Ships Guardian Tech - PD and PP

Are the Guardian power plant and distributor any use? I dont want to unlock them if they are not bringing anything to the party execpt that they are guardian. What are they useful for?
 
One thing I wanted to ask about these:

If they are equipped, does it mean you can play with other guardian module power priorities?
 
PP is very good,PD only focuses on weapons,your choice to use it or not,I use Guardian PP on all my ships.
 
I use the PD on some of my ships that are not combat oriented and run a little over 100% output. The PP I used in 1 ship but even that I changed now to a normal one as the thermals are much better.
 
All weapons (including fighters) and detention modules are very poorly designed. And if the module has a common analogue, it is usually worse. Even modules that have specific effects and even worse ! For example, an GHRP

As a result, we have the worst module, but we do not need to spend materials on it.
 
All weapons (including fighters) and detention modules are very poorly designed. And if the module has a common analogue, it is usually worse. Even modules that have specific effects and even worse ! For example, an GHRP

As a result, we have the worst module, but we do not need to spend materials on it.

I like the SLFs. I used them against human NPCs and they work well.
 
last time I checked, guardian hull and module reinforcements were class to class straight out superior to non-guardian equivalent at the cost of tiny energy drain.
Exactly this,I guess people who bash them never even tried or have unlocked.
 
And this is a comparison? :ROFLMAO: Apples and oranges,you have spent 1000 cubic tons of Enginerring to the max,ridicolous.
 
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