If a ship sacrifices everything for defense as in the example given - like everything - life support A and turn it off to power another SCB everything,
they deserve the title of immortal.
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Were I to be attacked by such a ship, what would I do? Ignore it is what, as unless they want to ram me to death, they have exactly zero combat value. Why do you have a problem with this?
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Do you also have a problem with T9 that travels shieldless for more cargo space?
Do you also mind an anaconda that D rates everything but the FSD for more jump range?
What about a viper that runs as light as possible for the maximum possible speed?
Then you shouldn't mind an anaconda that gives up everything to fit more SCBs.
Or an anaconda that gives up everything for more frag cannons, for that matter.
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That supershieldful anaconda is still going to fall like a rock to two or three vultures.
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This thread is going around in circles so fast it is about to disappear up it's own gravity well!
But ask yourself the following 5 basic questions:
1. If FD deleted SCB's overnight, how would it change the way you play? - remember, no one has SBCs!
2. Are you convinced that without a hull full of SBCs you won't win the battles you are currently winning?
3. When you are engaged in a battle, are you more concerned about the Commander's ranking, how he has armed his ship, or how many SBC's he is carrying (and just hope you have one more)?
4. Do you expect to win every engagement you enter into, no matter who or what the opposition is, based solely on the fact you have sufficient SBCs to carry you through?
5. If you exhaust your SBC's do you immediately turn and run to the nearest station to re-arm?
I would be interested in your answers, as long as you answer them truthfully!!!!!
I'm assuming this is about PvP.
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1) I would not be able to recover from mistakes. If I let myself get pressured, it's time to leave the fight. This means I will never be able to recover from being taken by surprise, or from silent running.
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2) No, quite the opposite. In a fight between two combat ships, the fight will become shorter, making skill less of a factor and luck/credits more of a factor. However, a PvP fit ship will have an even
easier time against typical combat ships as escape will now be impossible. Typical combat ships will become virtually defenseless against PvP ships which will further increase the divide between people who want to fit for PvE and people who want to murder you.
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3) If I approach someone I want to kill, I'm most concerned with their ability to use their thrusters, because one pass is all it'll take with or without SCBs. I'm not implying I'm skilled. Seriously, try a real PvP build. I'm not joking. One pass is all it takes.
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4) No. I rarely use SCBs in the fights I win and they have little relevance to PvP fit ships. Combat ships will find that they will lose to other combat ships if they have less.
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5) Yes. I abhor death. Not having SCBs means that I cannot take chances and fight game that outclasses me. Having SCBs means that I can take a risk, and if the odds don't immediately swing in my favor, have the protection I need to live long enough to get out. Without this fallback, my targets will be exclusively ships that are smaller and less able to defend themselves.