WAR!!!
OK Team, many of You have been asking for it for some time now:
An actual battle for territory with a foriegn power, and This is it!
Our allies from Taco Corp hare having their home system of
Af Leporis invaded by the Imperial Navy under Arissa Lavingy Duval.
We have been called upon via Project HART to stand beside them and
oppose this blatant act of Imperial Aggression.
All combat Pilots who are seeking to Grind Merits this week: Please ignore our own expansion and go to Af Leporis.
PvP is a real possibility, so make sure to Wing up with others.
We can wing with Hudson's Tacos (or any Federation/Independent/Alliance Pilot for that matter) to oppose the Imperial Expansion. Take this opportunity to join a multi-national Wing and blast your way to Rank 5!
Should Arissa take Af Leporis, it will put the Horde of PC CMDRs (well over 50% of PC powerplayers!) within striking distance of our Control Worlds...
Taco Corp is also offering to add any Guardians to their wings who wish to help them undermind ALD into Turmoil. This is a good alternative to Grinding your way to Rank 5 at Af Leporis. Please express your interest at the DIPLOMATIC DMZ at
www.HudsonHub.net
EXPANSION and TURMOIL!!!
On the home front: We are suffering from crushing overheads already, and cannot sustain many more moderate/low value Systems without our overheads knocking us into Turmoil. To prevent this:
1) Do not expand into Karaukat. If You want to Grind Merits do it at Af Leporis to defend our interests abroad.
2) Prepare ONLY systems that have a CC profit of over 60cc/week.
3) Fortify, Fortify, Fortify!!! Go to our reddit and Elite Antal and keep up with the Fortification List. (Rubbernuke's Cucle 21 Post follows)
Cycle 21 strategy thread (updated often) (self.EliteAntal)
submitted 10 hours ago *
by rubbernuke - stickied post
Welcome to cycle 21! ░░░░░░░░░░░░░░░░░░░░//★
Welcome, Utopian dreamers to cycle 21! In this thread you will find information on everything going on in Utopia, from whats being prepped to fortification, expansion, bounty hunting, trade...its all here!
Intro ░░░░░░░░░░░░░░░░░░░░//★
Cycle 20 was incredible for us. Against the odds we have fortified twenty systems, with three being cancelled (so seventeen clear fortifications). This works out as 45% of our total control systems being fortified- check out this screenshot I did before I logged out.....all gold!
Gold
Everyone helped out, and post after post detailed old commanders and new getting stuck in and showing what Utopia is about....from our X Box crew, guys returning from exploration, you name it, you were there!
Utopia is now entering an uncertain phase where expansions will begin to hurt us more and more, but whatever happens we will face it together!
Utopia could not survive without dedication like this, so well done! You all made the difference.
Current Standing ░░░░░░░░░░░░░░░░░░░░//★
9 (= no change )
CC Projections ░░░░░░░░░░░░░░░░░░░░//★
Base CC: -268 | Current CC: 126 | Projected CC: -370 |
Turmoil ░░░░░░░░░░░░░░░░░░░░//★
Aggghh! The T word! Why have I got a section for it, you might ask?
Well, Utopia has a problem, one that dates back to its inception. Our power exists in an area of very low performing systems- a grim desert that everyone else thought worthless. Antal and Utopia bought enlightenment to this area, and grew from these few impoverished systems into the forty five we have now. But even with such numbers, our core worlds have created a problem in that they do not generate the CC we need, dragging our base CC level down each week. Currently this is -268. Next week this and our projected CC will be even lower, and so on.
The root cause? Overheads. With each system we add to our collective, our overheads increase. Right now we are at a point where overheads increase greatly until we get to 55 systems where they remain flat. But as we grow, this will only get worse as our area has very few high (green) CC systems. For example, this prep phase we need a system to generate over 110 CC to break even. No realistic system exists that we could hold, and remember other powers look for these systems too. In essence, we are approaching our maximum size.
So what can we do / issues?
Fortify: our systems do not generate enough CC by themselves, so we must fortify to generate CC. This we are doing really well, last time we almost did 50%. But even if we fortified everything, this will only delay the inevitable.
System flipping: currently broken, this would lower each control systems fortify trigger and make fortification much easier. For example, HIP 4005 had a 2500 merit trigger. A rank 5 commander could fortify two whole systems with the weekly bonus if triggers like this existed.
Do nothing: we carry on, and when we reach breaking point deal with what happens. This approach would result in frequent chaotic turmoil as we would keep on hitting the turmoil zone every third cycle.
Controlled turmoil: we engineer an implosion and remove the underperforming systems in one go. If done correctly would remove a giant millstone from our necks, but at what price? We would be turning our backs on Utopian worlds and citizens that look to us for protection.
