Oh look, another griefing thread, right after the last one was locked.
And this one will suffer the same fate if one cannot relatively separate reason from emotion...
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Oh look, another griefing thread, right after the last one was locked.
Absolutely wrong, considering I'm not the one behaving: my character is.
I would say that the way you choose to behave in a world devoid of consequence is the truest reflection of yourself.
Being cruel in a virtual world is still being cruel.
Wi can chat bout what be 'griefin' wid regards to gamin an games. Dis wi can debate. Seim wid exploitin. Seim wid 'fair fightin'. Aal dese tings an den som.
Dat som be tryin to hurt oders - humans. Dat som hurtin. Dis nah fah debate. Dis be known.
Now, listen. Mi nah understandin why som hurtin. Mi maybi nah agreein why som hurtin. Dis nat makin dem nah hurt.
Question wi gat to ask: Wi wantin to encourage de hurtin of people? If games about escapin reality an havin fun, den it ok to hurt people livin reality? To try an destroy fun?
Som nah wantin to play wid oders. Aal gud. Oders do. Aal gud. Som just wantin to hurt oders. Dis nah gud. Wi wantin to encourage dis? Punish dis? Forget about dis? Maybi encourage som to 'get tough'? Maybi encourage som to 'fight'? Maybi encourage som to consider dem actions? Aal dis - be makin gud discussion.
Mi nat gat DE ANSWER. Mi aok. Game nat bout mi - bout us, gamers. Playin togeda. Wat kinda playspace wi wantin? Can we be havin? How wi gonna get dere - or stay put.
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Wait up.
Dem characters playin demselves now? Dem characters choosin an makin own choices? Wi nat doin it? Dem nat somtin wi control?
That discards the whole notion of RP. The point of RP is that you act out a role that does not accurately reflect your own true opinions and morality; you could be a lawful evil wizard plotting the overthrow of a democracy in one game, and a chaotic good ranger fighting a lone fight for the benefit of the people in the next. For the rest I agree with you, and DayZ showed me that plenty. Its a persistent ironman FPS with zombies: you die, you restart completely and lose very progress you've made the past months. I once observed from distance two new players (or respawns) join to scavenge the food, drinks, items and weapons needed to survive. They were sneaking through a field towards a barn, hoping to find something of use there. They both arrived safely and undetected, and searched the barn. I lost them out of sight, but apparantly one of them found some beans, and the other found an axe. Next thing I see the dude with an axe kills Beanman and loots the corpse.
I decided to spend one round of ammo and sniped him. Hid from the alarmed zombies, went back, took the beans. One round and the risk wasn't worth it, but it was a matter of principle and beans. And though I have few principles, I can always use more beans.
or we begin to 'block' players (assuming that mechanic works in the way I'd expect)
It was common practice to ram if at close quarters.
I certainly hope nobody brings their RL morality into a game. Games are there to let you escape reality for a while. And you should build a wall separating how the characters you play in games behave and how you behave in real life, or else your characters will all quickly feel very boring and all too familiar.
Ramming has not been a common practice since ancient times. So...seriously? And the goal of a good modern day naval commander is not to come to close quarters.
Can't believe I made sense out of that........but I agree. Not the players fault for playing the way they want to play as they do in real life........regardless of how you think you play a game, you do so the way you play life...just much more prolific about it.
The word griefer is not derogatory to anyone except a griefer who got caught griefing. Like a criminal crying about being called a criminal.............there is a reason for it, or does the brain not function properly.
Ramming has not been a common practice since ancient times. So...seriously? And the goal of a good modern day naval commander is not to come to close quarters.
I certainly hope nobody brings their RL morality into a game. Games are there to let you escape reality for a while. And you should build a wall separating how the characters you play in games behave and how you behave in real life, or else your characters will all quickly feel very boring and all too familiar.
You also make the mistake of equivocating Space Combat with Naval Combat.
That discards the whole notion of RP.
Ramming has not been a common practice since ancient times. So...seriously? And the goal of a good modern day naval commander is not to come to close quarters.
Nah.
Aal can be choosin to RP anytin dem want. Mi RP gud Cmdr. Mi Rp bad. Maybi somtin in between. Mi choice. Mi choosin. An wen mi RP craaazzy rude boy - mi makin choice. Aal gud. An wen mi RP craaaazy rude boy wo pickin on som human playa, to make dem hurt - mi makin a choice. RP? Ok. But RP - fram choice - to hurt human people. Fah fun. Wi can choose to RP reaaaally bad Cmdr, reaaaal nasty - widdout choosin to focus on hurtin real human. Wen som say 'Mi RP! dis nah mi!' dem speakin truth. Mind now - dis nah absolvin dem fram de choice dey makin.
Mi nah sayin 'Neva fight human'. Mi nah sayin dat fightin gonna bring tears. Mi hopin wi can recognize difference between fightin fightas an pickin on pickneys. Pickin on pickneys wid sole intent to hurt dem. Mek de human suffer.
Maybi. Hopin.
Maybi nah!
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Wrong.I don't think there is such a thing as "griefing" in this game. You can do whatever you want, but perhaps the consequences of apparently unwarranted hostile actions should have greater and immediate consequences.
Agreed. FD seem to not be interested in doing that. Even when presented the evidence on a plate in a video, they rarely act, allowing the exploiters to brag about getting away with it on other social media sites.However, ramming player ships to avoid getting attacked by station defenses is an EXPLOIT. You should be suspended or banned for doing it.
I dunno seems to some recent discussion about ramming in this...at least if you count 1988 as recent:
https://en.wikipedia.org/wiki/Ramming
Also the game does differentiate between ramming in fights (no fines involved) and purposely ramming in and around stations (fines and bounties involved).
I dunno seems to some recent discussion about ramming in this...at least if you count 1988 as recent:
https://en.wikipedia.org/wiki/Ramming
Also the game does differentiate between ramming in fights (no fines involved) and purposely ramming in and around stations (fines and bounties involved).
Also the game does differentiate between ramming in fights (no fines involved) and purposely ramming in and around stations (fines and bounties involved).