I find it, and litter pretty necessary for the management side of the game. It's visual feed back, that indicates you need to hire more staff. If the management mechanics have depth, things like putting food shops near a bunch of spinning rides, would naturally illicit more vomit in that area, which would need extra patrols or dedicated staff. Putting food stalls near gentle rides would not require the extra staff.
Having no vomit or litter, makes janitorial staff completely unnecessary.
I'm willing to bet, it's flat rides that cause more nausea than coasters.
Having no vomit or litter, makes janitorial staff completely unnecessary.
I've thrown up at a park lol. Was in the garden and not the footpath though...
Also the difference between this a the real world, is rides in the real world would be tested a lot before they're built to make sure people aren't going to be too sick. You don't see crazy riders going at insane speeds like people will be creating in game, so of course the nausea is going to be higher.
I'm willing to bet, it's flat rides that cause more nausea than coasters.
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