5th column: if we suddenly get a glut of CC, the chances are high dissidents within our ranks would exploit this and prepare poor systems. Other than outbuying them, there is no defence other than having low CC each turn.
Non-expansion: powers such as Archon expand every couple of cycles to keep growth in check. We need to do the same to slow the overhead problem.
This is our situation, and this has been debated for a while now regarding what we do. But now the time is drawing closer to when we must act, and we must do it together. This week we must make up our minds, and create a better, more sustainable future for our Utopia.
Fortification ░░░░░░░░░░░░░░░░░░░░//★
To break even, we need about 17 systems fortified
PRIORITY
Remember that fortification generates the CC we need! We HAVE to fortify the good systems first in case of turmoil!
Ewah
HIP 108110 (14806 / 7157 note, medium pads only)
Midgard
Gorringa
Miki
HIP 4005
San Neb Xoc
LTT 17156 undermined 5%
Waikula
↸
Miki and Ewah still have low triggers
General
Fortification can be broken down into three stages:
Priority fortification for high value systems (see above). These are critical and must be fortified.
Secondary fortification: systems that are not on the critical list, but are vulnerable. These systems have medium undermine triggers in the 7000 - 15000 CC range.
Tertiary fortification: If nothing is being undermined and fortification is complete for the above, fortify systems that have high opposition triggers and low fortification values. Narri is a good example (5000 fortify, 30,000 + to undermine). This ensures that its harder for the enemy to cancel so we get vital CC.
Also, check to see what the CC difference is between undermined and fortified, if its small (like Antal) ignore it as the CC lost is negligible if it becomes undermined. Also, don't panic with Takurua, this also only loses us 6 CC when undermined.
Preparation ░░░░░░░░░░░░░░░░░░░░//★
Not a priority unless you spot a system that gives us over 105 CC.
Dhak is not bad, but has no large pads and is / will be contested with Archon.
Expansion ░░░░░░░░░░░░░░░░░░░░//★
We got Kaurukat (6023 / 11397)
System gov flips ░░░░░░░░░░░░░░░░░░░░//★ VERY important
Note: for up to the minute info check out
https://www.reddit.com/r/EliteAntal/comments/3o2rbh/top_system_flipping_and_civil_war_targets/
***Note 2: A bug exists that can make the dominant faction go to 1% standing! This will be fixed at some point, but for now it looks like it will remain broken. cdca is investigating.
From cdca> The following systems are democracy-dominated, so will be increasing your fortification trigger every week, but only need 1 system flipped away from democracy to cancel that:
Narri
MCC 868
Lalande 46867
HR 17
Lidpar
Milcenu
Minerva(!)
The ones in bold also have democracy in their control systems, which gives you a double penalty. If you can make the system you flip the control system, you'll remove both. If you flip a control system to Dictatorship, Cooperative, Communism or Feudal, you'll even get a bonus!
Antal (can be done by charity missions- help your fellow Utopians)
32 c cum: in lock down and has seeking goods. It's democracy. Worth taking advantage of drug sales and flipping the system.
Cao Yankir
LP 350 75
HIP 4005
Support govs that are dictator, co-op or communist in 50% of the exploited systems and the control system to reduce its fortification trigger. If you are a low rank, or need some cash, this is great as you can help the fortifiers directly.
Excellent guides from cdca/ Sirius Gov:
https://www.reddit.com/r/EliteAntal/comments/3n7epy/a_guide_to_system_flipping_how_anyone_can_help/
https://www.reddit.com/r/EliteAntal/comments/3nyc58/a_guide_to_intel_gathering_help_us_find_good/
Civil wars ░░░░░░░░░░░░░░░░░░░░//★
Note: for up to the minute info check out
https://www.reddit.com/r/EliteAntal/comments/3o2rbh/top_system_flipping_and_civil_war_targets/
Every minor faction in Miki is now fighting! Miki Travel Interstellar vs. Independent Miki Democrats in a civil war and Barons of Miki vs. BD+57 2595 Progressive Party in a war. Help push foreign aggressors back to their originating systems by supporting Barons of Miki in their war effort!
HIP 116213: Fight is between the Liberty Party (Dict 76%) and the Syndicate (Anarchy 6%)
HR 17: Support HR 17 Constitution Party (18%) against the Values Party of HR 17 (31%)
Narri: support Narri Order Dictatorship....potential big win
Civil War in Mybrat - Support Nationalists. Within Lipdar bubble. 9.48 LY
Civil war in Jeirskoku. Law party vs. Netcoms 23/29
We are losing Miki war! Barons down to 51% and Democrats up to 40%. Combat pilots needed in Miki.
Civil War in HR 8792. Reg State (Dict-27.2%) v. Revolutionary Liberals (16%). These two factions control all 5 stations, even though the anarchists have the greatest influence (33.9%).
