GQ Magazine "gets" Elite: Dangerous!

I'm in two minds about this. On the one hand the article, particularly the paragraph highlighted in the OP, is an honest appraisal of the game we're currently playing. On the other hand, if you've never played ED before, those same words might leave you with the impression of a wholly different game than the one we have.

I think the problem is that ED is, by its nature, almost impossible to describe without experiencing. And if you try to describe it you end up with a sort of descriptive paradox. If I try to put myself in the position of someone who's never played the game, reading that GQ article for the first time, I suspect my reactions would be something like this:

  • Read the article.
  • Conclude that ED sounds like the perfect game for me.
  • Buy the game and play it.
  • Get the feeling that it's a great game, but not really the game that the article described.
  • Re-read the article.
  • Realise that it's exactly the game that the article had described, just not necessarily the one I thought it had.
While this is probably true for a lot of other games, the sheer openness of ED just amplifies the tendency towards different interpretations. Something similar happened with the DDF/DDA; while many of those features clearly didn't make it into the game at all, other aspects that seem to be missing are in fact present albeit in a form different to how many people interpreted the intent.

I don't think anyone's being dishonest, it's just that enjoyment or otherwise of ED is so subjective and that subjectivity doesn't translate easily into the written or spoken word.

This is why I never recommend ED to friends, even if they ask. I describe it as best I can, explain which aspects I love and which I find annoying, emphasise that everything I've said is totally subjective, then advise them to do their own research before buying. I never want to be the guy who flat-out recommended "that awful game" to a friend.
 
Turn the PC off, wait till 10pm then go outside and look up, theres the REAL galaxy 100% complete and there for you to view.

Now that really depends on where you live. If you are anywhere larger than a village then you are not going to see much of the real galaxy at all...
 
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You will STILL see more than ED's paltry offerings. Plenty of variety and no brown :)

Yep, plenty of the galaxy to see here:

1.jpg


1.jpg



[yesnod] :p
 
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Turn the PC off, wait till 10pm then go outside and look up, theres the REAL galaxy 100% complete and there for you to view.
Unfortunately the reality is for the majority of us even if it wasn't raining the light pollution makes most of the galaxy invisible, a great shame.
 
While the review is well written, all it does is sound like an FD infomercial. It glosses over the fact that ED was a shell of a game at launch missing many features and is only NOW coming into its own (is that enough for some? Maybe?). It also mentions the GRIND that has replaced gameplay, mentions it in one sentence...... And theres fanfare because they are about to plunder a new market.. ED will not improve in my opinion, they have set the stage and are continuing to sell a 3 wheeled wagon as an F1 racing car :)

I see your point but from what little I know of GQ they are not much interested in things as far in the past as the Launch of Elite Dangerous, and it's not as if the state of the game then has any relevance to us here and now as it isn't as if there was any way for us to play that version of it anymore.
 
Maybe GQ will do a follow up article on flight suit menswear - I think FDev are missing a trick over the possible accessories that could maximise impact and accentuate style for the discerning CMDR in the 3300's
 

verminstar

Banned
The artwork at the top looks really cool. I hope we get there in the next two years.
https://gq-images.condecdn.net/image/lnNN4QoYMEM/crop/1620

Therein lies the rub im afraid...take away the ship in that pic and ye have a scene that is merely average in modern games. Why build a landing pad at the bottom of a water basin? Very poor forward thinking in times of flooding one would assume. Where the plant life? Theres a few mutated stunted looking bushes growing around the water...I could count of at least a dozen games who already put out way better quality stuff that this.

A decade ago it might have impressed a few kids but by modern standards, its mediocre at best. Command and conquer games had better looking terrain and more plant life and that was...12/13 years ago? Possible even further back? Take out that ship and it literally could be a screenshot from any other average game.

Ive also got no idea who or what GQ is...gaming magazine?
 
Therein lies the rub im afraid...take away the ship in that pic and ye have a scene that is merely average in modern games. Why build a landing pad at the bottom of a water basin? Very poor forward thinking in times of flooding one would assume. Where the plant life? Theres a few mutated stunted looking bushes growing around the water...I could count of at least a dozen games who already put out way better quality stuff that this.

A decade ago it might have impressed a few kids but by modern standards, its mediocre at best. Command and conquer games had better looking terrain and more plant life and that was...12/13 years ago? Possible even further back? Take out that ship and it literally could be a screenshot from any other average game.

Ive also got no idea who or what GQ is...gaming magazine?

From Wikipedia
GQ (formerly Gentlemen's Quarterly) is an international monthly men's magazine based in New York City. The publication focuses on fashion, style, and culture for men, though articles on food, movies, fitness, sex, music, travel, sports, technology, and books are also featured.
 
Interesting but the point of the article is...?

Is there actually a GQ gamer demographic that is unaware of Elite: Dangerous?

On the one hand..."beating dead horse" and on the other "couldn't care less about a computer game"...
 
Therein lies the rub im afraid...take away the ship in that pic and ye have a scene that is merely average in modern games. Why build a landing pad at the bottom of a water basin? Very poor forward thinking in times of flooding one would assume. Where the plant life? Theres a few mutated stunted looking bushes growing around the water...I could count of at least a dozen games who already put out way better quality stuff that this.

A decade ago it might have impressed a few kids but by modern standards, its mediocre at best. Command and conquer games had better looking terrain and more plant life and that was...12/13 years ago? Possible even further back? Take out that ship and it literally could be a screenshot from any other average game.

Ive also got no idea who or what GQ is...gaming magazine?

Are you really being pedantic about concept art?
 
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