yeah, whatever happened to games with campaigns where you play a series of missions with a briefing before each one? That's really missing from modern space games. I was hoping for that from Squadron 42 but I now doubt there'll ever be a squadron 42

Ugh, not that I disliked Tie Fighter - it was one of the best back then, but I'd rather have real dynamic campaigns than the ever repeating same missions.
 
Ugh, not that I disliked Tie Fighter - it was one of the best back then, but I'd rather have real dynamic campaigns than the ever repeating same missions.

That there is the holy grail, and over the years it's seeming even more unlikely to ever appear in a true dynamic form. The only real dynamic campaign that springs to mind was Falcon 4.0 in 1999 and it damn near broke the guy who made it. It still holds up though, and having a true dynamic campaign in a sci-fi game would be fantastic.

(I still play Falcon 4.0 to this day, although heavily modified by BMS)
 
It's what exploration in Elite should be.

Except that it can't be in a gameworld of galaxy sized proportions, with billions of planets.
FDev will have to go about it in a very different way.

But there are worthwhile game systems in SubnauticA FDev might have a look at.
 
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Funnily enough I fired it up after last playing in 2013. Wow, 5 years ago....

Anyway, the short answer is no, it really isn't worth playing. Still has the horrendous searching for station POI. You can't even trade in the only ship you can fly and must own or hire transporters and strangely in the first hour I made over a million from searching around in station vents for cases of diamonds. Utter junk.

Here's hoping that X4 is nothing like this or Egosoft are going to crash and burn so hard. Worryingly I saw an X4 video where Bernd said "I still believe in space highways". Oh, Bernd..... :-(

Oh, Objects in Space is now in early access. It's fun like 8-bit modempunk game.

Man i loved x3tc and ap too though not as much. Imo ED devs could learn a thing or two from those games. One of the reasons i bought a new PC was than i knew x4 was coming.
 
Lots of good suggestions already. I'll throw Overload onto the pile:



If you ever played Descent back in the day, you know what to expect. This game is Descent 4 in all but name, and solidly well done.

Man if i could get back the hours i spent playing Descent 4 online :D
 
That there is the holy grail, and over the years it's seeming even more unlikely to ever appear in a true dynamic form. The only real dynamic campaign that springs to mind was Falcon 4.0 in 1999 and it damn near broke the guy who made it. It still holds up though, and having a true dynamic campaign in a sci-fi game would be fantastic.

(I still play Falcon 4.0 to this day, although heavily modified by BMS)

F22 TAW?
 
They have the rights to the name, but Descent Underground is trying to be something quite a bit different. Overload sticks to the original formula. If you enjoyed any of Descent 1-3, definitely check it out. There's even a playable demo.
I bought Descent Underground when it was Early Access on Steam, because it's VR compatible and I was feeling nostalgic as I played the first two Descent games on release. I can't access the Overload page from here (work,) does it support VR?
 
Shows a lot of promise, but after giving it a try, I'd recommend waiting for it to get out of Early Access.
:p
While waiting for that to happen, you could give Oolite a try. ;)
It's free and moddable (beware, the pull of 'dark side' is strong!). [up]
 
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