Ross 788: Support Law Party of Ross 788 (12%) against the Independent Ross 788 Progressive Party (20%)
Gorringa: Support Constitution Party of Gorringa (31%) against Gorringa Crimson Advanced & Co (42%)
Burea of ADS 16553 Freedom Party - dictator 8% | Mt Pegasi Alliance - venturist 8% (outposts only)
Civil War in Bhadra (democracy). Our side at 18% Enemy at 44%
Wayano (Communist) - Pending Civil War Ciritical
Meneratunu: Peoples Party Communist vs Wulpa Corp. Corporation. War for the Communists to stay in power
Civil War in HIP 3428 Democrats vs Dictaors
Midgard: support the corporate faction and remove the democratic party!
Civil war in Kelian dictators vs. pirates and current situation is 50/50.
Civil War in HIP 223, Dictator, for San Neb Xoc.
Lalande 38626, for a Dictatorship (cannot rearm at system outpost)
HIP 117972 is in danger of civil war from a hostile takeover. Support the Constitution Party (dictator) that is at 33.4%.
A very handy table of more war
https://www.reddit.com/r/EliteAntal/comments/3nospr/some_new_civil_wars/ )
Useful info from Lorik Eolmin:
https://www.reddit.com/r/EliteAntal/comments/3mooss/how_to_find_your_civil_war_by_yourself/
Commander Tealc's Civil War tool: (in French, if you need other languages the option is top right)
http://www.vocals.ovh/zone-conflit/zoneguerre.php
Bounty Hunting ░░░░░░░░░░░░░░░░░░░░//★
Rank 5 pays very well indeed....bounties are quadrupled in most cases! So if you want serious money, aim for this!
From Ben_Ryder>
These are the best places to hunt for bounties in our systems. Bounty hunting there makes us stronger in the system.
These should be our key bounty hunting targets, Listed in order of closest to our capital.
If you are a Bounty Hunter, I suggest these are the systems to hunt in.
At Rank 5 you get a fantastic bonus to bounty payouts too.
Bletani - High intensity Extraction Site at Bletani 5. Support the Law Party In the High Intensity conflict zones too.
https://www.reddit.com/r/EliteAntal/comments/3pdrqo/war_in_our_control_system_of_bletani_bounty/
HIP 2725 - High Intensity Extraction site at HIP 2725 9
Kotilekui - Numerous extraction sites 2ls from Abernathy dock!
Ahemez - Extraction site at Ahemez 5
Hostile commanders ░░░░░░░░░░░░░░░░░░░░//★
None
Trading ░░░░░░░░░░░░░░░░░░░░//★
To quote cdca:
You may be aware that I have a "Fortify + Trade" section in the sheet which shows you how you can make money at the same time as fortifying. However, Polevnic's Tanner Settlement isn't a strong trade hub, but the Baird Port outpost has a less flooded marketplace, which makes trading in a smaller craft like a Python or Asp a lot more attractive.
To that end, I've split the "Fortify + Trade" tab into two sections, one for Large ships and the other for Medium/Small ships. I've also added a few intermediate stops to spice up unprofitable routes.
https://docs.google.com/spreadsheet...sT15Pf9t-vkuqmzGuUe9rMkis4/edit#gid=339991909
Comms ░░░░░░░░░░░░░░░░░░░░//★
CQC Team Group:
https://www.facebook.com/groups/483934685100563/
Required reading:
https://www.reddit.com/r/EliteAntal...de_to_fortification_how_to_help_pranav_antal/
X Box One wings:
https://www.reddit.com/r/EliteAntal/comments/3mexrm/seeking_xbox_one_players_to_form_a_winggroup_in/
https://www.reddit.com/r/EliteAntal/comments/3lf8h4/utopian_cqc_team/ - CQC team
https://www.reddit.com/r/EliteAntal/comments/3k03eo/utopian_commanders_seeking_friends_wing_men_and/ - friends and wingmen
https://www.reddit.com/r/EliteAntal/comments/3lhloh/say_a_big_hello_to_our_xbox_commrades/ - xbox
https://www.google.co.uk/webhp?sour...on=1&espv=2&ie=UTF-8#q=the+perfect+cup+of+tea - How to stay fully fortified at all times
And finally ░░░░░░░░░░░░░░░░░░░░//★
Everyone matters! We are a small power and every member of Utopia does amazing work each week. Keep it up! Every contribution helps, no matter how small.
If you have anything to add, feel free to post away!
Bug reporting ░░░░░░░░░░░░░░░░░░░░//★
If you find a bug, report it using these handy links:
https://forums.frontier.co.uk/forumdisplay.php?f=105
https://support.frontier.co.uk/kb/