I propose to add a module to the game: the guards' marching engine.
Normal speed and power consumption at the level of 3-4 dirty engineering engines.
But very strong acceleration in turbo mode (for Corvette it is more than 530 to escape from Basilisk) with almost complete loss of maneuverability.
I.e. pressed the turbo and while the acceleration works the ship is difficult to deflect from the current couse.
Normal speed and power consumption at the level of 3-4 dirty engineering engines.
But very strong acceleration in turbo mode (for Corvette it is more than 530 to escape from Basilisk) with almost complete loss of maneuverability.
I.e. pressed the turbo and while the acceleration works the ship is difficult to deflect from the current couse.