How do you explain the fact that I am having the same issues with an overclocked 980ti? I've got 6GB of VRAM and my base clock is running at over 1300mhz.
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I forgot to add that my system drive is a 512GB Samsung 950 PRO M.2 NVMe SSD. Anyone familiar with this SSD drive knows that it has the fastest read and write speeds of any consumer hard drive on the market today. Several magnitudes faster than SATA. These texture problems have NOTHING to do with load times on our hardware. I have Horizons installed on this SSD and because of its amazing speed, I can load the galaxy map instantly on my machine, (literally no delay at all) and system maps load in under 2 seconds. Usually under 1 second depending on the size of the system.
Whatever is going on here, it is totally related to some kind of bug/bottleneck in the game code that needs to get fixed ASAP! I HATE seeing my game look like crap when I have a very expensive high end gaming rig I built specifically for playing Elite Dangerous!
Could you add your data to my bug report in https://forums.frontier.co.uk/showthread.php/264324-Graphical-issues-after-landing-in-planets ? perhaps this will make them look into it further. They just asked my dxdiag.